Player Matchup

Scylla
Scylla
ATS_xImKellerPvP
Scylla
Level 28
God Stats
12W - 12L
1,567 SR
Queue Stats
111W - 93L
1,492 Elo+
Party 1
Ares
Ares
RyugaMiyuki
Ares
Level 26
God Stats
5W - 3L
1,778 SR
Queue Stats
46W - 48L
1,483 Elo+
Solo
Freya
Freya
Stinker0606
Freya
Level 36
God Stats
6W - 7L
1,500 SR
Queue Stats
92W - 93L
1,457 Elo+
Party 1
Neith
Neith
TheSilentSteppa8
Neith
Level 21
God Stats
6W - 5L
1,742 SR
Queue Stats
179W - 192L
1,453 Elo+
Solo
Loki
Loki
tsgamerhdTV
Loki
Level 27
God Stats
5W - 5L
1,498 SR
Queue Stats
88W - 81L
1,460 Elo+
Party 1
Team Averages
Level 28
1,617 SR
1,469 Elo+

VS

Team Averages
Level 20
1,365 SR
1,436 Elo+
Sol
Sol
AutumnGuide6736
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Solo
Mercury
Mercury
FEAR x VooDoo
Mercury
Level 25
God Stats
4W - 2L
1,257 SR
Queue Stats
74W - 60L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
ImJustJokez
Sun Wukong
Level 29
God Stats
9W - 6L
1,599 SR
Queue Stats
231W - 306L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
JeLy23dsw3
Baron Samedi
Level 7
God Stats
0W - 1L
1,145 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Geb
Geb
NyQuil0079947
Geb
Level 11
God Stats
14W - 13L
1,325 SR
Queue Stats
243W - 236L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,766
548
7,728
6,631
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 3
8,440
528
3,684
11,949
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 1 / 4
9,427
589
10,114
11,772
5,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 0 / 3
8,254
516
5,278
8,144
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 3
8,551
534
4,931
10,366
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,581
474
6,836
9,982
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
12
0 / 5 / 4
7,278
455
5,689
12,178
4,195
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ImJustJokez
Sun Wukong
12
3 / 5 / 1
7,661
479
6,987
15,276
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
JeLy23dsw3
Baron Samedi
11
0 / 11 / 1
6,621
414
2,423
9,460
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
4,772
298
60
480
199
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
22
Kills
5
6
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
2
2
0
1
L
Mercury
0
5
4
0.4
L
Sun Wukong
ImJustJokez
Sun Wukong
3
5
1
0.7
L
Baron Samedi
JeLy23dsw3
Baron Samedi
0
11
1
0.05
L
0
0
0
0
W
3
1
3
4.5
W
9
1
4
11
W
2
0
3
3.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
21,995
48,862
Taken
47,376
26,915
Mitigated
20,181
21,026
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,728
55
0
1,983
6,631
2,243
768
2,419
3,952
47,505
0
L
6,836
976
0
4,700
9,982
2,621
375
5,894
3,598
41,193
0
L
Mercury
5,689
2,408
0
1,208
12,178
4,195
0
4,318
7,756
0
40,116
L
Sun Wukong
ImJustJokez
Sun Wukong
6,987
2,669
0
3,278
15,276
9,665
0
7,876
7,374
0
32,220
L
Baron Samedi
JeLy23dsw3
Baron Samedi
2,423
1,144
0
0
9,460
3,501
333
2,508
6,952
26,233
0
L
60
0
0
0
480
199
0
310
170
923
0
W
3,684
62
0
1,748
11,949
12,603
317
1,930
9,774
26,660
0
W
10,114
4,423
0
8,498
11,772
5,628
820
1,802
9,147
52,689
0
W
5,278
1,623
0
4,224
8,144
3,013
2,841
1,415
6,605
0
49,257
W
4,931
1,662
0
4,573
10,366
3,428
0
919
9,212
0
45,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
33,913
421
Minions Killed
252
0
Camps Cleared
0
1,471,603
Distance Traveled
1,168,180
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,766
548
97
6
0
312,068
1
L
Sol
7,581
474
82
5
0
304,838
0
L
Mercury
7,278
455
69
4
0
306,577
1
L
Sun Wukong
7,661
479
59
4
0
278,537
0
L
Baron Samedi
6,621
414
41
3
0
244,927
0
L
Geb
4,772
298
1
0
0
33,301
0
W
Ares
8,440
528
40
3
0
302,236
7
W
Freya
9,427
589
89
6
0
289,464
4
W
Neith
8,254
516
105
7
0
247,409
0
W
Loki
8,551
534
90
6
0
320,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role