Player Matchup

Kali
Kali
IBloodSore
Kali
Level 19
God Stats
3W - 8L
1,462 SR
Queue Stats
43W - 56L
1,384 Elo+
Solo
Nemesis
Nemesis
Lordgrim_15
Nemesis
Level 26
God Stats
43W - 45L
1,228 SR
Queue Stats
385W - 403L
1,434 Elo+
Solo
Izanami
Izanami
Minisanchz11
Izanami
Level 30
God Stats
11W - 14L
1,454 SR
Queue Stats
216W - 236L
1,422 Elo+
Solo
Sol
Sol
Nm_Nemesis013
Sol
Level 24
God Stats
7W - 4L
1,641 SR
Queue Stats
338W - 197L
1,545 Elo+
Solo
Ymir
Ymir
kinkaii744
Ymir
Level 5
God Stats
3W - 3L
1,676 SR
Queue Stats
22W - 24L
1,395 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,436 Elo+

VS

Team Averages
Level 17
1,530 SR
1,436 Elo+
Nu Wa
Nu Wa
Biff_McFly1
Nu Wa
Level 16
God Stats
6W - 1L
1,925 SR
Queue Stats
56W - 54L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeathGhoul-ALG
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Thanatos1729
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,321 Elo+
Solo
Apollo
Apollo
TraFalgaR7080
Apollo
Level 8
God Stats
1W - 2L
1,245 SR
Queue Stats
27W - 29L
1,529 Elo+
Solo
Set
Set
kaf6647
Set
Level 14
God Stats
13W - 16L
1,482 SR
Queue Stats
73W - 51L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
9,060
477
11,641
18,927
8,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
Lordgrim_15
Nemesis
15
2 / 7 / 1
8,907
469
3,661
14,940
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Minisanchz11
Izanami
16
8 / 4 / 4
10,604
558
17,161
13,370
4,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 2
10,360
545
14,830
17,348
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 4 / 4
8,038
423
4,921
14,512
11,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 4
10,986
578
19,076
11,156
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DeathGhoul-ALG
Cu Chulainn
17
8 / 4 / 8
10,559
556
15,436
24,188
13,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Thanatos1729
Cabrakan
13
0 / 7 / 7
8,020
422
3,130
12,903
9,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 2 / 4
10,541
555
7,654
9,556
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
19
8 / 2 / 8
11,741
618
9,918
18,504
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
18
Kills
29
29
Deaths
19
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
W
Cu Chulainn
DeathGhoul-ALG
Cu Chulainn
8
4
8
3
L
1
9
6
0.44
L
Nemesis
Lordgrim_15
Nemesis
2
7
1
0.36
L
Izanami
Minisanchz11
Izanami
8
4
4
2.5
L
6
5
2
1.4
W
Cabrakan
Thanatos1729
Cabrakan
0
7
7
0.5
W
4
2
4
3
W
Set
8
2
8
6
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,214
Damage
55,214
79,097
Taken
76,307
35,920
Mitigated
38,782
19,474
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,076
3,754
208
1,577
11,156
4,083
1,799
6,180
4,624
64,758
0
W
Cu Chulainn
DeathGhoul-ALG
Cu Chulainn
15,436
3,330
0
8,282
24,188
13,891
808
3,808
20,293
10,375
49,958
L
11,641
5,502
0
6,973
18,927
8,657
0
3,407
15,320
0
53,005
L
Nemesis
Lordgrim_15
Nemesis
3,661
1,208
0
400
14,940
6,094
0
2,732
12,012
0
73,494
L
Izanami
Minisanchz11
Izanami
17,161
12,924
0
2,763
13,370
4,734
903
4,943
8,331
0
82,825
L
14,830
5,756
0
8,838
17,348
5,065
306
9,139
7,708
66,009
0
W
Cabrakan
Thanatos1729
Cabrakan
3,130
403
108
210
12,903
9,598
343
3,343
9,512
15,150
0
W
7,654
4,973
418
2,969
9,556
3,580
3,131
1,940
7,576
0
68,871
W
Set
9,918
5,339
0
2,075
18,504
7,630
1,540
3,983
14,374
0
82,087
L
4,921
958
0
500
14,512
11,370
23
3,591
10,769
26,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
51,847
491
Minions Killed
486
0
Camps Cleared
0
1,621,524
Distance Traveled
1,684,178
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,986
578
102
5
0
326,199
0
W
Cu Chulainn
10,559
556
77
4
0
332,960
4
L
Kali
9,060
477
91
5
0
328,214
0
L
Nemesis
8,907
469
95
5
0
386,162
0
L
Izanami
10,604
558
141
7
0
327,600
4
L
Sol
10,360
545
128
7
0
288,986
1
W
Cabrakan
8,020
422
30
2
0
302,815
1
W
Apollo
10,541
555
126
7
0
330,506
1
W
Set
11,741
618
151
8
0
391,698
2
L
Ymir
8,038
423
36
2
0
290,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role