Player Matchup

Ymir
Ymir
BIG MAC699661
Ymir
Level 46
God Stats
3W - 5L
1,315 SR
Queue Stats
22W - 30L
1,217 Elo+
Party 2
Apollo
Apollo
DOBBO JD
Apollo
Level 68
God Stats
1W - 1L
1,208 SR
Queue Stats
23W - 26L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
Danok23
Kukulkan
Level 13
God Stats
1W - 1L
1,444 SR
Queue Stats
5W - 14L
1,209 Elo+
Solo
Team Averages
Level 42
1,323 SR
1,204 Elo+

VS

Team Averages
Level 37
1,445 SR
1,261 Elo+
Loki
Loki
Hoke-71
Loki
Level 58
God Stats
9W - 12L
1,361 SR
Queue Stats
212W - 429L
1,185 Elo+
Solo
Hel
Hel
LALITOOXX
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,300 Elo+
Party 1
Chaac
Chaac
RMC ChoOwMeSsi
Chaac
Level 29
God Stats
11W - 11L
1,473 SR
Queue Stats
94W - 111L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
11,643
685
5,081
13,359
13,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
DOBBO JD
Apollo
15
6 / 6 / 6
11,967
704
9,623
14,869
6,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Danok23
Kukulkan
16
4 / 2 / 5
11,443
673
14,366
8,686
3,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hoke-71
Loki
14
0 / 3 / 5
9,430
555
3,122
11,529
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
0 / 5 / 5
9,507
559
5,745
10,939
3,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
9 / 6 / 0
11,959
703
20,198
19,531
11,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
9
9
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Apollo
DOBBO JD
Apollo
6
6
6
1.5
W
Kukulkan
Danok23
Kukulkan
4
2
5
3.25
L
Loki
Hoke-71
Loki
0
3
5
0.83
L
0
5
5
0.5
L
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
29,065
36,914
Taken
41,999
23,429
Mitigated
19,188
8,942
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,081
556
269
3,628
13,359
13,209
514
3,006
10,353
12,215
0
W
Apollo
DOBBO JD
Apollo
9,623
5,025
0
3,853
14,869
6,426
2,314
1,864
13,005
0
36,948
W
Kukulkan
Danok23
Kukulkan
14,366
1,515
0
1,192
8,686
3,794
168
875
7,811
55,790
0
L
Loki
Hoke-71
Loki
3,122
173
761
2,548
11,529
4,081
234
5,740
5,789
0
21,219
L
5,745
1,555
1,713
2,168
10,939
3,311
185
4,757
6,182
26,948
0
L
20,198
3,398
193
7,572
19,531
11,796
281
8,950
10,486
0
54,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
30,896
165
Minions Killed
146
0
Camps Cleared
0
783,571
Distance Traveled
844,964
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,643
685
18
1
0
251,138
1
W
Apollo
11,967
704
54
3
0
263,092
3
W
Kukulkan
11,443
673
93
5
0
269,341
3
L
Loki
9,430
555
41
2
0
313,409
3
L
Hel
9,507
559
51
3
0
246,996
1
L
Chaac
11,959
703
54
3
0
284,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role