Player Matchup

Cthulhu
Cthulhu
Kikemaiyo
Cthulhu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 39L
1,461 Elo+
Party 1
Izanami
Izanami
TRSwol
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,357 Elo+
Party 1
King Arthur
King Arthur
Wilyhypercurve2
King Arthur
Level 117
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 32L
1,317 Elo+
Party 1
Thor
Thor
luisby08
Thor
Level 21
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 22L
1,329 Elo+
Party 1
Raijin
Raijin
singo2001
Raijin
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 106L
1,365 Elo+
Solo
Team Averages
Level 61
1,413 SR
1,366 Elo+

VS

Team Averages
Level 39
1,379 SR
1,363 Elo+
Ymir
Ymir
American_Leila
Ymir
Level 69
God Stats
13W - 14L
1,404 SR
Queue Stats
21W - 23L
1,362 Elo+
Party 2
Thanatos
Thanatos
KANEKI330
Thanatos
Level 34
God Stats
21W - 37L
1,290 SR
Queue Stats
151W - 185L
1,355 Elo+
Party 3
Neith
Neith
ShadowLeMoine
Neith
Level 24
God Stats
10W - 13L
1,421 SR
Queue Stats
14W - 18L
1,323 Elo+
Party 2
Anubis
Anubis
fant2005
Anubis
Level 28
God Stats
2W - 4L
1,279 SR
Queue Stats
124W - 164L
1,353 Elo+
Party 3
Cu Chulainn
Cu Chulainn
majkoyolo
Cu Chulainn
Level 38
God Stats
4W - 7L
1,500 SR
Queue Stats
105W - 129L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kikemaiyo
Cthulhu
11
5 / 4 / 1
7,053
504
7,442
11,863
9,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
TRSwol
Izanami
9
0 / 4 / 4
5,839
417
3,573
9,088
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Wilyhypercurve2
King Arthur
13
3 / 4 / 0
7,115
508
5,635
10,071
4,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
10
1 / 2 / 4
6,679
477
2,141
10,121
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
singo2001
Raijin
12
5 / 7 / 2
7,505
536
6,022
8,583
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 8
6,692
478
4,123
7,864
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
KANEKI330
Thanatos
13
7 / 0 / 8
8,221
587
5,959
6,875
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 3 / 2
7,409
529
8,663
6,596
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
fant2005
Anubis
12
7 / 6 / 3
8,138
581
9,978
9,924
4,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
majkoyolo
Cu Chulainn
12
2 / 4 / 3
7,287
521
6,164
9,623
7,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
14
Kills
21
21
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Thanatos
KANEKI330
Thanatos
7
0
8
11
L
Cthulhu
Kikemaiyo
Cthulhu
5
4
1
1.38
W
5
3
2
2
L
Izanami
TRSwol
Izanami
0
4
4
0.5
L
King Arthur
Wilyhypercurve2
King Arthur
3
4
0
0.75
W
Anubis
fant2005
Anubis
7
6
3
1.42
L
Thor
1
2
4
1.5
W
Cu Chulainn
majkoyolo
Cu Chulainn
2
4
3
0.88
L
Raijin
singo2001
Raijin
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
34,887
49,726
Taken
40,882
19,822
Mitigated
21,403
11,566
Healing
18,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
691
136
3,117
7,864
5,624
0
3,453
4,411
23,169
0
W
Thanatos
KANEKI330
Thanatos
5,959
1,783
0
8,682
6,875
2,427
0
875
6,000
0
32,056
L
Cthulhu
Kikemaiyo
Cthulhu
7,442
596
263
2,700
11,863
9,057
0
3,744
8,119
22,616
0
W
8,663
4,015
0
1,233
6,596
1,923
1,099
3,614
2,982
0
35,854
L
Izanami
TRSwol
Izanami
3,573
2,489
0
2,261
9,088
2,202
59
1,843
7,245
0
26,709
L
King Arthur
Wilyhypercurve2
King Arthur
5,635
308
0
2,405
10,071
4,979
0
1,838
7,560
0
35,967
W
Anubis
fant2005
Anubis
9,978
1,547
0
2,672
9,924
4,322
910
5,522
4,402
37,750
0
L
Thor
2,141
863
0
3,112
10,121
2,342
0
2,540
7,489
0
28,101
W
Cu Chulainn
majkoyolo
Cu Chulainn
6,164
1,116
0
2,698
9,623
7,107
272
0
9,623
4,404
31,977
L
Raijin
singo2001
Raijin
6,022
1,011
0
825
8,583
1,242
830
5,195
3,388
31,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
37,747
277
Minions Killed
289
0
Camps Cleared
0
1,201,839
Distance Traveled
1,253,080
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,692
478
33
2
0
238,297
3
W
Thanatos
8,221
587
60
4
0
324,269
4
L
Cthulhu
7,053
504
35
3
0
251,630
2
W
Neith
7,409
529
69
5
0
234,436
2
L
Izanami
5,839
417
51
4
0
228,840
0
L
King Arthur
7,115
508
77
6
0
215,624
0
W
Anubis
8,138
581
63
5
0
200,380
0
L
Thor
6,679
477
60
4
0
263,699
0
W
Cu Chulainn
7,287
521
64
5
0
255,698
1
L
Raijin
7,505
536
54
4
0
242,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role