Player Matchup

Pele
Pele
Holy Daenerys
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Solo
Thanatos
Thanatos
LucioClow90
Thanatos
Level 29
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 3L
1,693 Elo+
Solo
Olorun
Olorun
MeatflapL0ver69
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,754 Elo+
Solo
Hel
Hel
WaIInot
Hel
Level 18
God Stats
7W - 3L
1,846 SR
Queue Stats
114W - 98L
1,515 Elo+
Party 1
Ymir
Ymir
zScotty_Boy
Ymir
Level 18
God Stats
10W - 10L
1,601 SR
Queue Stats
170W - 163L
1,503 Elo+
Party 1
Team Averages
Level 14
1,550 SR
1,618 Elo+

VS

Team Averages
Level 20
1,482 SR
1,574 Elo+
Cu Chulainn
Cu Chulainn
BlondGlitter321
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,715 Elo+
Solo
Thor
Thor
Christyk4445
Thor
Level 29
God Stats
1W - 3L
1,438 SR
Queue Stats
68W - 65L
1,544 Elo+
Solo
Danzaburou
Danzaburou
KappaMain
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo
Janus
Janus
PnK_Pedro1v4
Janus
Level 26
God Stats
0W - 1L
1,636 SR
Queue Stats
75W - 62L
1,574 Elo+
Solo
Athena
Athena
elect_drummer5
Athena
Level 16
God Stats
5W - 12L
1,334 SR
Queue Stats
66W - 72L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
8,479
606
7,764
8,968
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
LucioClow90
Thanatos
11
4 / 2 / 1
6,358
454
7,928
8,575
3,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 0
8,073
577
7,699
11,797
4,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
14
0 / 0 / 4
7,742
553
3,307
7,903
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 2
5,767
412
2,312
7,972
5,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlondGlitter321
Cu Chulainn
14
6 / 1 / 0
8,745
625
13,496
15,453
12,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 0
6,044
432
1,529
5,829
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KappaMain
Danzaburou
10
0 / 4 / 1
6,433
460
4,478
9,409
2,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
0 / 4 / 0
8,086
578
4,110
7,908
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 0
6,838
488
2,758
9,598
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
7
7
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlondGlitter321
Cu Chulainn
6
1
0
6
L
0
2
0
0
W
6
1
0
6
L
Danzaburou
KappaMain
Danzaburou
0
4
1
0.13
W
Thanatos
LucioClow90
Thanatos
4
2
1
2.25
W
2
4
0
0.5
L
0
4
0
0
W
Hel
0
0
4
2
L
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
26,371
45,215
Taken
48,197
18,824
Mitigated
25,249
14,975
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlondGlitter321
Cu Chulainn
13,496
2,402
0
4,060
15,453
12,456
0
7,549
7,904
5,347
50,362
L
1,529
284
0
500
5,829
1,605
0
640
5,147
0
25,193
W
7,764
2,257
0
883
8,968
3,110
0
798
8,122
0
63,387
L
Danzaburou
KappaMain
Danzaburou
4,478
2,570
0
1,781
9,409
2,398
894
780
8,629
0
41,493
W
Thanatos
LucioClow90
Thanatos
7,928
1,815
0
6,883
8,575
3,058
672
1,764
6,811
0
28,091
W
7,699
4,302
0
2,693
11,797
4,801
816
1,037
10,760
43,851
0
L
4,110
83
0
566
7,908
2,172
385
2,577
5,133
52,390
0
W
Hel
3,307
363
216
3,300
7,903
2,533
1,016
3,509
4,044
50,015
0
L
2,758
688
408
2,661
9,598
6,618
0
1,773
7,825
13,926
0
W
2,312
731
0
1,000
7,972
5,322
352
1,117
6,855
14,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
36,146
366
Minions Killed
358
0
Camps Cleared
0
1,363,521
Distance Traveled
1,236,798
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,745
625
104
7
0
291,480
5
L
Thor
6,044
432
55
4
0
185,112
0
W
Pele
8,479
606
104
7
0
346,772
3
L
Danzaburou
6,433
460
65
5
0
224,986
0
W
Thanatos
6,358
454
45
3
0
259,143
5
W
Olorun
8,073
577
87
6
0
207,093
1
L
Janus
8,086
578
113
8
0
269,428
2
W
Hel
7,742
553
100
7
0
266,288
1
L
Athena
6,838
488
21
2
0
265,792
1
W
Ymir
5,767
412
30
2
0
284,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role