Player Matchup

Kumbhakarna
Kumbhakarna
BoogleGomp
Kumbhakarna
Level 160
God Stats
1W - 5L
1,303 SR
Queue Stats
405W - 384L
1,433 Elo+
Party 1
Bellona
Bellona
IIIXIMCMXCVIII
Bellona
Level 27
God Stats
2W - 1L
1,657 SR
Queue Stats
32W - 41L
1,440 Elo+
Solo
Rama
Rama
KeshawnD12
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 49L
1,335 Elo+
Solo
Nu Wa
Nu Wa
bluntkilla91
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,440 Elo+
Solo
Izanami
Izanami
saltyskeleton
Izanami
Level 24
God Stats
6W - 4L
1,499 SR
Queue Stats
320W - 307L
1,407 Elo+
Party 1
Team Averages
Level 53
1,492 SR
1,411 Elo+

VS

Team Averages
Level 75
1,471 SR
1,512 Elo+
Bastet
Bastet
AssassinSpy609
Bastet
Level 70
God Stats
3W - 5L
1,322 SR
Queue Stats
240W - 252L
1,502 Elo+
Solo
Chiron
Chiron
Kerbasaurus
Chiron
Level 106
God Stats
3W - 4L
1,420 SR
Queue Stats
309W - 279L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Radr1gaa
Cthulhu
Level 25
God Stats
7W - 10L
1,224 SR
Queue Stats
238W - 261L
1,428 Elo+
Solo
Xing Tian
Xing Tian
TF x RUNNERS
Xing Tian
Level 96
God Stats
5W - 0L
1,874 SR
Queue Stats
191W - 167L
1,532 Elo+
Party 2
Rama
Rama
TacticalTree420
Rama
Level 80
God Stats
6W - 3L
1,514 SR
Queue Stats
148W - 116L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BoogleGomp
Kumbhakarna
19
3 / 5 / 10
10,099
721
14,109
20,448
30,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 4 / 8
10,842
774
11,880
23,004
29,554
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 8 / 5
8,427
602
4,939
11,136
4,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 5 / 7
11,422
816
30,021
14,786
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
13
0 / 8 / 10
8,551
611
12,748
16,019
6,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 9
9,779
699
7,555
12,582
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
18
8 / 2 / 12
11,274
805
17,257
13,656
5,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Radr1gaa
Cthulhu
20
8 / 2 / 19
13,700
979
25,370
28,161
23,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
TF x RUNNERS
Xing Tian
17
3 / 3 / 16
10,511
751
7,878
22,584
16,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 5 / 14
11,390
814
18,201
13,597
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
20
Kills
30
30
Deaths
20
40
Assists
70
Player
Kills
Deaths
Assists
KDA
W
3
8
9
0.94
L
Kumbhakarna
BoogleGomp
Kumbhakarna
3
5
10
1.6
L
6
4
8
2.5
W
Chiron
8
2
12
7
L
2
8
5
0.56
W
Cthulhu
Radr1gaa
Cthulhu
8
2
19
8.75
W
Xing Tian
TF x RUNNERS
Xing Tian
3
3
16
3.67
W
8
5
14
3
L
9
5
7
2.5
L
Izanami
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,697
Damage
76,261
85,393
Taken
90,580
77,208
Mitigated
57,645
21,725
Healing
39,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,555
2,089
2,586
1,101
12,582
5,077
0
6,011
6,571
0
15,835
L
Kumbhakarna
BoogleGomp
Kumbhakarna
14,109
990
690
3,192
20,448
30,013
195
4,671
15,777
28,564
0
L
11,880
3,954
1,879
6,094
23,004
29,554
99
8,751
14,253
0
19,226
W
Chiron
17,257
6,427
3,210
6,145
13,656
5,891
1,864
9,858
3,798
0
42,399
L
4,939
3,327
0
707
11,136
4,539
204
4,384
6,752
0
11,489
W
Cthulhu
Radr1gaa
Cthulhu
25,370
765
1,579
11,581
28,161
23,801
222
10,608
17,553
60,805
0
W
Xing Tian
TF x RUNNERS
Xing Tian
7,878
452
1,167
6,276
22,584
16,949
383
8,240
14,344
16,824
0
W
18,201
10,224
2,379
3,503
13,597
5,927
1,970
9,413
4,184
0
45,612
L
30,021
7,609
2,694
3,369
14,786
6,160
511
6,961
7,825
48,156
0
L
Izanami
12,748
10,180
1,138
1,962
16,019
6,942
1,547
8,481
7,538
0
22,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
56,654
138
Minions Killed
202
0
Camps Cleared
0
1,149,924
Distance Traveled
1,311,459
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,779
699
11
1
0
257,336
3
L
Kumbhakarna
10,099
721
25
2
0
275,832
0
L
Bellona
10,842
774
14
1
0
263,273
0
W
Chiron
11,274
805
55
4
0
277,871
0
L
Rama
8,427
602
25
2
0
156,343
0
W
Cthulhu
13,700
979
64
5
0
271,690
0
W
Xing Tian
10,511
751
20
1
0
281,903
3
W
Rama
11,390
814
52
4
0
222,659
0
L
Nu Wa
11,422
816
38
3
0
228,005
0
L
Izanami
8,551
611
36
3
0
226,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role