Player Matchup

Thor
Thor
Raanduu
Thor
Level 16
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 3L
1,657 Elo+
Party 1
Awilix
Awilix
Snyyyder
Awilix
Level 25
God Stats
6W - 0L
1,850 SR
Queue Stats
153W - 99L
1,693 Elo+
Party 1
Sobek
Sobek
TheW6rstPlayer
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,529 Elo+
Solo
Neith
Neith
Xioamor
Neith
Level 13
God Stats
1W - 0L
1,809 SR
Queue Stats
7W - 7L
1,733 Elo+
Solo
Ra
Ra
hueleaobo1
Ra
Level 26
God Stats
9W - 7L
1,557 SR
Queue Stats
111W - 84L
1,546 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,632 Elo+

VS

Team Averages
Level 24
1,590 SR
1,596 Elo+
Set
Set
CommanderCapri
Set
Level 24
God Stats
5W - 3L
1,703 SR
Queue Stats
60W - 56L
1,639 Elo+
Solo
Scylla
Scylla
DABABA4KT
Scylla
Level 27
God Stats
1W - 6L
1,442 SR
Queue Stats
127W - 129L
1,451 Elo+
Solo
Khepri
Khepri
Kaizr03
Khepri
Level 27
God Stats
1W - 3L
1,631 SR
Queue Stats
184W - 135L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
SoloKing234
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,596 Elo+
Solo
Neith
Neith
TIOMEN7
Neith
Level 28
God Stats
28W - 23L
1,673 SR
Queue Stats
294W - 316L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Raanduu
Thor
11
3 / 1 / 6
6,217
622
3,886
5,290
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Snyyyder
Awilix
12
9 / 0 / 5
7,224
722
8,267
5,276
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 0 / 8
5,860
586
2,369
6,209
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Xioamor
Neith
10
2 / 1 / 3
5,947
595
3,215
4,898
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 1 / 3
6,292
629
5,335
5,092
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,704
470
2,695
6,574
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
DABABA4KT
Scylla
7
0 / 5 / 0
4,128
413
3,035
7,819
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Kaizr03
Khepri
6
1 / 5 / 0
4,689
469
2,330
5,914
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SoloKing234
Sun Wukong
7
1 / 6 / 0
4,935
494
2,796
8,197
3,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
TIOMEN7
Neith
9
1 / 2 / 0
5,111
511
3,924
5,757
1,363
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
21
Kills
3
3
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Scylla
DABABA4KT
Scylla
0
5
0
0
L
Khepri
Kaizr03
Khepri
1
5
0
0.2
W
Thor
Raanduu
Thor
3
1
6
6
W
Awilix
Snyyyder
Awilix
9
0
5
11.5
L
Sun Wukong
SoloKing234
Sun Wukong
1
6
0
0.17
L
Neith
TIOMEN7
Neith
1
2
0
0.5
W
2
0
8
6
W
Neith
Xioamor
Neith
2
1
3
3.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,072
Damage
14,780
26,765
Taken
34,261
12,611
Mitigated
14,195
10,783
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,695
1,181
0
2,882
6,574
1,943
0
1,061
5,513
0
18,020
L
Scylla
DABABA4KT
Scylla
3,035
707
0
2,663
7,819
2,829
0
3,956
3,863
16,277
0
L
Khepri
Kaizr03
Khepri
2,330
438
0
413
5,914
4,553
0
1,693
4,176
11,023
0
W
Thor
Raanduu
Thor
3,886
1,250
0
2,544
5,290
2,730
0
114
5,176
0
27,355
W
Awilix
Snyyyder
Awilix
8,267
3,530
0
1,401
5,276
2,216
0
716
4,560
0
40,726
L
Sun Wukong
SoloKing234
Sun Wukong
2,796
607
0
1,434
8,197
3,507
0
110
7,515
0
20,578
L
Neith
TIOMEN7
Neith
3,924
1,569
0
2,831
5,757
1,363
0
884
4,873
0
26,573
W
2,369
372
0
2,524
6,209
4,429
0
1,844
4,365
15,637
0
W
Neith
Xioamor
Neith
3,215
1,957
0
2,589
4,898
1,481
1,333
436
4,462
0
31,005
W
5,335
1,393
299
1,426
5,092
1,755
344
2,255
2,837
38,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
23,567
303
Minions Killed
180
0
Camps Cleared
0
953,307
Distance Traveled
860,225
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,704
470
43
4
0
150,927
1
L
Scylla
4,128
413
26
3
0
164,660
3
L
Khepri
4,689
469
19
2
0
178,966
3
W
Thor
6,217
622
56
6
0
175,538
3
W
Awilix
7,224
722
82
8
0
213,763
3
L
Sun Wukong
4,935
494
49
5
0
177,632
2
L
Neith
5,111
511
43
4
0
188,040
3
W
Sobek
5,860
586
22
2
0
211,970
4
W
Neith
5,947
595
65
7
0
170,718
0
W
Ra
6,292
629
78
8
0
181,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role