Player Matchup

Aphrodite
Aphrodite
BenIkBen
Aphrodite
Level 125
God Stats
1W - 1L
1,725 SR
Queue Stats
90W - 95L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grandhaven
Cu Chulainn
Level 112
God Stats
0W - 1L
1,854 SR
Queue Stats
9W - 12L
1,593 Elo+
Party 1
Geb
Geb
KimmyFFS
Geb
Level 124
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Set
Set
Liefwarrior
Set
Level 156
God Stats
1W - 1L
1,503 SR
Queue Stats
72W - 70L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
Snortellini
Ah Puch
Level 157
God Stats
4W - 4L
1,675 SR
Queue Stats
60W - 66L
1,511 Elo+
Party 1
Team Averages
Level 135
1,675 SR
1,479 Elo+

VS

Team Averages
Level 122
1,486 SR
1,553 Elo+
Gilgamesh
Gilgamesh
CptnCleanup
Gilgamesh
Level 111
God Stats
2W - 2L
1,663 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 3
Kukulkan
Kukulkan
NoGankZone
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,463 Elo+
Party 2
Nemesis
Nemesis
Pervspec
Nemesis
Level 108
God Stats
1W - 0L
1,202 SR
Queue Stats
13W - 19L
1,432 Elo+
Party 2
Sol
Sol
Stylan
Sol
Level 120
God Stats
1W - 1L
1,312 SR
Queue Stats
20W - 24L
1,529 Elo+
Party 2
Ymir
Ymir
snowdogTTV
Ymir
Level 145
God Stats
16W - 8L
1,752 SR
Queue Stats
229W - 216L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BenIkBen
Aphrodite
12
0 / 5 / 4
6,109
611
5,295
10,058
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Grandhaven
Cu Chulainn
13
3 / 5 / 2
7,086
709
8,497
14,305
10,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 4
6,161
616
3,636
12,507
9,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 1
6,187
619
6,890
10,101
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Snortellini
Ah Puch
12
2 / 2 / 4
6,889
689
8,020
11,410
10,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CptnCleanup
Gilgamesh
14
4 / 1 / 12
8,244
824
7,263
9,084
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
NoGankZone
Kukulkan
15
6 / 0 / 9
8,955
896
13,552
3,959
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Pervspec
Nemesis
14
3 / 4 / 10
7,909
791
7,821
8,561
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Stylan
Sol
15
6 / 1 / 9
9,187
919
15,345
8,815
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 16
8,517
852
6,241
12,494
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
6
Kills
20
20
Deaths
6
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BenIkBen
Aphrodite
0
5
4
0.4
W
Gilgamesh
CptnCleanup
Gilgamesh
4
1
12
10
L
Cu Chulainn
Grandhaven
Cu Chulainn
3
5
2
0.8
L
0
2
4
1
L
1
6
1
0.25
W
Kukulkan
NoGankZone
Kukulkan
6
0
9
10.5
W
Nemesis
Pervspec
Nemesis
3
4
10
2
L
Ah Puch
Snortellini
Ah Puch
2
2
4
2
W
Sol
Stylan
Sol
6
1
9
10.5
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
50,222
58,381
Taken
42,913
41,323
Mitigated
32,041
15,686
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BenIkBen
Aphrodite
5,295
1,263
3,237
3,825
10,058
6,521
141
6,462
3,491
15,365
0
W
Gilgamesh
CptnCleanup
Gilgamesh
7,263
705
0
2,574
9,084
8,287
279
3,537
5,343
2,695
10,533
L
Cu Chulainn
Grandhaven
Cu Chulainn
8,497
1,624
0
3,030
14,305
10,228
0
7,566
6,463
0
25,038
L
3,636
378
0
420
12,507
9,952
0
7,956
4,221
16,267
0
L
6,890
2,157
0
2,052
10,101
4,131
0
7,199
2,813
0
15,661
W
Kukulkan
NoGankZone
Kukulkan
13,552
479
0
250
3,959
1,753
317
890
2,984
37,332
0
W
Nemesis
Pervspec
Nemesis
7,821
3,065
0
1,536
8,561
3,882
389
2,899
5,439
0
18,580
L
Ah Puch
Snortellini
Ah Puch
8,020
180
0
3,122
11,410
10,491
71
6,946
4,430
18,302
0
W
Sol
Stylan
Sol
15,345
3,882
0
3,596
8,815
4,049
1,229
4,058
4,709
40,084
1,688
W
6,241
1,046
0
4,011
12,494
14,070
0
5,629
6,603
15,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
42,812
137
Minions Killed
213
6
Camps Cleared
9
884,783
Distance Traveled
985,551
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,109
611
34
3
2
161,903
1
W
Gilgamesh
8,244
824
12
1
2
208,052
2
L
Cu Chulainn
7,086
709
48
5
0
178,159
3
L
Geb
6,161
616
21
2
0
201,173
3
L
Set
6,187
619
17
2
4
166,128
2
W
Kukulkan
8,955
896
73
7
1
197,233
0
W
Nemesis
7,909
791
35
4
0
198,909
1
L
Ah Puch
6,889
689
17
2
0
177,420
1
W
Sol
9,187
919
71
7
6
192,572
1
W
Ymir
8,517
852
22
2
0
188,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role