Player Matchup

Odin
Odin
BjongelBjay
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 4
Loki
Loki
FellSwapGold
Loki
Level 27
God Stats
3W - 4L
1,529 SR
Queue Stats
21W - 24L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
NuuskaPeikko
Nu Wa
Level 39
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 145L
1,486 Elo+
Solo
Ymir
Ymir
nickqe
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Apollo
Apollo
Антлант
Apollo
Level 124
God Stats
4W - 6L
1,523 SR
Queue Stats
221W - 197L
1,510 Elo+
Party 1
Team Averages
Level 56
1,510 SR
1,420 Elo+

VS

Team Averages
Level 60
1,501 SR
1,511 Elo+
Sol
Sol
ManoGigas
Sol
Level 31
God Stats
5W - 0L
1,934 SR
Queue Stats
92W - 69L
1,658 Elo+
Solo
Terra
Terra
Mayumi15
Terra
Level 53
God Stats
1W - 5L
1,201 SR
Queue Stats
92W - 93L
1,481 Elo+
Party 2
Anhur
Anhur
bj1066
Anhur
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,437 Elo+
Party 2
Bellona
Bellona
rohypnolrudi
Bellona
Level 27
God Stats
1W - 1L
1,413 SR
Queue Stats
20W - 22L
1,491 Elo+
Party 3
Chronos
Chronos
thooshs
Chronos
Level 148
God Stats
1W - 0L
1,457 SR
Queue Stats
31W - 31L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,422
442
922
2,262
998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
2 / 3 / 3
5,938
594
3,962
5,593
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 4
5,452
545
5,333
3,199
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
nickqe
Ymir
7
0 / 0 / 1
4,664
466
1,447
3,479
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 1
5,777
578
2,203
5,367
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,113
611
2,922
6,057
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Mayumi15
Terra
8
0 / 1 / 2
4,894
489
1,916
4,634
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
bj1066
Anhur
9
3 / 1 / 0
5,443
544
3,236
4,590
1,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
rohypnolrudi
Bellona
11
2 / 1 / 0
6,136
614
2,599
5,472
3,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
thooshs
Chronos
9
0 / 2 / 1
5,521
552
415
5,234
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
7
7
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
3
3
1.17
W
2
2
1
1.25
W
Terra
Mayumi15
Terra
0
1
2
1
L
2
1
4
4
W
Anhur
bj1066
Anhur
3
1
0
3
L
Ymir
nickqe
Ymir
0
0
1
0.5
W
Bellona
rohypnolrudi
Bellona
2
1
0
2
W
Chronos
thooshs
Chronos
0
2
1
0.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,867
Damage
11,088
19,900
Taken
25,987
6,238
Mitigated
9,394
5,270
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
922
383
0
772
2,262
998
0
0
2,262
0
9,300
L
3,962
1,018
0
1,816
5,593
1,548
0
1,156
4,437
0
31,246
W
2,922
556
0
1,444
6,057
1,538
0
2,143
3,744
37,435
0
W
Terra
Mayumi15
Terra
1,916
480
414
975
4,634
2,228
0
1,069
3,529
10,778
0
L
5,333
1,568
0
827
3,199
938
33
1,927
1,272
23,039
0
W
Anhur
bj1066
Anhur
3,236
1,538
0
698
4,590
1,106
0
1,204
3,348
0
20,515
L
Ymir
nickqe
Ymir
1,447
731
0
1,250
3,479
1,456
0
741
2,738
6,535
0
W
Bellona
rohypnolrudi
Bellona
2,599
779
0
460
5,472
3,088
145
1,048
4,360
0
25,914
W
Chronos
thooshs
Chronos
415
286
0
2,326
5,234
1,434
0
920
4,226
31,860
0
L
2,203
1,050
136
469
5,367
1,298
116
1,429
3,938
0
30,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
28,107
203
Minions Killed
273
0
Camps Cleared
0
831,164
Distance Traveled
951,598
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,422
442
22
2
0
102,569
0
L
Loki
5,938
594
66
7
0
200,039
1
W
Sol
6,113
611
75
8
0
187,059
5
W
Terra
4,894
489
22
2
0
189,813
1
L
Nu Wa
5,452
545
39
4
0
173,165
3
W
Anhur
5,443
544
30
3
0
177,101
3
L
Ymir
4,664
466
11
1
0
176,249
3
W
Bellona
6,136
614
70
7
0
191,153
2
W
Chronos
5,521
552
76
8
0
206,472
1
L
Apollo
5,777
578
65
7
0
179,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role