Player Matchup

Da Ji
Da Ji
Cruz_Ownz
Da Ji
Level 81
God Stats
26W - 25L
1,511 SR
Queue Stats
586W - 537L
1,503 Elo+
Party 1
Fenrir
Fenrir
MyGodRafael
Fenrir
Level 42
God Stats
46W - 38L
1,361 SR
Queue Stats
233W - 245L
1,357 Elo+
Solo
Sol
Sol
P8troL
Sol
Level 43
God Stats
13W - 10L
1,644 SR
Queue Stats
462W - 446L
1,502 Elo+
Party 1
Tiamat
Tiamat
Reconn195
Tiamat
Level 67
God Stats
20W - 20L
1,598 SR
Queue Stats
345W - 342L
1,483 Elo+
Party 1
Chiron
Chiron
SuperShroom76
Chiron
Level 82
God Stats
50W - 32L
1,510 SR
Queue Stats
610W - 574L
1,479 Elo+
Party 1
Team Averages
Level 63
1,525 SR
1,465 Elo+

VS

Team Averages
Level 62
1,548 SR
1,470 Elo+
Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Gliphics
Amaterasu
Level 17
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Cernunnos
Cernunnos
Meh Blackness
Cernunnos
Level 60
God Stats
0W - 1L
1,510 SR
Queue Stats
34W - 59L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
ShadowPossesor
Kukulkan
Level 27
God Stats
0W - 2L
1,624 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 3
Thanatos
Thanatos
XxGODLYKILLAxX
Thanatos
Level 105
God Stats
2W - 4L
1,554 SR
Queue Stats
27W - 33L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cruz_Ownz
Da Ji
11
4 / 2 / 4
6,865
624
5,660
8,064
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
9
4 / 1 / 0
5,944
540
2,144
4,803
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
P8troL
Sol
10
3 / 2 / 4
6,655
605
4,576
5,812
1,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Reconn195
Tiamat
12
4 / 0 / 3
7,159
651
4,637
4,697
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 8
6,005
546
5,589
3,230
818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 4 / 2
4,912
447
1,538
7,504
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Gliphics
Amaterasu
8
0 / 3 / 1
5,106
464
2,587
6,717
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Meh Blackness
Cernunnos
7
0 / 3 / 1
4,421
402
2,768
4,739
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
9
0 / 4 / 2
5,318
483
1,542
5,691
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
10
5 / 3 / 0
6,448
586
5,272
7,801
2,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
2
0.25
W
Da Ji
Cruz_Ownz
Da Ji
4
2
4
3
L
Amaterasu
Gliphics
Amaterasu
0
3
1
0.17
L
Cernunnos
Meh Blackness
Cernunnos
0
3
1
0.17
W
Fenrir
4
1
0
4
W
Sol
P8troL
Sol
3
2
4
2.5
W
Tiamat
Reconn195
Tiamat
4
0
3
5.5
L
Kukulkan
0
4
2
0.25
W
2
0
8
6
L
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
13,707
26,606
Taken
32,452
8,846
Mitigated
14,103
9,930
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,538
465
0
1,465
7,504
4,534
0
1,796
5,708
10,962
0
W
Da Ji
Cruz_Ownz
Da Ji
5,660
1,344
0
2,650
8,064
2,406
0
578
7,486
0
35,078
L
Amaterasu
Gliphics
Amaterasu
2,587
1,911
0
1,284
6,717
3,561
0
3,201
3,516
0
15,557
L
Cernunnos
Meh Blackness
Cernunnos
2,768
1,125
0
576
4,739
1,502
0
730
4,009
0
15,428
W
Fenrir
2,144
292
0
1,353
4,803
1,861
664
772
4,031
0
10,413
W
Sol
P8troL
Sol
4,576
2,306
0
1,078
5,812
1,076
878
0
5,568
27,413
0
W
Tiamat
Reconn195
Tiamat
4,637
459
0
3,052
4,697
2,685
398
1,281
3,416
37,958
0
L
Kukulkan
1,542
62
0
1,657
5,691
1,774
0
1,143
4,548
28,635
0
W
5,589
1,250
698
1,099
3,230
818
927
692
2,538
0
32,362
L
Thanatos
5,272
1,941
0
5,698
7,801
2,732
0
2,343
5,458
0
32,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
26,205
284
Minions Killed
219
0
Camps Cleared
0
972,833
Distance Traveled
1,025,782
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,912
447
14
1
0
212,455
2
W
Da Ji
6,865
624
65
6
0
205,908
3
L
Amaterasu
5,106
464
33
3
0
215,249
1
L
Cernunnos
4,421
402
40
4
0
182,533
1
W
Fenrir
5,944
540
21
2
0
182,052
0
W
Sol
6,655
605
64
6
0
190,481
2
W
Tiamat
7,159
651
78
7
0
197,083
3
L
Kukulkan
5,318
483
72
7
0
186,367
5
W
Chiron
6,005
546
56
5
0
197,309
2
L
Thanatos
6,448
586
60
5
0
229,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role