Player Matchup

Medusa
Medusa
Monke grape
Medusa
Level 39
God Stats
11W - 11L
1,573 SR
Queue Stats
231W - 258L
1,482 Elo+
Party 1
Geb
Geb
MrGhox
Geb
Level 84
God Stats
12W - 15L
1,527 SR
Queue Stats
537W - 606L
1,432 Elo+
Party 1
Raijin
Raijin
alv_moris
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 295L
1,392 Elo+
Solo
Fenrir
Fenrir
quintusdracol
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,291 Elo+
Party 3
Merlin
Merlin
wawa13730
Merlin
Level 48
God Stats
4W - 13L
1,297 SR
Queue Stats
91W - 128L
1,342 Elo+
Party 3
Team Averages
Level 49
1,479 SR
1,388 Elo+

VS

Team Averages
Level 56
1,582 SR
1,429 Elo+
Ymir
Ymir
Ali_Erik_vk
Ymir
Level 44
God Stats
2W - 1L
1,685 SR
Queue Stats
21W - 33L
1,361 Elo+
Party 2
Vamana
Vamana
Milad_vahdat
Vamana
Level 28
God Stats
3W - 1L
1,545 SR
Queue Stats
11W - 18L
1,394 Elo+
Party 2
Skadi
Skadi
Perseus_22
Skadi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,408 Elo+
Solo
Ares
Ares
abolika
Ares
Level 127
God Stats
7W - 11L
1,580 SR
Queue Stats
44W - 51L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
mamadzx22
Cthulhu
Level 41
God Stats
11W - 11L
1,601 SR
Queue Stats
11W - 12L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 1
7,414
412
8,592
11,667
3,605
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
MrGhox
Geb
15
2 / 2 / 0
8,958
498
7,428
13,326
9,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
alv_moris
Raijin
12
1 / 10 / 1
7,521
418
7,774
12,851
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 3
9,195
511
5,383
11,561
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
wawa13730
Merlin
13
0 / 9 / 4
7,872
437
5,997
13,685
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,702
428
4,520
10,712
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
13
1 / 1 / 5
7,973
443
3,263
10,727
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
17
10 / 2 / 5
10,229
568
13,638
10,862
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
abolika
Ares
18
13 / 0 / 1
11,256
625
12,379
14,665
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
mamadzx22
Cthulhu
15
3 / 2 / 0
8,606
478
7,379
11,828
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
29
31
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Vamana
1
1
5
3.5
L
Medusa
2
6
1
0.42
L
Geb
MrGhox
Geb
2
2
0
1
W
Skadi
10
2
5
6.25
W
Ares
abolika
Ares
13
0
1
13.5
L
Raijin
alv_moris
Raijin
1
10
1
0.15
W
Cthulhu
mamadzx22
Cthulhu
3
2
0
1.5
L
3
4
3
1.13
L
Merlin
wawa13730
Merlin
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
41,179
63,090
Taken
58,794
26,581
Mitigated
34,334
11,360
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,520
376
0
1,500
10,712
6,883
125
2,046
8,566
20,021
0
W
Vamana
3,263
1,916
0
3,055
10,727
5,445
0
2,143
8,468
0
39,471
L
Medusa
8,592
3,983
0
250
11,667
3,605
796
1,586
10,081
0
43,947
L
Geb
MrGhox
Geb
7,428
1,693
0
4,830
13,326
9,189
0
5,828
6,299
51,153
0
W
Skadi
13,638
6,852
0
0
10,862
3,600
352
4,579
6,267
0
68,664
W
Ares
abolika
Ares
12,379
1,501
0
4,497
14,665
8,082
408
5,341
8,762
65,131
0
L
Raijin
alv_moris
Raijin
7,774
1,207
0
485
12,851
4,836
0
9,859
2,992
41,235
0
W
Cthulhu
mamadzx22
Cthulhu
7,379
762
0
5,573
11,828
10,324
220
6,296
5,532
42,526
0
L
5,383
1,274
184
3,446
11,561
4,575
0
4,375
7,186
0
38,782
L
Merlin
wawa13730
Merlin
5,997
298
0
2,165
13,685
4,376
0
1,431
12,254
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
45,766
392
Minions Killed
391
0
Camps Cleared
0
1,462,851
Distance Traveled
1,763,564
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,702
428
22
1
0
330,646
0
W
Vamana
7,973
443
73
4
0
431,630
0
L
Medusa
7,414
412
73
4
0
292,874
3
L
Geb
8,958
498
101
6
0
332,001
4
W
Skadi
10,229
568
117
7
0
321,032
0
W
Ares
11,256
625
108
6
0
366,409
3
L
Raijin
7,521
418
76
4
0
256,967
1
W
Cthulhu
8,606
478
71
4
0
313,847
2
L
Fenrir
9,195
511
68
4
0
322,329
0
L
Merlin
7,872
437
74
4
0
258,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role