Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
HypnosOdin
Pele
Level 46
God Stats
3W - 6L
1,237 SR
Queue Stats
101W - 128L
1,420 Elo+
Party 2
Xing Tian
Xing Tian
Kamilo8927
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 74L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
WilloFire
Danzaburou
Level 27
God Stats
22W - 24L
1,464 SR
Queue Stats
205W - 244L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
bua98
Gilgamesh
Level 88
God Stats
3W - 1L
1,162 SR
Queue Stats
75W - 113L
1,345 Elo+
Party 1
Team Averages
Level 45
1,373 SR
1,401 Elo+

VS

Team Averages
Level 54
1,563 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
DubstepThor
Bakasura
Level 34
God Stats
0W - 3L
1,266 SR
Queue Stats
82W - 95L
1,345 Elo+
Solo
Danzaburou
Danzaburou
HairyHagrid
Danzaburou
Level 76
God Stats
9W - 4L
1,857 SR
Queue Stats
201W - 208L
1,443 Elo+
Party 3
Neith
Neith
RoIIlingStones
Neith
Level 28
God Stats
3W - 4L
1,476 SR
Queue Stats
15W - 10L
1,559 Elo+
Party 3
Mulan
Mulan
Senkalord
Mulan
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 4
8,859
492
7,213
14,097
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 7 / 2
9,915
551
9,683
13,661
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
Kamilo8927
Xing Tian
14
1 / 5 / 10
8,994
500
7,830
15,316
14,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WilloFire
Danzaburou
16
8 / 6 / 2
11,030
613
10,861
13,448
8,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
bua98
Gilgamesh
18
10 / 2 / 3
11,314
629
11,477
13,569
8,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 5 / 4
9,362
520
6,993
8,587
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
DubstepThor
Bakasura
15
5 / 4 / 4
9,428
524
8,386
13,756
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
HairyHagrid
Danzaburou
15
6 / 6 / 8
10,100
561
13,063
17,134
6,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 4 / 7
10,237
569
14,650
14,337
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Senkalord
Mulan
15
2 / 9 / 1
9,285
516
8,237
15,738
8,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
27
Kills
26
26
Deaths
28
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
6
4
0.83
L
Anubis
 
Anubis
6
5
4
1.6
L
Bakasura
DubstepThor
Bakasura
5
4
4
1.75
L
Danzaburou
HairyHagrid
Danzaburou
6
6
8
1.67
W
5
7
2
0.86
W
Xing Tian
Kamilo8927
Xing Tian
1
5
10
1.2
L
7
4
7
2.63
L
Mulan
Senkalord
Mulan
2
9
1
0.28
W
Danzaburou
WilloFire
Danzaburou
8
6
2
1.5
W
Gilgamesh
bua98
Gilgamesh
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
51,329
70,091
Taken
69,552
38,390
Mitigated
29,864
16,926
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,213
5,090
0
6,082
14,097
3,151
0
1,153
12,869
0
43,311
L
Anubis
 
Anubis
6,993
235
308
3,105
8,587
3,482
1,241
0
8,587
40,539
0
L
Bakasura
DubstepThor
Bakasura
8,386
5,308
9
5,389
13,756
6,916
61
515
13,241
0
45,901
L
Danzaburou
HairyHagrid
Danzaburou
13,063
5,793
364
6,049
17,134
6,672
1,599
3,039
14,095
0
61,601
W
9,683
2,050
0
3,797
13,661
4,158
3,228
1,731
11,704
0
57,519
W
Xing Tian
Kamilo8927
Xing Tian
7,830
1,493
0
555
15,316
14,792
0
474
14,632
27,904
0
L
14,650
6,843
300
6,240
14,337
4,784
2,084
2,736
11,601
0
55,047
L
Mulan
Senkalord
Mulan
8,237
2,114
95
3,377
15,738
8,010
2,139
1,732
14,006
0
51,094
W
Danzaburou
WilloFire
Danzaburou
10,861
4,110
0
1,643
13,448
8,115
1,804
2,448
10,098
0
55,410
W
Gilgamesh
bua98
Gilgamesh
11,477
2,931
0
4,849
13,569
8,174
366
1,187
12,382
200
62,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
48,412
415
Minions Killed
443
0
Camps Cleared
0
1,626,716
Distance Traveled
1,480,628
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,859
492
70
4
0
321,264
0
L
Anubis
9,362
520
83
5
0
257,573
3
L
Bakasura
9,428
524
93
5
0
350,829
2
L
Danzaburou
10,100
561
71
4
0
299,326
2
W
Pele
9,915
551
101
6
0
339,308
3
W
Xing Tian
8,994
500
33
2
0
315,402
0
L
Neith
10,237
569
96
5
0
286,777
0
L
Mulan
9,285
516
100
6
0
286,123
7
W
Danzaburou
11,030
613
102
6
0
259,709
2
W
Gilgamesh
11,314
629
109
6
0
391,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role