Player Matchup

Sol
Sol
Axel Gz09
Sol
Level 16
God Stats
28W - 39L
1,451 SR
Queue Stats
101W - 119L
1,376 Elo+
Solo
Medusa
Medusa
Bubblegum390
Medusa
Level 25
God Stats
14W - 14L
1,480 SR
Queue Stats
181W - 230L
1,365 Elo+
Solo
Set
Set
FastMzgs_
Set
Level 23
God Stats
7W - 12L
1,338 SR
Queue Stats
42W - 54L
1,291 Elo+
Party 1
Jing Wei
Jing Wei
Lowckey123
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,233 Elo+
Party 1
King Arthur
King Arthur
XxShayaan-_-786
King Arthur
Level 26
God Stats
20W - 16L
1,647 SR
Queue Stats
142W - 154L
1,377 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,329 Elo+

VS

Team Averages
Level 29
1,478 SR
1,255 Elo+
Poseidon
Poseidon
Animefreak160320
Poseidon
Level 86
God Stats
9W - 11L
1,500 SR
Queue Stats
106W - 99L
1,271 Elo+
Party 2
Thanatos
Thanatos
Ansel-Assa
Thanatos
Level 27
God Stats
8W - 7L
1,404 SR
Queue Stats
93W - 102L
1,317 Elo+
Solo
Horus
Horus
Mad_Lx11
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,271 Elo+
Party 2
Apollo
Apollo
Superyus
Apollo
Level 26
God Stats
45W - 45L
1,485 SR
Queue Stats
351W - 378L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
diogo23fs
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 1
11,013
479
14,207
22,161
9,598
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
17
3 / 6 / 2
10,273
447
12,494
21,309
8,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 11 / 1
9,775
425
9,485
21,448
10,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Lowckey123
Jing Wei
12
1 / 12 / 2
8,265
359
5,574
16,542
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
XxShayaan-_-786
King Arthur
18
3 / 6 / 2
11,548
502
10,003
27,262
19,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 5
14,959
650
28,359
15,322
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ansel-Assa
Thanatos
19
4 / 5 / 9
11,821
514
18,061
19,245
9,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Mad_Lx11
Horus
17
8 / 0 / 13
11,520
501
11,262
15,913
13,586
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Superyus
Apollo
18
10 / 5 / 13
11,960
520
21,567
18,823
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
diogo23fs
Sun Wukong
17
1 / 7 / 8
10,645
463
5,076
15,886
17,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
18
Kills
45
45
Deaths
18
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
22
1
5
24.5
W
Thanatos
Ansel-Assa
Thanatos
4
5
9
1.7
L
6
10
1
0.65
L
Medusa
3
6
2
0.67
L
5
11
1
0.5
L
Jing Wei
Lowckey123
Jing Wei
1
12
2
0.17
W
Horus
Mad_Lx11
Horus
8
0
13
14.5
W
Apollo
Superyus
Apollo
10
5
13
3.3
L
King Arthur
XxShayaan-_-786
King Arthur
3
6
2
0.67
W
Sun Wukong
diogo23fs
Sun Wukong
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,763
Damage
84,325
108,722
Taken
85,189
53,207
Mitigated
53,912
27,007
Healing
35,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,359
3,336
0
4,571
15,322
5,862
3,032
2,076
13,246
110,104
0
W
Thanatos
Ansel-Assa
Thanatos
18,061
6,983
0
12,904
19,245
9,582
0
2,629
16,616
0
87,680
L
14,207
6,078
0
6,423
22,161
9,598
1,968
5,882
15,729
60,818
4,794
L
Medusa
12,494
5,623
0
8,398
21,309
8,418
102
1,664
19,561
0
57,296
L
9,485
4,016
0
4,582
21,448
10,889
0
7,613
13,429
0
46,606
L
Jing Wei
Lowckey123
Jing Wei
5,574
4,085
0
1,372
16,542
4,510
114
2,514
13,896
0
24,013
W
Horus
Mad_Lx11
Horus
11,262
6,530
4,800
7,948
15,913
13,586
2,949
3,440
12,473
0
47,185
W
Apollo
Superyus
Apollo
21,567
13,410
0
4,502
18,823
7,062
5,826
2,142
16,681
0
67,002
L
King Arthur
XxShayaan-_-786
King Arthur
10,003
839
0
6,232
27,262
19,792
1,598
9,207
17,748
0
62,550
W
Sun Wukong
diogo23fs
Sun Wukong
5,076
1,899
0
1,200
15,886
17,820
1,030
2,754
13,132
0
58,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
60,905
426
Minions Killed
532
0
Camps Cleared
0
1,759,295
Distance Traveled
2,166,257
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,959
650
161
7
0
469,466
2
W
Thanatos
11,821
514
117
5
0
440,024
4
L
Sol
11,013
479
104
5
0
375,134
0
L
Medusa
10,273
447
89
4
0
339,495
4
L
Set
9,775
425
80
3
0
371,483
0
L
Jing Wei
8,265
359
40
2
0
303,854
1
W
Horus
11,520
501
69
3
0
429,051
2
W
Apollo
11,960
520
100
4
0
417,226
0
L
King Arthur
11,548
502
113
5
0
369,329
2
W
Sun Wukong
10,645
463
85
4
0
410,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role