Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JanWynAwe
Khepri
Level 109
God Stats
1W - 2L
1,422 SR
Queue Stats
229W - 256L
1,422 Elo+
Solo
Tyr
Tyr
aganplay
Tyr
Level 113
God Stats
2W - 1L
1,567 SR
Queue Stats
32W - 37L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
bielgaga
Heimdallr
Level 85
God Stats
0W - 2L
1,402 SR
Queue Stats
70W - 71L
1,446 Elo+
Party 2
Team Averages
Level 99
1,478 SR
1,462 Elo+

VS

Team Averages
Level 83
1,522 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Celldwellerr911
Danzaburou
Level 59
God Stats
3W - 6L
1,352 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 1
Eset
Eset
KubiKush
Eset
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 166L
1,472 Elo+
Solo
Anubis
Anubis
Mustang228
Anubis
Level 56
God Stats
3W - 3L
1,415 SR
Queue Stats
7W - 8L
1,390 Elo+
Party 1
Chaac
Chaac
rapbilex
Chaac
Level 63
God Stats
4W - 2L
1,841 SR
Queue Stats
74W - 63L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 8 / 4
8,220
514
7,727
17,724
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
12
4 / 4 / 5
7,831
489
9,564
11,509
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
JanWynAwe
Khepri
11
1 / 6 / 4
6,338
396
3,758
15,435
8,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
4 / 3 / 1
8,779
549
8,173
12,110
8,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
bielgaga
Heimdallr
11
3 / 8 / 3
7,774
486
3,863
13,685
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 2 / 3
9,705
607
12,734
11,888
7,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Celldwellerr911
Danzaburou
14
6 / 5 / 7
9,433
590
12,444
11,141
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
2 / 5 / 3
8,323
520
4,850
8,363
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Mustang228
Anubis
14
10 / 2 / 11
9,424
589
19,979
10,372
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
rapbilex
Chaac
16
3 / 1 / 2
9,166
573
8,013
11,337
6,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
15
Kills
29
29
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
8
4
0.63
L
Scylla
 
Scylla
4
4
5
1.63
W
Fenrir
 
Fenrir
8
2
3
4.75
W
Danzaburou
Celldwellerr911
Danzaburou
6
5
7
1.9
L
Khepri
JanWynAwe
Khepri
1
6
4
0.5
W
Eset
2
5
3
0.7
W
Anubis
Mustang228
Anubis
10
2
11
7.75
L
4
3
1
1.5
L
Heimdallr
bielgaga
Heimdallr
3
8
3
0.56
W
Chaac
rapbilex
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
58,020
70,463
Taken
53,101
29,237
Mitigated
25,365
11,755
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,727
4,540
0
2,768
17,724
5,480
0
6,219
11,491
0
53,046
L
Scylla
 
Scylla
9,564
1,022
0
2,962
11,509
3,041
0
4,132
7,165
34,383
0
W
Fenrir
 
Fenrir
12,734
4,395
0
5,314
11,888
7,360
0
1,950
9,866
0
67,468
W
Danzaburou
Celldwellerr911
Danzaburou
12,444
5,202
0
3,259
11,141
3,837
1,723
2,850
8,213
0
55,602
L
Khepri
JanWynAwe
Khepri
3,758
478
0
1,550
15,435
8,857
0
6,379
8,910
20,846
0
W
Eset
4,850
1,427
247
1,617
8,363
2,499
1,743
3,009
5,132
45,917
0
W
Anubis
Mustang228
Anubis
19,979
1,163
0
5,042
10,372
5,057
602
3,753
6,427
42,491
0
L
8,173
2,193
0
3,403
12,110
8,669
0
1,013
11,097
0
46,191
L
Heimdallr
bielgaga
Heimdallr
3,863
1,143
0
1,072
13,685
3,190
0
6,714
6,971
0
24,448
W
Chaac
rapbilex
Chaac
8,013
1,516
0
5,839
11,337
6,612
0
1,158
10,141
0
59,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
46,051
323
Minions Killed
494
0
Camps Cleared
0
1,434,122
Distance Traveled
1,480,170
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,220
514
93
6
0
297,093
1
L
Scylla
7,831
489
67
4
0
298,152
6
W
Fenrir
9,705
607
118
7
0
310,335
2
W
Danzaburou
9,433
590
95
6
0
279,596
4
L
Khepri
6,338
396
18
1
0
271,291
0
W
Eset
8,323
520
96
6
0
289,241
3
W
Anubis
9,424
589
61
4
0
280,310
6
L
Tyr
8,779
549
93
6
0
290,748
2
L
Heimdallr
7,774
486
52
3
0
276,838
2
W
Chaac
9,166
573
124
8
0
320,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role