Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DriftNerdz_Rocha
Thanatos
Level 48
God Stats
21W - 23L
1,439 SR
Queue Stats
155W - 222L
1,278 Elo+
Party 1
Chaac
Chaac
crf_portuga
Chaac
Level 49
God Stats
68W - 121L
1,324 SR
Queue Stats
141W - 276L
1,313 Elo+
Party 4
Sol
Sol
joojinador
Sol
Level 75
God Stats
7W - 3L
1,928 SR
Queue Stats
293W - 489L
1,436 Elo+
Party 4
Amaterasu
Amaterasu
matheusjames10
Amaterasu
Level 30
God Stats
0W - 2L
1,257 SR
Queue Stats
59W - 91L
1,289 Elo+
Party 1
Team Averages
Level 58
1,490 SR
1,363 Elo+

VS

Team Averages
Level 44
1,433 SR
1,390 Elo+
Hun Batz
Hun Batz
Emanuel6442
Hun Batz
Level 57
God Stats
5W - 8L
1,454 SR
Queue Stats
156W - 219L
1,329 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pladot
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,401 SR
Queue Stats
42W - 50L
1,413 Elo+
Party 3
Cernunnos
Cernunnos
UPM_Madruga
Cernunnos
Level 56
God Stats
10W - 17L
1,271 SR
Queue Stats
410W - 526L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
UPM_Patriot
Gilgamesh
Level 43
God Stats
13W - 17L
1,552 SR
Queue Stats
114W - 183L
1,390 Elo+
Party 2
Hades
Hades
UPM_Xuniorr
Hades
Level 42
God Stats
53W - 60L
1,487 SR
Queue Stats
193W - 269L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 5 / 3
7,467
439
5,579
16,951
12,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 2
9,287
546
2,230
8,810
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 1
9,567
563
6,116
11,921
8,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
8,800
518
6,926
13,737
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
matheusjames10
Amaterasu
11
1 / 8 / 1
7,290
429
2,147
15,560
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Emanuel6442
Hun Batz
18
2 / 1 / 3
10,605
624
4,702
9,989
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Pladot
Morgan Le Fay
15
0 / 3 / 2
8,620
507
6,733
6,395
2,097
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
UPM_Madruga
Cernunnos
13
1 / 3 / 11
8,249
485
7,728
9,265
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
UPM_Patriot
Gilgamesh
13
5 / 2 / 6
8,296
488
10,146
13,693
5,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 2 / 3
10,661
627
16,523
10,192
5,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
20
21
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
3
0.7
L
4
2
2
2.5
W
Hun Batz
Emanuel6442
Hun Batz
2
1
3
3.5
W
Morgan Le Fay
Pladot
Morgan Le Fay
0
3
2
0.33
W
Cernunnos
UPM_Madruga
Cernunnos
1
3
11
2.17
W
Gilgamesh
UPM_Patriot
Gilgamesh
5
2
6
4
W
12
2
3
6.75
L
2
2
1
1.25
L
2
4
2
0.75
L
Amaterasu
matheusjames10
Amaterasu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
45,832
66,979
Taken
49,534
36,085
Mitigated
19,954
23,326
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,579
948
730
2,650
16,951
12,196
234
6,638
10,313
25,254
0
L
2,230
258
0
6,121
8,810
3,043
0
1,700
7,110
0
50,700
W
Hun Batz
Emanuel6442
Hun Batz
4,702
1,915
0
740
9,989
3,954
0
120
9,869
0
101,042
W
Morgan Le Fay
Pladot
Morgan Le Fay
6,733
640
0
1,731
6,395
2,097
258
0
6,395
44,291
0
W
Cernunnos
UPM_Madruga
Cernunnos
7,728
3,224
0
2,340
9,265
3,107
1,849
3,256
6,009
0
47,842
W
Gilgamesh
UPM_Patriot
Gilgamesh
10,146
2,505
0
1,955
13,693
5,203
615
5,046
8,647
0
34,850
W
16,523
451
232
4,511
10,192
5,593
1,772
4,083
6,109
53,318
0
L
6,116
1,129
0
4,092
11,921
8,211
396
6,726
5,195
0
64,968
L
6,926
3,171
0
6,540
13,737
3,860
862
2,437
11,300
72,140
0
L
Amaterasu
matheusjames10
Amaterasu
2,147
747
0
3,193
15,560
8,775
0
6,249
9,311
0
25,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
46,431
429
Minions Killed
460
0
Camps Cleared
0
1,598,860
Distance Traveled
1,592,146
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,467
439
31
2
0
290,518
9
L
Thanatos
9,287
546
100
6
0
362,775
3
W
Hun Batz
10,605
624
155
9
0
332,796
2
W
Morgan Le Fay
8,620
507
90
5
0
328,258
1
W
Cernunnos
8,249
485
72
4
0
282,296
0
W
Gilgamesh
8,296
488
55
3
0
324,114
0
W
Hades
10,661
627
88
5
0
324,682
4
L
Chaac
9,567
563
137
8
0
368,427
3
L
Sol
8,800
518
120
7
0
310,882
2
L
Amaterasu
7,290
429
41
2
0
266,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role