Player Matchup

Arachne
Arachne
Acecap4562128
Arachne
Level 49
God Stats
14W - 13L
1,681 SR
Queue Stats
273W - 272L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Hr0riK
Hou Yi
Level 22
God Stats
3W - 1L
1,720 SR
Queue Stats
125W - 63L
1,626 Elo+
Party 1
Odin
Odin
VascoFerreiraa
Odin
Level 126
God Stats
6W - 2L
1,825 SR
Queue Stats
700W - 627L
1,638 Elo+
Party 1
Fenrir
Fenrir
YI-Bjorn-IY
Fenrir
Level 124
God Stats
11W - 10L
1,509 SR
Queue Stats
503W - 434L
1,613 Elo+
Party 1
Discordia
Discordia
hug0addicted
Discordia
Level 127
God Stats
11W - 3L
1,824 SR
Queue Stats
431W - 346L
1,649 Elo+
Party 1
Team Averages
Level 90
1,712 SR
1,600 Elo+

VS

Team Averages
Level 75
1,702 SR
1,589 Elo+
Anhur
Anhur
Chaotic driftor
Anhur
Level 98
God Stats
7W - 5L
1,670 SR
Queue Stats
265W - 233L
1,599 Elo+
Party 2
Scylla
Scylla
ColoSuS Agony
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 56L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
PiousScissors14
Sylvanus
Level 109
God Stats
15W - 4L
1,942 SR
Queue Stats
80W - 50L
1,674 Elo+
Party 2
Fenrir
Fenrir
dragrol
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,460 Elo+
Solo
Osiris
Osiris
hi im slack
Osiris
Level 18
God Stats
3W - 2L
1,898 SR
Queue Stats
51W - 24L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
1 / 0 / 2
5,451
545
3,430
4,999
1,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
Hr0riK
Hou Yi
11
3 / 0 / 0
6,096
610
6,090
4,463
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 2
5,510
551
2,817
5,776
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
5 / 0 / 0
6,773
677
5,064
7,070
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
hug0addicted
Discordia
13
3 / 0 / 0
7,482
748
3,879
2,306
913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,650
465
1,723
6,320
1,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
4,835
484
577
3,885
1,381
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
8
0 / 1 / 0
4,839
484
2,578
8,144
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
dragrol
Fenrir
8
0 / 2 / 0
5,011
501
2,336
5,536
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
10
0 / 4 / 0
5,512
551
1,926
6,880
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
12
Kills
0
1
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
0
2
2
L
0
2
0
0
L
0
3
0
0
W
Hou Yi
Hr0riK
Hou Yi
3
0
0
3
L
Sylvanus
0
1
0
0
W
0
1
2
1
W
Fenrir
5
0
0
5
L
Fenrir
dragrol
Fenrir
0
2
0
0
L
Osiris
0
4
0
0
W
Discordia
hug0addicted
Discordia
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,280
Damage
9,140
24,614
Taken
30,765
10,020
Mitigated
12,806
12,113
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,430
2,097
0
2,386
4,999
1,756
0
0
4,999
0
29,663
L
1,723
743
0
2,102
6,320
1,250
0
58
6,262
0
25,564
L
577
52
0
717
3,885
1,381
0
2,835
1,050
27,455
0
W
Hou Yi
Hr0riK
Hou Yi
6,090
3,845
0
1,396
4,463
1,499
0
1,593
2,870
0
40,102
L
Sylvanus
2,578
664
422
2,907
8,144
4,460
23
1,044
7,100
15,106
0
W
2,817
726
0
1,360
5,776
3,413
0
644
5,132
0
16,085
W
Fenrir
5,064
1,568
0
5,664
7,070
2,439
0
0
7,070
0
32,903
L
Fenrir
dragrol
Fenrir
2,336
799
0
1,455
5,536
1,779
0
0
5,536
0
28,821
L
Osiris
1,926
922
0
1,486
6,880
3,936
0
0
6,880
0
24,025
W
Discordia
hug0addicted
Discordia
3,879
659
0
1,307
2,306
913
44
918
1,388
56,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
24,847
371
Minions Killed
241
0
Camps Cleared
0
1,013,669
Distance Traveled
947,706
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,451
545
56
6
0
232,626
2
L
Anhur
4,650
465
50
5
0
185,674
2
L
Scylla
4,835
484
48
5
0
187,620
1
W
Hou Yi
6,096
610
93
9
0
185,162
0
L
Sylvanus
4,839
484
21
2
0
192,444
2
W
Odin
5,510
551
27
3
0
198,322
2
W
Fenrir
6,773
677
73
7
0
196,387
2
L
Fenrir
5,011
501
64
6
0
205,270
2
L
Osiris
5,512
551
58
6
0
176,698
1
W
Discordia
7,482
748
122
12
0
201,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role