Player Matchup

Hercules
Hercules
Deegan14
Hercules
Level 27
God Stats
3W - 1L
1,730 SR
Queue Stats
22W - 19L
1,643 Elo+
Party 3
Merlin
Merlin
JustKnait
Merlin
Level 29
God Stats
6W - 3L
1,740 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 2
Neith
Neith
XiaoZhongli
Neith
Level 16
God Stats
2W - 0L
1,741 SR
Queue Stats
29W - 19L
1,581 Elo+
Solo
Bakasura
Bakasura
r3l3ntl3z
Bakasura
Level 9
God Stats
4W - 1L
1,616 SR
Queue Stats
10W - 7L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
zJason
Sylvanus
Level 29
God Stats
3W - 4L
1,271 SR
Queue Stats
119W - 107L
1,601 Elo+
Party 3
Team Averages
Level 22
1,619 SR
1,574 Elo+

VS

Team Averages
Level 31
1,586 SR
1,650 Elo+
Da Ji
Da Ji
BezDraugiem
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 40L
1,675 Elo+
Party 1
Yemoja
Yemoja
ELLIPSESxGREAT
Yemoja
Level 8
God Stats
1W - 2L
1,568 SR
Queue Stats
9W - 10L
1,621 Elo+
Solo
Hachiman
Hachiman
HiImD3T
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 110L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
UlqM
Gilgamesh
Level 28
God Stats
3W - 2L
1,663 SR
Queue Stats
39W - 22L
1,636 Elo+
Party 1
Ra
Ra
pepengu
Ra
Level 6
God Stats
1W - 1L
1,697 SR
Queue Stats
13W - 8L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deegan14
Hercules
10
4 / 2 / 10
6,727
612
4,849
8,869
5,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
JustKnait
Merlin
11
4 / 2 / 6
6,872
625
4,849
5,411
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 1 / 1
8,084
735
6,885
5,270
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bakasura
r3l3ntl3z
Bakasura
12
2 / 1 / 2
6,818
620
1,263
7,795
2,469
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
zJason
Sylvanus
12
2 / 2 / 7
6,959
633
6,543
9,187
9,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,425
584
7,415
9,893
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 2 / 1
5,112
465
1,912
4,999
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HiImD3T
Hachiman
9
0 / 5 / 1
5,452
496
2,491
6,791
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
UlqM
Gilgamesh
9
1 / 4 / 2
5,392
490
5,152
9,148
5,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 6 / 1
5,678
516
2,541
6,055
1,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
7
8
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Hercules
Deegan14
Hercules
4
2
10
4.5
L
1
2
1
0.75
L
Hachiman
HiImD3T
Hachiman
0
5
1
0.1
W
Merlin
JustKnait
Merlin
4
2
6
3.5
L
Gilgamesh
UlqM
Gilgamesh
1
4
2
0.5
W
10
1
1
10.5
L
2
6
1
0.42
W
Bakasura
r3l3ntl3z
Bakasura
2
1
2
3
W
Sylvanus
zJason
Sylvanus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
19,511
36,532
Taken
36,886
20,898
Mitigated
14,586
11,878
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,415
3,004
0
1,399
9,893
3,811
0
1,860
7,805
0
43,114
W
Hercules
Deegan14
Hercules
4,849
1,629
0
1,243
8,869
5,781
0
1,944
6,925
0
17,176
L
1,912
454
457
24
4,999
2,640
104
1,610
3,245
9,450
0
L
Hachiman
HiImD3T
Hachiman
2,491
1,082
0
683
6,791
1,351
984
2,341
4,174
0
25,690
W
Merlin
JustKnait
Merlin
4,849
304
0
1,797
5,411
1,588
832
382
5,029
22,630
0
L
Gilgamesh
UlqM
Gilgamesh
5,152
1,504
0
841
9,148
5,059
0
3,383
5,715
0
23,223
W
6,885
2,974
0
1,279
5,270
2,027
610
1,179
4,091
0
41,084
L
2,541
135
284
573
6,055
1,725
68
899
5,072
21,759
0
W
Bakasura
r3l3ntl3z
Bakasura
1,263
858
0
3,430
7,795
2,469
426
148
7,647
0
43,581
W
Sylvanus
zJason
Sylvanus
6,543
2,255
675
3,454
9,187
9,033
210
800
8,387
28,455
7,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
28,059
334
Minions Killed
225
0
Camps Cleared
0
1,083,389
Distance Traveled
1,034,363
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,425
584
71
6
0
201,459
1
W
Hercules
6,727
612
34
3
0
227,023
2
L
Yemoja
5,112
465
11
1
0
225,247
7
L
Hachiman
5,452
496
51
5
0
181,377
3
W
Merlin
6,872
625
43
4
0
222,530
2
L
Gilgamesh
5,392
490
46
4
0
210,473
1
W
Neith
8,084
735
86
8
0
219,009
3
L
Ra
5,678
516
46
4
0
215,807
0
W
Bakasura
6,818
620
102
9
0
236,443
4
W
Sylvanus
6,959
633
69
6
0
178,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role