Player Matchup

Baron Samedi
Baron Samedi
Farrrrse000
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,502 Elo+
Solo
Apollo
Apollo
Izzy4486
Apollo
Level 28
God Stats
10W - 11L
1,396 SR
Queue Stats
80W - 80L
1,468 Elo+
Solo
Fenrir
Fenrir
SherriffOvindu
Fenrir
Level 18
God Stats
13W - 12L
1,717 SR
Queue Stats
121W - 102L
1,441 Elo+
Party 1
Zeus
Zeus
TalhaFromSmite
Zeus
Level 28
God Stats
0W - 3L
1,675 SR
Queue Stats
73W - 64L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
mad-cam-11
Gilgamesh
Level 26
God Stats
8W - 6L
1,593 SR
Queue Stats
87W - 83L
1,474 Elo+
Solo
Team Averages
Level 23
1,576 SR
1,493 Elo+

VS

Team Averages
Level 24
1,485 SR
1,492 Elo+
Jormungandr
Jormungandr
AisWolf94
Jormungandr
Level 25
God Stats
37W - 35L
1,270 SR
Queue Stats
69W - 68L
1,436 Elo+
Solo
Hun Batz
Hun Batz
LeBenny6494
Hun Batz
Level 26
God Stats
5W - 8L
1,367 SR
Queue Stats
98W - 113L
1,400 Elo+
Solo
Fenrir
Fenrir
MonsWaLLKeR
Fenrir
Level 13
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Petros Balog
Zhong Kui
Level 28
God Stats
13W - 9L
1,649 SR
Queue Stats
138W - 85L
1,582 Elo+
Solo
Apollo
Apollo
Sparedude1695
Apollo
Level 28
God Stats
5W - 6L
1,606 SR
Queue Stats
78W - 88L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Farrrrse000
Baron Samedi
5
0 / 2 / 0
3,798
475
2,485
5,207
1,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Izzy4486
Apollo
6
0 / 2 / 0
3,849
481
1,612
4,230
961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 2 / 1
4,738
592
2,188
4,664
1,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
5,019
627
2,886
3,674
1,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
mad-cam-11
Gilgamesh
5
0 / 2 / 0
3,691
461
1,254
2,828
966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AisWolf94
Jormungandr
7
3 / 0 / 2
4,456
557
4,041
4,148
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
LeBenny6494
Hun Batz
7
0 / 0 / 0
4,423
553
218
2,926
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
0 / 1 / 0
4,131
516
370
3,621
951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Petros Balog
Zhong Kui
10
4 / 1 / 0
5,821
728
5,706
6,437
4,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 1
4,693
587
2,486
4,155
974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
9
9
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AisWolf94
Jormungandr
3
0
2
4
L
Baron Samedi
Farrrrse000
Baron Samedi
0
2
0
0
L
Apollo
Izzy4486
Apollo
0
2
0
0
W
Hun Batz
LeBenny6494
Hun Batz
0
0
0
0
W
Fenrir
0
1
0
0
W
Zhong Kui
Petros Balog
Zhong Kui
4
1
0
4
L
2
2
1
1.25
W
2
1
1
2.5
L
1
1
0
1
L
Gilgamesh
mad-cam-11
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,425
Damage
12,821
20,603
Taken
21,287
6,555
Mitigated
8,350
6,098
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AisWolf94
Jormungandr
4,041
1,438
101
1,037
4,148
1,191
80
1,276
2,872
11,114
0
L
Baron Samedi
Farrrrse000
Baron Samedi
2,485
134
202
1,455
5,207
1,458
0
1,653
3,294
11,463
0
L
Apollo
Izzy4486
Apollo
1,612
826
0
669
4,230
961
264
1,637
2,353
0
17,045
W
Hun Batz
LeBenny6494
Hun Batz
218
0
0
1,887
2,926
711
246
185
2,741
0
17,054
W
Fenrir
370
159
0
1,267
3,621
951
0
269
3,352
0
11,373
W
Zhong Kui
Petros Balog
Zhong Kui
5,706
1,025
0
3,891
6,437
4,523
0
2,432
4,005
33,262
0
L
2,188
1,048
0
1,736
4,664
1,804
0
1,516
3,066
0
16,021
W
2,486
1,296
227
1,346
4,155
974
756
1,209
2,946
0
20,631
L
2,886
512
0
1,286
3,674
1,366
0
2,618
1,056
26,376
0
L
Gilgamesh
mad-cam-11
Gilgamesh
1,254
567
0
750
2,828
966
0
1,741
1,087
0
7,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
23,524
157
Minions Killed
208
0
Camps Cleared
0
660,705
Distance Traveled
719,605
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,456
557
21
3
0
161,627
0
L
Baron Samedi
3,798
475
12
2
0
141,899
1
L
Apollo
3,849
481
38
5
0
150,964
1
W
Hun Batz
4,423
553
41
5
0
138,192
2
W
Fenrir
4,131
516
31
4
0
148,862
0
W
Zhong Kui
5,821
728
74
9
0
130,743
2
L
Fenrir
4,738
592
31
4
0
146,899
0
W
Apollo
4,693
587
41
5
0
140,181
2
L
Zeus
5,019
627
58
7
0
143,923
4
L
Gilgamesh
3,691
461
18
2
0
77,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role