Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
Benjaminsito
Apollo
Gold III
Level 126
God Stats
24W - 18L
1,625 SR
Queue Stats
961W - 979L
1,503 MMR
Solo
Nemesis
Nemesis
Gold IV
Gefy90
Nemesis
Gold IV
Level 88
God Stats
14W - 11L
1,646 SR
Queue Stats
66W - 60L
1,531 MMR
Solo
Janus
Janus
Gold I
Vinceo10
Janus
Gold I
Level 157
God Stats
22W - 24L
1,688 SR
Queue Stats
63W - 64L
1,719 MMR
Party 1
Odin
Odin
Gold II
richthekid05
Odin
Gold II
Level 124
God Stats
9W - 6L
1,646 SR
Queue Stats
139W - 128L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,621 SR
1,554 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,532 SR
1,507 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Dormant
Hou Yi
Gold III
Level 157
God Stats
3W - 3L
1,783 SR
Queue Stats
149W - 141L
1,526 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Ekunobob
Tsukuyomi
Bronze III
Level 32
God Stats
0W - 1L
1,359 SR
Queue Stats
27W - 29L
1,507 MMR
Solo
Scylla
Scylla
Bronze III
TDAWGBOI
Scylla
Bronze III
Level 30
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
6 / 1 / 6
7,664
590
3,315
9,489
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
13
0 / 3 / 8
7,648
588
8,112
8,460
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Gefy90
Nemesis
14
6 / 2 / 4
8,713
670
7,114
9,476
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Vinceo10
Janus
15
7 / 1 / 3
8,951
689
6,437
6,356
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 2
8,083
622
6,202
11,508
5,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayTiamatArtemisGilgameshAthena

VS

Bans
SetAchillesDanzaburouAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 5
7,133
549
4,348
11,663
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
 
Cthulhu
12
0 / 3 / 1
7,056
543
5,423
9,777
5,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Dormant
Hou Yi
12
0 / 2 / 6
6,800
523
9,005
8,292
2,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Ekunobob
Tsukuyomi
12
6 / 5 / 1
7,808
601
5,713
9,451
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
TDAWGBOI
Scylla
10
0 / 5 / 3
5,561
428
3,800
6,978
2,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
9
9
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
6
9
L
Fenrir
 
Fenrir
3
5
5
1.1
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Apollo
0
3
8
1.33
L
Hou Yi
Dormant
Hou Yi
0
2
6
1.5
L
Tsukuyomi
Ekunobob
Tsukuyomi
6
5
1
1.3
W
Nemesis
Gefy90
Nemesis
6
2
4
4
L
Scylla
TDAWGBOI
Scylla
0
5
3
0.3
W
Janus
Vinceo10
Janus
7
1
3
8.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
28,289
45,289
Taken
46,161
20,656
Mitigated
20,452
13,468
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,315
1,052
0
1,973
9,489
6,887
399
682
8,807
16,327
0
L
Fenrir
 
Fenrir
4,348
1,102
0
2,134
11,663
6,448
0
2,749
8,914
0
15,249
L
Cthulhu
 
Cthulhu
5,423
901
0
3,294
9,777
5,414
0
874
8,903
45,005
0
W
Apollo
8,112
4,358
0
2,974
8,460
2,502
0
1,302
7,158
0
61,395
L
Hou Yi
Dormant
Hou Yi
9,005
5,129
0
2,810
8,292
2,724
0
2,590
5,702
0
49,161
L
Tsukuyomi
Ekunobob
Tsukuyomi
5,713
2,311
0
2,900
9,451
2,881
36
802
8,649
0
37,397
W
Nemesis
Gefy90
Nemesis
7,114
3,466
0
1,429
9,476
3,625
0
948
8,528
0
54,394
L
Scylla
TDAWGBOI
Scylla
3,800
703
0
1,277
6,978
2,985
0
2,800
4,178
23,407
0
W
Janus
Vinceo10
Janus
6,437
665
0
2,077
6,356
2,343
215
1,012
5,344
58,565
0
W
6,202
2,410
0
5,015
11,508
5,299
0
5,279
6,229
0
48,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
34,358
435
Minions Killed
333
0
Camps Cleared
0
1,313,131
Distance Traveled
1,244,175
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,664
590
14
1
0
257,329
2
L
Fenrir
7,133
549
24
2
0
267,105
4
L
Cthulhu
7,056
543
114
9
0
269,353
9
W
Apollo
7,648
588
109
8
0
237,624
7
L
Hou Yi
6,800
523
84
6
0
244,220
5
L
Tsukuyomi
7,808
601
83
6
0
241,565
2
W
Nemesis
8,713
670
95
7
0
300,700
3
L
Scylla
5,561
428
28
2
0
221,932
0
W
Janus
8,951
689
105
8
0
276,092
7
W
Odin
8,083
622
112
9
0
241,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role