Player Matchup

Odin
Odin
BrendanJ01
Odin
Level 15
God Stats
8W - 7L
1,709 SR
Queue Stats
187W - 185L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
KingofBearPelts
Gilgamesh
Level 13
God Stats
1W - 2L
1,411 SR
Queue Stats
30W - 29L
1,394 Elo+
Solo
Anubis
Anubis
LilZakot
Anubis
Level 28
God Stats
39W - 46L
1,403 SR
Queue Stats
39W - 49L
1,386 Elo+
Party 1
Athena
Athena
MotionzAX
Athena
Level 25
God Stats
1W - 1L
1,731 SR
Queue Stats
60W - 72L
1,472 Elo+
Solo
Cupid
Cupid
Rwaoul
Cupid
Level 29
God Stats
2W - 3L
1,454 SR
Queue Stats
68W - 105L
1,364 Elo+
Party 1
Team Averages
Level 22
1,542 SR
1,413 Elo+

VS

Team Averages
Level 23
1,584 SR
1,440 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DanoG04
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 199L
1,423 Elo+
Solo
Odin
Odin
ErNotiVergas
Odin
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 56L
1,433 Elo+
Solo
Chiron
Chiron
TrippinHeavy
Chiron
Level 29
God Stats
3W - 2L
1,712 SR
Queue Stats
158W - 195L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
xXBelsebuXx
Baba Yaga
Level 8
God Stats
4W - 2L
1,708 SR
Queue Stats
10W - 11L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,427
643
3,610
6,263
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
KingofBearPelts
Gilgamesh
9
0 / 3 / 1
5,351
535
3,495
8,366
4,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
LilZakot
Anubis
8
0 / 5 / 3
4,744
474
4,862
6,559
2,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
MotionzAX
Athena
7
2 / 4 / 4
5,357
536
3,452
9,040
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Rwaoul
Cupid
8
2 / 5 / 3
5,123
512
3,957
6,078
1,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 0 / 3
7,772
777
7,629
9,772
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DanoG04
Cthulhu
8
0 / 3 / 5
5,405
541
3,259
11,129
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,256
626
4,105
6,081
3,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
7 / 2 / 2
6,303
630
7,788
6,189
1,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
xXBelsebuXx
Baba Yaga
10
3 / 2 / 2
6,054
605
3,569
5,162
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
8
Kills
18
18
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
3
9.5
L
4
1
2
5
W
Cthulhu
DanoG04
Cthulhu
0
3
5
0.83
W
0
1
2
1
L
Gilgamesh
KingofBearPelts
Gilgamesh
0
3
1
0.17
L
Anubis
LilZakot
Anubis
0
5
3
0.3
L
Athena
MotionzAX
Athena
2
4
4
1
L
Cupid
Rwaoul
Cupid
2
5
3
0.7
W
Chiron
7
2
2
4
W
Baba Yaga
xXBelsebuXx
Baba Yaga
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,376
Damage
26,350
36,306
Taken
38,333
15,034
Mitigated
15,648
6,680
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,629
3,917
0
6,559
9,772
2,970
570
2,450
7,322
0
49,666
L
3,610
1,298
0
729
6,263
2,038
0
1,329
4,820
0
29,026
W
Cthulhu
DanoG04
Cthulhu
3,259
532
82
1,705
11,129
5,762
714
1,223
9,906
18,051
0
W
4,105
1,773
0
2,071
6,081
3,806
0
636
5,445
0
28,315
L
Gilgamesh
KingofBearPelts
Gilgamesh
3,495
767
0
2,394
8,366
4,815
0
0
8,366
3,105
22,100
L
Anubis
LilZakot
Anubis
4,862
731
18
1,772
6,559
2,715
0
1,440
5,045
25,576
0
L
Athena
MotionzAX
Athena
3,452
1,095
0
396
9,040
4,021
0
2,396
6,448
9,198
0
L
Cupid
Rwaoul
Cupid
3,957
2,467
423
948
6,078
1,445
0
1,279
4,799
0
13,744
W
Chiron
7,788
2,597
699
1,949
6,189
1,835
2,374
2,572
3,551
0
26,326
W
Baba Yaga
xXBelsebuXx
Baba Yaga
3,569
316
0
1,878
5,162
1,275
690
2,084
3,078
27,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
31,790
195
Minions Killed
290
0
Camps Cleared
0
990,109
Distance Traveled
931,909
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,772
777
87
9
0
189,969
2
L
Odin
6,427
643
61
6
0
207,056
1
W
Cthulhu
5,405
541
25
3
0
191,471
1
W
Odin
6,256
626
73
7
0
194,229
0
L
Gilgamesh
5,351
535
61
6
0
199,256
0
L
Anubis
4,744
474
40
4
0
177,878
2
L
Athena
5,357
536
10
1
0
199,105
0
L
Cupid
5,123
512
23
2
0
206,814
3
W
Chiron
6,303
630
46
5
0
178,785
1
W
Baba Yaga
6,054
605
59
6
0
177,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role