Player Matchup

Zhong Kui
Zhong Kui
Vodkachili
Zhong Kui
Level 49
God Stats
0W - 1L
1,534 SR
Queue Stats
6W - 9L
1,429 Elo+
Party 2
Medusa
Medusa
Widipoc
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,454 Elo+
Party 2
Sobek
Sobek
chingamipinga
Sobek
Level 42
God Stats
0W - 1L
1,477 SR
Queue Stats
22W - 19L
1,581 Elo+
Party 2
Team Averages
Level 66
1,504 SR
1,488 Elo+

VS

Team Averages
Level 93
1,736 SR
1,700 Elo+
Aphrodite
Aphrodite
Anarchy Ana
Aphrodite
Level 112
God Stats
33W - 8L
1,750 SR
Queue Stats
162W - 96L
1,706 Elo+
Party 1
Izanami
Izanami
Dabble Deity
Izanami
Level 20
God Stats
62W - 18L
1,833 SR
Queue Stats
92W - 35L
1,694 Elo+
Party 1
Terra
Terra
Plort Pumper
Terra
Level 147
God Stats
17W - 8L
1,625 SR
Queue Stats
137W - 80L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Vodkachili
Zhong Kui
9
1 / 5 / 1
6,176
618
6,307
8,182
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Widipoc
Medusa
11
2 / 5 / 1
6,967
697
6,245
8,205
2,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
5,842
584
3,566
15,418
8,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anarchy Ana
Aphrodite
12
7 / 0 / 6
7,937
794
7,932
5,239
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Dabble Deity
Izanami
11
3 / 3 / 8
7,605
761
9,491
7,434
2,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 10
7,978
798
9,308
10,669
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
13
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anarchy Ana
Aphrodite
7
0
6
10
W
Izanami
Dabble Deity
Izanami
3
3
8
2.33
W
3
0
10
8
L
Zhong Kui
Vodkachili
Zhong Kui
1
5
1
0.3
L
Medusa
Widipoc
Medusa
2
5
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
26,731
31,805
Taken
23,342
16,636
Mitigated
14,438
7,874
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anarchy Ana
Aphrodite
7,932
525
4,213
3,769
5,239
2,650
436
2,340
2,899
20,770
0
W
Izanami
Dabble Deity
Izanami
9,491
7,687
0
1,124
7,434
2,512
1,219
1,773
5,661
0
35,448
W
9,308
931
1,075
2,702
10,669
9,276
137
4,941
5,728
19,781
0
L
Zhong Kui
Vodkachili
Zhong Kui
6,307
2,319
0
1,952
8,182
4,998
0
5,342
2,840
19,366
3,695
L
Medusa
Widipoc
Medusa
6,245
1,866
0
1,211
8,205
2,641
0
4,609
3,596
0
30,228
L
3,566
352
198
4,513
15,418
8,997
0
7,289
8,129
11,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
23,520
107
Minions Killed
113
0
Camps Cleared
0
507,566
Distance Traveled
571,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,937
794
37
4
0
197,051
1
W
Izanami
7,605
761
57
6
0
170,931
1
W
Terra
7,978
798
19
2
0
203,176
1
L
Zhong Kui
6,176
618
44
4
0
145,044
0
L
Medusa
6,967
697
50
5
0
172,997
1
L
Sobek
5,842
584
13
1
0
189,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role