Player Matchup

Rama
Rama
BygWolf
Rama
Level 83
God Stats
12W - 7L
1,679 SR
Queue Stats
370W - 344L
1,551 Elo+
Party 2
Artio
Artio
X3D_Sensei
Artio
Level 138
God Stats
2W - 2L
1,423 SR
Queue Stats
416W - 410L
1,485 Elo+
Party 2
Scylla
Scylla
X3D_TJ
Scylla
Level 105
God Stats
1W - 0L
1,754 SR
Queue Stats
116W - 108L
1,544 Elo+
Party 2
Nemesis
Nemesis
X3D_TNO
Nemesis
Level 94
God Stats
6W - 1L
1,660 SR
Queue Stats
27W - 40L
1,384 Elo+
Party 2
Nike
Nike
mdavis_2010
Nike
Level 68
God Stats
3W - 1L
1,499 SR
Queue Stats
51W - 51L
1,523 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,497 Elo+

VS

Team Averages
Level 79
1,438 SR
1,496 Elo+
Bakasura
Bakasura
Lil Tyrone2151
Bakasura
Level 61
God Stats
5W - 7L
1,314 SR
Queue Stats
540W - 533L
1,491 Elo+
Party 1
Tiamat
Tiamat
PrincelyPark992
Tiamat
Level 88
God Stats
3W - 2L
1,569 SR
Queue Stats
363W - 338L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Queenbutterchef
Cthulhu
Level 101
God Stats
13W - 17L
1,139 SR
Queue Stats
542W - 522L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Scovo-
Jing Wei
Level 75
God Stats
20W - 10L
1,742 SR
Queue Stats
566W - 494L
1,500 Elo+
Solo
Cerberus
Cerberus
temp-872255
Cerberus
Level 69
God Stats
5W - 7L
1,424 SR
Queue Stats
34W - 42L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BygWolf
Rama
20
11 / 0 / 3
12,454
593
16,220
9,856
3,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
13
0 / 2 / 10
8,641
411
4,494
18,955
15,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
X3D_TJ
Scylla
18
4 / 2 / 8
10,999
524
12,854
8,139
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
X3D_TNO
Nemesis
15
1 / 4 / 8
10,152
483
5,239
15,801
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 0 / 9
11,833
563
15,621
16,273
13,385
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 5 / 4
11,039
526
8,055
16,873
6,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 2
9,495
452
11,827
12,603
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
8,832
421
8,184
14,446
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Scovo-
Jing Wei
16
2 / 3 / 0
9,331
444
4,001
12,957
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
temp-872255
Cerberus
14
1 / 3 / 1
8,667
413
9,128
20,095
19,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
19
Kills
8
8
Deaths
19
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
BygWolf
Rama
11
0
3
12.5
L
Bakasura
2
5
4
0.8
L
2
3
2
1
L
1
5
3
0.5
L
Jing Wei
Scovo-
Jing Wei
2
3
0
0.67
W
Artio
0
2
10
2.5
W
Scylla
X3D_TJ
Scylla
4
2
8
4
W
Nemesis
X3D_TNO
Nemesis
1
4
8
1.25
W
3
0
9
7.5
L
Cerberus
temp-872255
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,428
Damage
41,195
69,024
Taken
76,974
41,428
Mitigated
50,943
17,935
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BygWolf
Rama
16,220
11,314
0
4,396
9,856
3,471
3,465
4,706
5,102
0
109,221
L
Bakasura
8,055
5,213
0
5,208
16,873
6,321
0
4,844
12,029
0
70,573
L
11,827
648
65
5,243
12,603
7,154
407
5,186
7,417
59,890
0
L
8,184
565
766
2,579
14,446
13,911
0
3,751
10,695
32,565
0
L
Jing Wei
Scovo-
Jing Wei
4,001
2,219
0
2,882
12,957
4,396
520
2,093
10,864
0
68,970
W
Artio
4,494
289
401
3,445
18,955
15,941
275
9,386
9,152
18,241
0
W
Scylla
X3D_TJ
Scylla
12,854
365
0
1,709
8,139
2,856
240
4,819
2,849
76,310
0
W
Nemesis
X3D_TNO
Nemesis
5,239
2,365
0
6,358
15,801
5,775
610
5,395
10,228
0
69,528
W
15,621
2,688
0
1,626
16,273
13,385
390
7,299
8,806
1,034
76,915
L
Cerberus
temp-872255
Cerberus
9,128
378
0
5,918
20,095
19,161
0
2,026
18,069
59,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,079
Gold Earned
47,364
575
Minions Killed
596
0
Camps Cleared
0
2,077,144
Distance Traveled
1,921,141
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,454
593
184
9
0
400,426
5
L
Bakasura
11,039
526
155
7
0
438,953
0
L
Tiamat
9,495
452
129
6
0
367,875
5
L
Cthulhu
8,832
421
51
2
0
361,123
4
L
Jing Wei
9,331
444
122
6
0
398,548
3
W
Artio
8,641
411
23
1
0
427,925
4
W
Scylla
10,999
524
111
5
0
405,203
6
W
Nemesis
10,152
483
102
5
0
421,460
3
W
Nike
11,833
563
155
7
0
422,130
1
L
Cerberus
8,667
413
139
7
0
354,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role