Player Matchup

Hercules
Hercules
DrAndus
Hercules
Level 25
God Stats
9W - 19L
1,625 SR
Queue Stats
56W - 58L
1,528 Elo+
Solo
Nu Wa
Nu Wa
JendrzejHui
Nu Wa
Level 19
God Stats
2W - 3L
1,737 SR
Queue Stats
43W - 45L
1,376 Elo+
Party 1
Susano
Susano
bizonburger
Susano
Level 11
God Stats
7W - 9L
1,633 SR
Queue Stats
29W - 37L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
kosmojajec
Baron Samedi
Level 27
God Stats
2W - 2L
1,495 SR
Queue Stats
78W - 100L
1,302 Elo+
Party 1
Fafnir
Fafnir
zydowskipomiot
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,313 Elo+
Party 1
Team Averages
Level 19
1,598 SR
1,393 Elo+

VS

Team Averages
Level 22
1,436 SR
1,427 Elo+
Pele
Pele
IBloodyO
Pele
Level 27
God Stats
4W - 4L
1,365 SR
Queue Stats
74W - 63L
1,528 Elo+
Solo
Anubis
Anubis
NAGNUU
Anubis
Level 18
God Stats
2W - 1L
1,685 SR
Queue Stats
2W - 4L
1,193 Elo+
Solo
Skadi
Skadi
Sigthi
Skadi
Level 14
God Stats
3W - 2L
1,347 SR
Queue Stats
15W - 26L
1,378 Elo+
Solo
Agni
Agni
Walkingbomb
Agni
Level 34
God Stats
5W - 5L
1,306 SR
Queue Stats
52W - 42L
1,579 Elo+
Party 2
Mulan
Mulan
anxietycowboy
Mulan
Level 17
God Stats
5W - 3L
1,477 SR
Queue Stats
19W - 18L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrAndus
Hercules
9
1 / 2 / 0
5,137
514
1,661
8,945
3,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 2
5,191
519
3,438
4,939
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
7
2 / 2 / 0
4,902
490
2,842
6,814
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
kosmojajec
Baron Samedi
7
1 / 4 / 2
4,955
496
2,461
5,014
1,317
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,826
483
1,455
5,564
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
5 / 2 / 2
6,344
634
5,421
5,747
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
NAGNUU
Anubis
8
4 / 2 / 1
5,206
521
5,045
4,118
1,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Sigthi
Skadi
9
0 / 0 / 4
5,003
500
1,757
2,609
694
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 2
6,465
647
4,230
4,810
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,848
585
3,689
5,271
1,812
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrAndus
Hercules
1
2
0
0.5
W
Pele
5
2
2
3
L
0
3
2
0.33
W
Anubis
NAGNUU
Anubis
4
2
1
2.25
W
Skadi
Sigthi
Skadi
0
0
4
2
W
4
0
2
5
W
1
1
2
2
L
Susano
2
2
0
1
L
Baron Samedi
kosmojajec
Baron Samedi
1
4
2
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,857
Damage
20,142
31,276
Taken
22,555
11,187
Mitigated
6,740
4,405
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrAndus
Hercules
1,661
453
0
1,036
8,945
3,588
0
1,347
7,598
0
14,722
W
Pele
5,421
1,565
0
818
5,747
1,520
0
1,552
4,035
0
33,466
L
3,438
761
0
646
4,939
1,105
0
1,129
3,632
22,763
0
W
Anubis
NAGNUU
Anubis
5,045
164
0
1,593
4,118
1,463
514
2,549
1,481
17,775
0
W
Skadi
Sigthi
Skadi
1,757
868
0
648
2,609
694
352
851
1,726
0
16,129
W
4,230
202
0
725
4,810
1,251
1,187
1,782
2,926
32,896
0
W
3,689
375
0
522
5,271
1,812
536
212
4,791
0
25,049
L
Susano
2,842
816
0
457
6,814
1,620
0
1,633
5,063
0
23,762
L
Baron Samedi
kosmojajec
Baron Samedi
2,461
620
354
1,128
5,014
1,317
0
2,809
2,117
15,496
0
L
1,455
395
0
784
5,564
3,557
0
1,961
3,591
7,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
28,866
169
Minions Killed
262
0
Camps Cleared
0
866,386
Distance Traveled
901,246
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,137
514
31
3
0
170,654
0
W
Pele
6,344
634
55
6
0
206,192
1
L
Nu Wa
5,191
519
56
6
0
184,864
3
W
Anubis
5,206
521
28
3
0
160,307
3
W
Skadi
5,003
500
39
4
0
152,381
3
W
Agni
6,465
647
77
8
0
206,691
4
W
Mulan
5,848
585
63
6
0
175,675
2
L
Susano
4,902
490
48
5
0
203,309
2
L
Baron Samedi
4,955
496
28
3
0
162,555
1
L
Fafnir
4,826
483
6
1
0
145,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role