Player Matchup

Achilles
Achilles
ClouudCandy
Achilles
Level 43
God Stats
3W - 15L
1,285 SR
Queue Stats
33W - 65L
1,259 Elo+
Solo
Poseidon
Poseidon
WhoDeyBray
Poseidon
Level 42
God Stats
1W - 2L
1,320 SR
Queue Stats
53W - 90L
1,294 Elo+
Solo
Neith
Neith
XxdominatorxX82
Neith
Level 7
God Stats
9W - 6L
1,468 SR
Queue Stats
17W - 20L
1,125 Elo+
Solo
Team Averages
Level 31
1,358 SR
1,226 Elo+

VS

Team Averages
Level 67
1,661 SR
1,358 Elo+
Gilgamesh
Gilgamesh
DaDdY2YOU
Gilgamesh
Level 109
God Stats
2W - 0L
1,772 SR
Queue Stats
119W - 126L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Kingkiller1908-s
Xbalanque
Level 27
God Stats
2W - 0L
1,812 SR
Queue Stats
44W - 49L
1,219 Elo+
Solo
Janus
Janus
vxs2
Janus
Level 65
God Stats
26W - 39L
1,400 SR
Queue Stats
236W - 311L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClouudCandy
Achilles
9
0 / 4 / 3
10,189
536
1,545
8,042
4,762
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
WhoDeyBray
Poseidon
19
7 / 7 / 5
13,165
693
14,523
17,930
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 4 / 6
13,868
730
16,268
20,267
9,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaDdY2YOU
Gilgamesh
17
8 / 7 / 6
14,346
755
16,501
23,798
11,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
16
3 / 4 / 7
13,114
690
8,333
15,768
5,288
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
vxs2
Janus
18
4 / 6 / 8
13,875
730
13,836
12,769
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
15
Kills
15
15
Deaths
17
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
ClouudCandy
Achilles
0
4
3
0.38
W
Gilgamesh
DaDdY2YOU
Gilgamesh
8
7
6
1.57
W
Xbalanque
3
4
7
1.63
L
Poseidon
WhoDeyBray
Poseidon
7
7
5
1.36
L
8
4
6
2.75
W
Janus
vxs2
Janus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
38,670
46,239
Taken
52,335
20,928
Mitigated
20,310
7,318
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ClouudCandy
Achilles
1,545
207
0
1,184
8,042
4,762
0
2,414
5,628
0
5,944
W
Gilgamesh
DaDdY2YOU
Gilgamesh
16,501
4,886
0
1,248
23,798
11,295
476
6,880
16,563
0
41,144
W
Xbalanque
8,333
4,320
0
4,007
15,768
5,288
2,210
3,409
12,023
0
56,750
L
Poseidon
WhoDeyBray
Poseidon
14,523
1,546
0
4,128
17,930
6,875
488
5,264
12,666
77,864
0
L
16,268
6,181
0
2,006
20,267
9,291
647
6,158
14,109
0
42,489
W
Janus
vxs2
Janus
13,836
227
578
1,251
12,769
3,727
296
3,281
9,226
57,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
41,335
163
Minions Killed
216
0
Camps Cleared
0
721,397
Distance Traveled
983,487
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,189
536
10
1
0
111,761
2
W
Gilgamesh
14,346
755
44
2
0
338,216
0
W
Xbalanque
13,114
690
74
4
0
322,166
0
L
Poseidon
13,165
693
95
5
0
311,189
0
L
Neith
13,868
730
58
3
0
298,447
0
W
Janus
13,875
730
98
5
0
323,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role