Player Matchup

Da Ji
Da Ji
Andrees24
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,303 Elo+
Solo
Cernunnos
Cernunnos
Kickerzzz
Cernunnos
Level 28
God Stats
31W - 27L
1,492 SR
Queue Stats
141W - 126L
1,368 Elo+
Solo
Agni
Agni
Skam_Looney
Agni
Level 27
God Stats
7W - 4L
1,600 SR
Queue Stats
91W - 91L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Ungoliant7
Danzaburou
Level 12
God Stats
1W - 1L
1,307 SR
Queue Stats
19W - 10L
1,681 Elo+
Solo
Sol
Sol
bestnamehd
Sol
Level 29
God Stats
2W - 0L
1,817 SR
Queue Stats
53W - 50L
1,537 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,481 Elo+

VS

Team Averages
Level 20
1,547 SR
1,584 Elo+
Tsukuyomi
Tsukuyomi
Am_Paranoia
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,942 Elo+
Party 1
Artemis
Artemis
ArthBear
Artemis
Level 29
God Stats
4W - 3L
1,609 SR
Queue Stats
32W - 21L
1,641 Elo+
Solo
Yemoja
Yemoja
DeadRaven26
Yemoja
Level 23
God Stats
5W - 4L
1,498 SR
Queue Stats
56W - 77L
1,330 Elo+
Solo
Hercules
Hercules
Sw Paranoia
Hercules
Level 4
God Stats
2W - 1L
1,738 SR
Queue Stats
3W - 2L
1,798 Elo+
Party 1
Tiamat
Tiamat
starginger69
Tiamat
Level 27
God Stats
2W - 4L
1,391 SR
Queue Stats
123W - 124L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andrees24
Da Ji
8
0 / 5 / 3
5,578
465
569
4,849
1,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Kickerzzz
Cernunnos
12
1 / 4 / 1
7,260
605
4,976
8,054
2,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
6 / 2 / 2
8,418
702
6,054
6,439
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Ungoliant7
Danzaburou
13
4 / 1 / 2
8,061
672
6,153
6,593
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 0
8,360
697
8,887
7,934
3,238
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Am_Paranoia
Tsukuyomi
11
6 / 3 / 2
7,352
613
6,488
7,814
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ArthBear
Artemis
9
2 / 4 / 1
5,538
462
3,942
8,866
2,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
9
0 / 2 / 2
5,606
467
1,025
5,986
2,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
Sw Paranoia
Hercules
12
4 / 1 / 3
7,265
605
5,761
9,790
6,578
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
9
0 / 7 / 1
5,522
460
2,333
8,191
6,230
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
17
Kills
12
12
Deaths
17
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Am_Paranoia
Tsukuyomi
6
3
2
2.33
W
Da Ji
Andrees24
Da Ji
0
5
3
0.3
L
Artemis
ArthBear
Artemis
2
4
1
0.63
L
Yemoja
0
2
2
0.5
W
Cernunnos
Kickerzzz
Cernunnos
1
4
1
0.38
W
6
2
2
3.5
L
Hercules
Sw Paranoia
Hercules
4
1
3
5.5
W
Danzaburou
Ungoliant7
Danzaburou
4
1
2
5
W
6
0
0
6
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
19,549
33,869
Taken
40,647
11,496
Mitigated
20,592
11,726
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Am_Paranoia
Tsukuyomi
6,488
1,827
0
2,338
7,814
2,559
0
2,386
5,428
0
33,202
W
Da Ji
Andrees24
Da Ji
569
62
0
0
4,849
1,205
126
253
4,596
0
8,035
L
Artemis
ArthBear
Artemis
3,942
1,726
0
2,644
8,866
2,362
0
4,903
3,963
0
28,058
L
Yemoja
1,025
166
504
83
5,986
2,863
0
3,367
2,619
16,836
0
W
Cernunnos
Kickerzzz
Cernunnos
4,976
2,537
0
1,507
8,054
2,597
66
0
8,054
0
33,725
W
6,054
2,118
0
3,477
6,439
1,907
779
1,819
4,620
44,657
0
L
Hercules
Sw Paranoia
Hercules
5,761
1,284
0
2,817
9,790
6,578
354
0
9,790
0
33,179
W
Danzaburou
Ungoliant7
Danzaburou
6,153
3,189
0
2,635
6,593
2,549
686
514
6,079
0
57,917
W
8,887
3,406
0
4,107
7,934
3,238
2,885
772
7,162
64,071
0
L
Tiamat
2,333
195
0
416
8,191
6,230
200
4,522
3,669
17,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
31,283
397
Minions Killed
238
0
Camps Cleared
0
1,080,580
Distance Traveled
1,070,033
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,352
613
61
5
0
234,481
2
W
Da Ji
5,578
465
20
2
0
210,249
0
L
Artemis
5,538
462
48
4
0
203,706
2
L
Yemoja
5,606
467
34
3
0
196,224
2
W
Cernunnos
7,260
605
68
6
0
222,431
0
W
Agni
8,418
702
87
7
0
217,714
9
L
Hercules
7,265
605
71
6
0
251,969
1
W
Danzaburou
8,061
672
110
9
0
234,806
2
W
Sol
8,360
697
112
9
0
195,380
3
L
Tiamat
5,522
460
24
2
0
183,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role