Player Matchup

Loki
Loki
Gold III
Cayuno
Loki
Gold III
Level 127
God Stats
34W - 32L
1,573 SR
Queue Stats
410W - 410L
1,560 MMR
Solo
Ra
Ra
Gold III
ColosseumGaming
Ra
Gold III
Level 144
God Stats
5W - 4L
1,567 SR
Queue Stats
147W - 146L
1,458 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
VerySmug
Cu Chulainn
Bronze III
Level 49
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Janus
Janus
Gold I
thedraggindragon
Janus
Gold I
Level 96
God Stats
16W - 24L
1,491 SR
Queue Stats
204W - 227L
1,570 MMR
Solo
Jing Wei
Jing Wei
Gold III
uchihasenpai
Jing Wei
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 144L
1,443 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,508 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,632 SR
1,507 MMR
Apollo
Apollo
Bronze III
JuStBaNiT
Apollo
Bronze III
Level 34
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 4L
1,394 MMR
Party 1
Sylvanus
Sylvanus
Gold V
PachecOo
Sylvanus
Gold V
Level 127
God Stats
4W - 3L
1,696 SR
Queue Stats
17W - 25L
1,452 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Panddito
Erlang Shen
Platinum IV
Level 65
God Stats
3W - 2L
1,557 SR
Queue Stats
149W - 144L
1,633 MMR
Solo
Thoth
Thoth
Bronze III
Pantlina
Thoth
Bronze III
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,600 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Papaw0lf
Hou Yi
Gold V
Level 139
God Stats
1W - 1L
1,694 SR
Queue Stats
59W - 62L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cayuno
Loki
9
0 / 1 / 1
5,324
532
2,134
5,330
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,553
455
1,529
5,442
2,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
VerySmug
Cu Chulainn
9
1 / 3 / 0
5,391
539
3,197
9,450
5,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 0
5,154
515
1,292
4,966
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
uchihasenpai
Jing Wei
10
1 / 3 / 0
5,315
532
7,431
7,283
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FaySetTiamatAthena

VS

Bans
GilgameshArtemisChironYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JuStBaNiT
Apollo
11
3 / 0 / 0
5,827
583
4,883
6,417
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
PachecOo
Sylvanus
9
0 / 1 / 3
5,261
526
2,165
5,688
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Panddito
Erlang Shen
11
2 / 1 / 0
6,522
652
4,824
5,493
3,838
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Pantlina
Thoth
11
3 / 0 / 1
6,135
614
4,932
3,678
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Papaw0lf
Hou Yi
10
3 / 0 / 1
5,757
576
2,750
5,104
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
11
11
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Cayuno
Loki
0
1
1
0.5
L
0
1
0
0
W
Apollo
JuStBaNiT
Apollo
3
0
0
3
W
Sylvanus
PachecOo
Sylvanus
0
1
3
1.5
W
Erlang Shen
Panddito
Erlang Shen
2
1
0
2
W
Thoth
Pantlina
Thoth
3
0
1
3.5
W
Hou Yi
Papaw0lf
Hou Yi
3
0
1
3.5
L
Cu Chulainn
VerySmug
Cu Chulainn
1
3
0
0.33
L
0
3
0
0
L
Jing Wei
uchihasenpai
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
19,554
32,471
Taken
26,380
12,918
Mitigated
11,305
7,241
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Cayuno
Loki
2,134
656
0
750
5,330
1,378
0
958
4,372
0
30,990
L
1,529
485
506
966
5,442
2,712
130
1,544
3,898
17,689
0
W
Apollo
JuStBaNiT
Apollo
4,883
2,978
0
1,904
6,417
1,808
114
500
5,917
0
33,198
W
Sylvanus
PachecOo
Sylvanus
2,165
420
1,047
2,591
5,688
3,322
260
704
4,984
18,875
0
W
Erlang Shen
Panddito
Erlang Shen
4,824
1,802
0
2,466
5,493
3,838
0
482
5,011
6,335
32,049
W
Thoth
Pantlina
Thoth
4,932
265
0
1,014
3,678
952
0
1,062
2,616
37,293
0
W
Hou Yi
Papaw0lf
Hou Yi
2,750
1,014
0
656
5,104
1,385
350
408
4,696
0
28,827
L
Cu Chulainn
VerySmug
Cu Chulainn
3,197
617
0
2,710
9,450
5,085
38
1,003
8,447
1,738
23,211
L
1,292
0
0
860
4,966
1,306
0
3,664
1,302
30,728
0
L
Jing Wei
uchihasenpai
Jing Wei
7,431
5,083
0
1,449
7,283
2,437
216
1,235
6,048
0
37,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,737
Gold Earned
29,502
291
Minions Killed
346
0
Camps Cleared
0
957,648
Distance Traveled
995,344
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,324
532
68
7
0
219,677
3
L
Ra
4,553
455
25
3
0
197,236
3
W
Apollo
5,827
583
76
8
0
201,224
1
W
Sylvanus
5,261
526
40
4
0
175,095
4
W
Erlang Shen
6,522
652
88
9
0
209,152
4
W
Thoth
6,135
614
82
8
0
204,582
3
W
Hou Yi
5,757
576
60
6
0
205,291
3
L
Cu Chulainn
5,391
539
49
5
0
193,578
6
L
Janus
5,154
515
69
7
0
179,995
0
L
Jing Wei
5,315
532
80
8
0
167,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role