Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Azoox_-Green
Tiamat
Level 68
God Stats
0W - 1L
1,404 SR
Queue Stats
9W - 12L
1,359 Elo+
Solo
Chiron
Chiron
FotteFetze
Chiron
Level 149
God Stats
3W - 8L
1,460 SR
Queue Stats
470W - 450L
1,491 Elo+
Party 1
Team Averages
Level 112
1,455 SR
1,450 Elo+

VS

Team Averages
Level 83
1,504 SR
1,461 Elo+
Hel
Hel
MrDirtyBadger123
Hel
Level 84
God Stats
7W - 8L
1,479 SR
Queue Stats
110W - 103L
1,478 Elo+
Solo
Ra
Ra
candied-cradle4
Ra
Level 29
God Stats
5W - 3L
1,598 SR
Queue Stats
227W - 250L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
dryllman
Cu Chulainn
Level 136
God Stats
85W - 111L
1,436 SR
Queue Stats
308W - 437L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 5
9,252
578
15,193
22,715
18,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
2 / 3 / 5
10,000
625
13,710
11,742
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
FotteFetze
Chiron
16
4 / 1 / 3
10,431
652
20,232
9,634
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
11,654
728
17,583
19,363
5,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 5
10,967
685
10,290
15,834
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
dryllman
Cu Chulainn
14
1 / 3 / 5
9,923
620
9,738
20,475
8,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
7
Kills
8
8
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
5
0.88
L
Tiamat
2
3
5
1.5
L
Chiron
FotteFetze
Chiron
4
1
3
5.5
W
5
3
3
2.17
W
2
1
5
4.5
W
Cu Chulainn
dryllman
Cu Chulainn
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,135
Damage
37,611
44,091
Taken
55,672
29,581
Mitigated
20,073
21,303
Healing
33,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,193
576
421
9,542
22,715
18,647
0
13,872
8,075
28,286
0
L
Tiamat
13,710
986
0
2,928
11,742
7,455
0
6,453
5,014
48,923
0
L
Chiron
FotteFetze
Chiron
20,232
7,154
3,220
5,192
9,634
3,479
0
6,163
3,129
0
67,461
W
17,583
617
8,194
9,119
19,363
5,690
1,600
10,454
8,909
33,075
0
W
10,290
921
6,690
9,050
15,834
5,564
698
7,330
8,504
76,960
0
W
Cu Chulainn
dryllman
Cu Chulainn
9,738
2,011
0
568
20,475
8,819
336
11,119
9,356
0
24,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
32,544
228
Minions Killed
203
0
Camps Cleared
0
859,880
Distance Traveled
929,423
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,252
578
61
4
0
273,805
2
L
Tiamat
10,000
625
56
4
0
284,687
5
L
Chiron
10,431
652
111
7
0
301,388
1
W
Hel
11,654
728
37
2
0
313,311
4
W
Ra
10,967
685
128
8
0
314,056
3
W
Cu Chulainn
9,923
620
38
2
0
302,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role