Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
TheWildCard123
Fafnir
Level 128
God Stats
1W - 2L
1,709 SR
Queue Stats
47W - 53L
1,435 Elo+
Solo
Anubis
Anubis
UnderseaGrub12
Anubis
Level 98
God Stats
7W - 5L
1,726 SR
Queue Stats
705W - 685L
1,433 Elo+
Solo
Skadi
Skadi
createdonlyonce
Skadi
Level 98
God Stats
9W - 11L
1,477 SR
Queue Stats
234W - 244L
1,469 Elo+
Solo
Nike
Nike
thelegend_245
Nike
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
348W - 401L
1,389 Elo+
Party 2
Team Averages
Level 95
1,582 SR
1,445 Elo+

VS

Team Averages
Level 92
1,608 SR
1,414 Elo+
Heimdallr
Heimdallr
APRIL_SHARP
Heimdallr
Level 87
God Stats
12W - 9L
1,456 SR
Queue Stats
372W - 440L
1,344 Elo+
Party 1
Arachne
Arachne
Andrew Gn1733
Arachne
Level 64
God Stats
23W - 14L
1,575 SR
Queue Stats
64W - 61L
1,404 Elo+
Party 3
Olorun
Olorun
IsraelHowlet
Olorun
Level 81
God Stats
4W - 3L
1,601 SR
Queue Stats
225W - 244L
1,413 Elo+
Party 3
Sylvanus
Sylvanus
SwingBoar
Sylvanus
Level 82
God Stats
5W - 4L
1,704 SR
Queue Stats
219W - 254L
1,386 Elo+
Party 3
Odin
Odin
dubgutter
Odin
Level 147
God Stats
17W - 11L
1,705 SR
Queue Stats
386W - 361L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
5
0 / 1 / 4
7,463
276
0
1,828
317
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 5 / 6
9,954
369
5,592
20,407
19,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
16 / 7 / 6
15,157
561
31,877
26,660
17,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 10 / 4
12,994
481
19,506
24,719
9,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 6
8,925
331
4,220
8,920
5,526
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APRIL_SHARP
Heimdallr
17
4 / 4 / 7
12,646
468
12,084
16,638
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
19
8 / 11 / 4
14,036
520
15,370
24,978
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
8 / 3 / 6
14,596
541
20,217
22,600
11,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
SwingBoar
Sylvanus
16
1 / 5 / 11
12,826
475
8,573
22,284
23,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
20
8 / 2 / 8
15,770
584
14,521
26,274
30,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
24
Kills
29
29
Deaths
25
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
1
4
2
W
Heimdallr
APRIL_SHARP
Heimdallr
4
4
7
1.88
W
Arachne
8
11
4
0.91
W
Olorun
8
3
6
3.67
W
Sylvanus
SwingBoar
Sylvanus
1
5
11
1.3
L
1
5
6
0.8
L
16
7
6
2.71
L
7
10
4
0.9
W
Odin
8
2
8
6
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,195
Damage
70,765
82,534
Taken
112,774
51,840
Mitigated
81,600
12,437
Healing
43,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
0
0
0
0
1,828
317
0
984
844
0
0
W
Heimdallr
APRIL_SHARP
Heimdallr
12,084
3,472
0
2,918
16,638
7,046
3,607
6,397
10,232
0
71,449
W
Arachne
15,370
10,529
0
6,601
24,978
9,969
0
8,260
15,638
0
94,639
W
Olorun
20,217
7,725
3,322
13,252
22,600
11,196
7,096
12,294
10,306
99,098
0
W
Sylvanus
SwingBoar
Sylvanus
8,573
2,775
3,412
8,116
22,284
23,196
1,094
8,934
13,220
42,955
0
L
5,592
1,185
0
1,235
20,407
19,127
32
9,189
11,202
11,592
0
L
31,877
889
0
8,850
26,660
17,290
391
8,317
18,343
113,649
0
L
19,506
8,217
0
2,352
24,719
9,580
1,674
9,179
15,540
0
89,631
W
Odin
14,521
2,749
0
6,210
26,274
30,193
4,746
4,546
21,593
268
96,118
L
4,220
939
0
0
8,920
5,526
0
1,105
7,815
0
17,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
69,874
351
Minions Killed
568
0
Camps Cleared
0
1,599,880
Distance Traveled
2,396,590
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,463
276
0
0
0
7,998
0
W
Heimdallr
12,646
468
66
2
0
444,397
0
W
Arachne
14,036
520
137
5
0
566,345
0
W
Olorun
14,596
541
144
5
0
445,386
4
W
Sylvanus
12,826
475
51
2
0
402,167
0
L
Fafnir
9,954
369
25
1
0
447,762
2
L
Anubis
15,157
561
162
6
0
442,391
2
L
Skadi
12,994
481
125
5
0
480,126
0
W
Odin
15,770
584
170
6
0
538,295
1
L
Nike
8,925
331
39
1
0
221,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role