Player Matchup

Hades
Hades
Xellcy
Hades
Level 22
God Stats
6W - 8L
1,620 SR
Queue Stats
279W - 346L
1,292 Elo+
Party 1
Odin
Odin
deepfriedbrain
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,364 Elo+
Solo
Ymir
Ymir
luisjr98
Ymir
Level 18
God Stats
10W - 11L
1,328 SR
Queue Stats
88W - 118L
1,133 Elo+
Solo
Nemesis
Nemesis
smajlo_o_o
Nemesis
Level 25
God Stats
1W - 3L
1,501 SR
Queue Stats
106W - 106L
1,447 Elo+
Solo
Skadi
Skadi
tinynad
Skadi
Level 19
God Stats
0W - 7L
1,150 SR
Queue Stats
423W - 479L
1,284 Elo+
Party 1
Team Averages
Level 20
1,420 SR
1,304 Elo+

VS

Team Averages
Level 21
1,529 SR
1,324 Elo+
Danzaburou
Danzaburou
JJaxy
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,237 Elo+
Solo
Vamana
Vamana
Jackisbeast1
Vamana
Level 18
God Stats
3W - 2L
1,420 SR
Queue Stats
23W - 30L
1,339 Elo+
Solo
Ah Puch
Ah Puch
NeoTrip
Ah Puch
Level 25
God Stats
17W - 8L
1,711 SR
Queue Stats
29W - 28L
1,218 Elo+
Solo
Susano
Susano
RDTeddyelRabioso
Susano
Level 30
God Stats
4W - 6L
1,515 SR
Queue Stats
86W - 108L
1,360 Elo+
Solo
Khepri
Khepri
Zer0B0t
Khepri
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 20L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Xellcy
Hades
15
7 / 7 / 2
9,904
450
20,297
20,075
11,667
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 5 / 2
9,122
415
8,972
20,977
16,139
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 5 / 2
7,629
347
2,078
8,635
7,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
smajlo_o_o
Nemesis
14
3 / 4 / 3
9,282
422
8,606
14,672
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
tinynad
Skadi
13
0 / 1 / 4
7,879
358
5,634
11,145
3,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JJaxy
Danzaburou
15
4 / 3 / 2
9,450
430
11,388
8,621
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
15
3 / 4 / 6
9,706
441
11,003
14,288
15,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
NeoTrip
Ah Puch
16
6 / 7 / 5
10,931
497
16,114
20,041
9,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 2 / 6
11,755
534
11,028
16,821
6,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Zer0B0t
Khepri
15
1 / 0 / 11
9,919
451
4,984
11,406
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
16
Kills
22
22
Deaths
16
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JJaxy
Danzaburou
4
3
2
1.67
W
Vamana
3
4
6
1.5
W
Ah Puch
NeoTrip
Ah Puch
6
7
5
1.21
W
8
2
6
5.5
L
Hades
Xellcy
Hades
7
7
2
1.14
W
Khepri
Zer0B0t
Khepri
1
0
11
6.5
L
5
5
2
1.2
L
Ymir
1
5
2
0.4
L
Nemesis
smajlo_o_o
Nemesis
3
4
3
1.13
L
Skadi
tinynad
Skadi
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,587
Damage
54,517
75,504
Taken
71,177
46,294
Mitigated
46,879
12,176
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JJaxy
Danzaburou
11,388
5,182
0
1,798
8,621
3,815
2,364
1,987
6,634
0
48,764
W
Vamana
11,003
2,699
0
4,028
14,288
15,217
631
1,721
12,567
12,056
39,552
W
Ah Puch
NeoTrip
Ah Puch
16,114
2,634
0
7,946
20,041
9,118
3,342
10,117
9,924
70,348
0
W
11,028
3,298
0
3,149
16,821
6,918
1,254
3,749
13,072
0
75,224
L
Hades
Xellcy
Hades
20,297
2,262
46
6,946
20,075
11,667
512
8,511
11,095
56,923
0
W
Khepri
Zer0B0t
Khepri
4,984
884
0
3,456
11,406
11,811
575
4,801
6,605
23,163
0
L
8,972
2,591
0
0
20,977
16,139
22
6,897
13,824
0
41,063
L
Ymir
2,078
42
0
252
8,635
7,990
26
2,777
5,814
8,172
0
L
Nemesis
smajlo_o_o
Nemesis
8,606
2,936
0
3,952
14,672
6,913
0
2,627
11,961
0
49,193
L
Skadi
tinynad
Skadi
5,634
2,520
0
980
11,145
3,585
0
2,388
8,689
0
41,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
51,761
352
Minions Killed
446
0
Camps Cleared
0
1,633,602
Distance Traveled
1,865,979
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,450
430
86
4
0
349,550
3
W
Vamana
9,706
441
89
4
0
398,295
0
W
Ah Puch
10,931
497
121
6
0
264,274
1
W
Susano
11,755
534
113
5
0
427,590
0
L
Hades
9,904
450
97
4
0
326,307
4
W
Khepri
9,919
451
37
2
0
426,270
1
L
Odin
9,122
415
78
4
0
349,722
1
L
Ymir
7,629
347
15
1
0
177,813
0
L
Nemesis
9,282
422
92
4
0
394,284
4
L
Skadi
7,879
358
70
3
0
385,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role