Player Matchup

Anubis
Anubis
Alrick30
Anubis
Level 26
God Stats
38W - 42L
1,454 SR
Queue Stats
46W - 53L
1,339 Elo+
Party 2
Ymir
Ymir
Dkr51
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
KrkTR
Danzaburou
Level 27
God Stats
14W - 22L
1,354 SR
Queue Stats
141W - 187L
1,327 Elo+
Solo
Amaterasu
Amaterasu
PandaThibs
Amaterasu
Level 27
God Stats
31W - 19L
1,468 SR
Queue Stats
67W - 58L
1,388 Elo+
Solo
Cabrakan
Cabrakan
drigomega
Cabrakan
Level 17
God Stats
2W - 0L
1,526 SR
Queue Stats
17W - 21L
1,326 Elo+
Solo
Team Averages
Level 24
1,460 SR
1,344 Elo+

VS

Team Averages
Level 13
1,577 SR
1,333 Elo+
Freya
Freya
Djorman
Freya
Level 10
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 8L
1,337 Elo+
Party 1
Loki
Loki
TWDRİCK
Loki
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 17L
1,292 Elo+
Party 1
Merlin
Merlin
Varahram
Merlin
Level 17
God Stats
1W - 1L
1,646 SR
Queue Stats
4W - 4L
1,222 Elo+
Solo
Neith
Neith
WalKinG10
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
djoef
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alrick30
Anubis
16
13 / 1 / 6
10,614
624
13,329
9,435
5,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Dkr51
Ymir
12
4 / 5 / 8
8,715
513
7,674
15,595
14,537
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KrkTR
Danzaburou
13
3 / 3 / 6
8,446
497
6,056
7,551
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PandaThibs
Amaterasu
14
2 / 1 / 2
8,671
510
3,209
8,769
5,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
drigomega
Cabrakan
16
10 / 1 / 7
10,249
603
11,106
11,302
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Djorman
Freya
12
1 / 4 / 1
7,137
420
4,064
9,406
3,580
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
7 / 6 / 2
8,459
498
10,244
13,505
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Varahram
Merlin
12
0 / 9 / 2
6,981
411
5,422
11,369
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
WalKinG10
Neith
10
2 / 6 / 3
7,061
415
6,054
8,313
1,979
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
djoef
Cabrakan
11
1 / 7 / 1
6,933
408
4,372
12,896
8,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
32
Kills
11
11
Deaths
32
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alrick30
Anubis
13
1
6
16
L
Freya
Djorman
Freya
1
4
1
0.38
W
Ymir
Dkr51
Ymir
4
5
8
1.6
W
Danzaburou
KrkTR
Danzaburou
3
3
6
2
W
Amaterasu
PandaThibs
Amaterasu
2
1
2
3
L
Loki
7
6
2
1.33
L
Merlin
Varahram
Merlin
0
9
2
0.11
L
Neith
WalKinG10
Neith
2
6
3
0.58
L
Cabrakan
djoef
Cabrakan
1
7
1
0.21
W
Cabrakan
drigomega
Cabrakan
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
30,156
52,652
Taken
55,489
34,675
Mitigated
21,570
15,729
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alrick30
Anubis
13,329
983
0
5,611
9,435
5,159
2,268
3,901
5,534
64,066
0
L
Freya
Djorman
Freya
4,064
1,525
0
1,299
9,406
3,580
336
2,755
6,216
25,994
2,215
W
Ymir
Dkr51
Ymir
7,674
1,780
0
1,250
15,595
14,537
217
2,144
13,451
34,846
0
W
Danzaburou
KrkTR
Danzaburou
6,056
2,445
0
1,918
7,551
3,713
1,577
1,629
5,922
0
33,746
W
Amaterasu
PandaThibs
Amaterasu
3,209
1,065
0
1,885
8,769
5,056
1,356
2,959
5,810
0
44,023
L
Loki
10,244
4,595
0
3,032
13,505
3,651
0
6,355
7,060
0
47,270
L
Merlin
Varahram
Merlin
5,422
490
0
549
11,369
3,384
0
8,015
3,308
35,096
0
L
Neith
WalKinG10
Neith
6,054
2,799
0
566
8,313
1,979
630
6,607
1,706
0
26,153
L
Cabrakan
djoef
Cabrakan
4,372
680
30
2,280
12,896
8,976
232
8,511
4,299
21,950
0
W
Cabrakan
drigomega
Cabrakan
11,106
1,409
0
5,065
11,302
6,210
238
2,654
8,648
57,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
36,571
419
Minions Killed
265
0
Camps Cleared
0
1,434,779
Distance Traveled
1,350,403
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,614
624
92
5
0
278,245
0
L
Freya
7,137
420
59
3
0
278,053
0
W
Ymir
8,715
513
59
3
0
282,213
2
W
Danzaburou
8,446
497
63
4
0
255,400
0
W
Amaterasu
8,671
510
99
6
0
324,160
0
L
Loki
8,459
498
71
4
0
300,361
0
L
Merlin
6,981
411
58
3
0
239,621
2
L
Neith
7,061
415
44
3
0
253,070
0
L
Cabrakan
6,933
408
33
2
0
279,298
1
W
Cabrakan
10,249
603
106
6
0
294,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role