Player Matchup

Chiron
Chiron
AAAAAXELLLLL
Chiron
Level 26
God Stats
33W - 40L
1,457 SR
Queue Stats
182W - 252L
1,383 Elo+
Solo
Thanatos
Thanatos
ElwiarzGrubanz
Thanatos
Level 29
God Stats
4W - 3L
1,472 SR
Queue Stats
23W - 28L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Moltag12
Ah Puch
Level 67
God Stats
50W - 26L
1,675 SR
Queue Stats
212W - 204L
1,536 Elo+
Party 1
Team Averages
Level 41
1,535 SR
1,465 Elo+

VS

Team Averages
Level 44
1,435 SR
1,373 Elo+
Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DenTiago
Bacchus
Level 26
God Stats
1W - 2L
1,323 SR
Queue Stats
49W - 87L
1,252 Elo+
Party 2
Janus
Janus
sehifer117
Janus
Level 42
God Stats
6W - 4L
1,481 SR
Queue Stats
31W - 44L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 6 / 2
7,548
629
5,779
9,161
3,128
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
12
5 / 2 / 2
8,573
714
4,464
6,795
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Moltag12
Ah Puch
13
2 / 3 / 5
8,512
709
8,451
5,533
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 2 / 5
8,517
710
5,918
9,238
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
DenTiago
Bacchus
12
0 / 2 / 7
8,187
682
3,253
6,576
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
14
7 / 4 / 2
9,530
794
7,157
6,581
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
11
11
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
5
3.25
L
Chiron
1
6
2
0.33
W
Bacchus
DenTiago
Bacchus
0
2
7
1.75
L
Thanatos
5
2
2
3
L
Ah Puch
Moltag12
Ah Puch
2
3
5
1.5
W
Janus
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
16,328
21,489
Taken
22,395
8,764
Mitigated
14,733
9,227
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,918
1,779
0
2,264
9,238
6,229
0
3,222
5,771
0
13,537
L
Chiron
5,779
2,442
460
3,051
9,161
3,128
314
3,145
6,016
0
25,743
W
Bacchus
DenTiago
Bacchus
3,253
213
0
626
6,576
6,896
0
3,017
3,484
7,041
0
L
Thanatos
4,464
681
0
4,351
6,795
3,406
0
4,175
2,620
0
16,486
L
Ah Puch
Moltag12
Ah Puch
8,451
137
0
1,365
5,533
2,230
437
3,090
2,443
36,508
0
W
Janus
7,157
192
0
360
6,581
1,608
232
2,212
4,247
47,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,633
Gold Earned
26,234
128
Minions Killed
124
0
Camps Cleared
0
648,743
Distance Traveled
639,927
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,517
710
21
2
0
209,241
4
L
Chiron
7,548
629
36
3
0
214,032
3
W
Bacchus
8,187
682
9
1
0
212,058
0
L
Thanatos
8,573
714
17
1
0
215,247
1
L
Ah Puch
8,512
709
75
6
0
219,464
0
W
Janus
9,530
794
94
8
0
218,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role