Player Matchup

Loki
Loki
BrahimLePen
Loki
Level 22
God Stats
9W - 4L
1,607 SR
Queue Stats
341W - 191L
1,683 Elo+
Party 1
Nox
Nox
StorkyLePen
Nox
Level 7
God Stats
6W - 2L
1,653 SR
Queue Stats
52W - 37L
1,695 Elo+
Party 1
Tyr
Tyr
TAUROss22
Tyr
Level 22
God Stats
2W - 6L
1,773 SR
Queue Stats
232W - 213L
1,569 Elo+
Solo
Danzaburou
Danzaburou
The_1tomi
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 142L
1,504 Elo+
Solo
Ymir
Ymir
synroo0
Ymir
Level 18
God Stats
21W - 16L
1,663 SR
Queue Stats
45W - 33L
1,638 Elo+
Party 1
Team Averages
Level 18
1,639 SR
1,618 Elo+

VS

Team Averages
Level 24
1,547 SR
1,590 Elo+
Odin
Odin
Apollo Frogz
Odin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 70L
1,706 Elo+
Solo
Heimdallr
Heimdallr
Fafnir21061993
Heimdallr
Level 29
God Stats
9W - 8L
1,551 SR
Queue Stats
102W - 134L
1,405 Elo+
Solo
Pele
Pele
Mecha8704
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 121L
1,594 Elo+
Solo
Ne Zha
Ne Zha
TekKalashnikov
Ne Zha
Level 27
God Stats
5W - 3L
1,683 SR
Queue Stats
101W - 86L
1,570 Elo+
Solo
Ra
Ra
treedome_minion
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 4
7,065
707
7,859
6,284
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 0 / 5
7,231
723
5,169
2,872
1,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
6,808
681
1,427
3,675
3,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
The_1tomi
Danzaburou
9
1 / 2 / 3
5,352
535
2,301
3,816
856
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
synroo0
Ymir
9
2 / 2 / 5
5,628
563
1,767
7,013
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,549
455
557
4,990
2,635
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Fafnir21061993
Heimdallr
9
1 / 4 / 1
5,305
531
1,310
5,162
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
2 / 4 / 0
5,754
575
5,900
7,416
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 1
5,084
508
1,748
7,357
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 8 / 0
4,179
418
856
5,107
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
22
Kills
4
4
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
9
0
4
11
L
Heimdallr
Fafnir21061993
Heimdallr
1
4
1
0.38
L
Pele
2
4
0
0.5
W
8
0
5
10.5
W
2
0
3
3.5
L
1
3
1
0.5
W
Danzaburou
The_1tomi
Danzaburou
1
2
3
1.25
W
Ymir
synroo0
Ymir
2
2
5
2.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
10,371
23,660
Taken
30,032
11,191
Mitigated
10,991
7,650
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
557
110
0
0
4,990
2,635
0
1,080
3,910
0
14,272
W
7,859
2,541
0
3,481
6,284
1,571
0
240
6,008
0
39,858
L
Heimdallr
Fafnir21061993
Heimdallr
1,310
399
0
0
5,162
1,590
423
900
4,262
0
24,220
L
Pele
5,900
1,865
0
616
7,416
2,148
0
1,105
6,311
0
31,221
W
5,169
1,229
0
1,415
2,872
1,017
492
201
2,627
32,689
0
W
1,427
160
0
894
3,675
3,831
340
0
3,675
0
38,779
L
1,748
582
0
1,565
7,357
3,308
0
1,351
6,006
0
17,393
W
Danzaburou
The_1tomi
Danzaburou
2,301
801
0
480
3,816
856
600
0
3,816
0
21,593
W
Ymir
synroo0
Ymir
1,767
611
0
1,380
7,013
3,916
216
289
6,678
14,397
0
L
856
332
0
0
5,107
1,310
72
2,500
2,607
11,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
24,871
299
Minions Killed
194
0
Camps Cleared
0
1,027,989
Distance Traveled
816,557
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,549
455
30
3
0
146,926
0
W
Loki
7,065
707
68
7
0
236,455
2
L
Heimdallr
5,305
531
50
5
0
167,248
0
L
Pele
5,754
575
64
6
0
210,253
2
W
Nox
7,231
723
67
7
0
195,416
0
W
Tyr
6,808
681
95
10
0
201,241
2
L
Ne Zha
5,084
508
25
3
0
158,557
0
W
Danzaburou
5,352
535
52
5
0
191,686
0
W
Ymir
5,628
563
17
2
0
203,191
2
L
Ra
4,179
418
25
3
0
133,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role