Player Matchup

Sobek
Sobek
Beliarthane
Sobek
Level 28
God Stats
3W - 4L
1,582 SR
Queue Stats
161W - 156L
1,602 Elo+
Solo
Nu Wa
Nu Wa
CocoHammer2
Nu Wa
Level 15
God Stats
24W - 11L
1,688 SR
Queue Stats
125W - 98L
1,634 Elo+
Solo
Apollo
Apollo
Samuha
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,592 Elo+
Party 1
Arachne
Arachne
Zargon
Arachne
Level 18
God Stats
20W - 14L
1,609 SR
Queue Stats
38W - 32L
1,555 Elo+
Party 1
Tiamat
Tiamat
thearkmage
Tiamat
Level 5
God Stats
0W - 3L
1,388 SR
Queue Stats
3W - 5L
1,540 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,585 Elo+

VS

Team Averages
Level 18
1,557 SR
1,555 Elo+
Sobek
Sobek
BeeeegRon
Sobek
Level 8
God Stats
1W - 1L
1,318 SR
Queue Stats
21W - 10L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
MESP3R
Heimdallr
Level 29
God Stats
13W - 11L
1,654 SR
Queue Stats
187W - 176L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
Sheermdog
Ratatoskr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,554 Elo+
Party 2
Janus
Janus
alicuecano123
Janus
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
71W - 64L
1,645 Elo+
Solo
Chaac
Chaac
spintroller
Chaac
Level 15
God Stats
6W - 3L
1,582 SR
Queue Stats
30W - 31L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,595
514
907
5,282
1,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
4,447
635
2,523
2,605
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Samuha
Apollo
6
1 / 0 / 0
3,849
550
1,833
2,550
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Zargon
Arachne
6
0 / 3 / 1
4,004
572
2,058
4,926
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
thearkmage
Tiamat
1
0 / 0 / 0
2,826
404
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BeeeegRon
Sobek
6
0 / 1 / 1
3,773
539
2,015
4,220
1,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MESP3R
Heimdallr
7
1 / 0 / 0
3,955
565
2,580
2,625
604
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Sheermdog
Ratatoskr
6
0 / 0 / 1
3,989
570
526
3,013
654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 0
5,042
720
847
2,899
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 0
5,087
727
2,062
3,889
1,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
1
Kills
5
5
Deaths
1
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
BeeeegRon
Sobek
0
1
1
0.5
L
0
1
1
0.5
L
0
1
1
0.5
W
Heimdallr
MESP3R
Heimdallr
1
0
0
1
L
Apollo
Samuha
Apollo
1
0
0
1
W
Ratatoskr
Sheermdog
Ratatoskr
0
0
1
0.5
L
Arachne
Zargon
Arachne
0
3
1
0.17
W
1
0
0
1
W
3
0
0
3
L
Tiamat
thearkmage
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,321
Damage
8,030
15,363
Taken
16,646
4,998
Mitigated
5,437
5,588
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BeeeegRon
Sobek
2,015
415
0
1,871
4,220
1,496
0
794
3,390
10,181
0
L
907
65
96
1,883
5,282
1,759
161
1,211
4,071
7,304
0
L
2,523
491
0
750
2,605
583
0
847
1,758
22,448
0
W
Heimdallr
MESP3R
Heimdallr
2,580
1,670
0
1,199
2,625
604
0
546
2,043
0
17,974
L
Apollo
Samuha
Apollo
1,833
1,130
0
1,463
2,550
526
624
658
1,892
0
15,779
W
Ratatoskr
Sheermdog
Ratatoskr
526
126
0
250
3,013
654
0
436
2,511
0
19,553
L
Arachne
Zargon
Arachne
2,058
1,431
0
1,396
4,926
2,130
0
146
4,780
0
16,672
W
847
42
0
707
2,899
701
0
1,134
1,631
31,954
0
W
2,062
616
0
1,347
3,889
1,982
397
212
3,641
0
18,209
L
Tiamat
thearkmage
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
21,846
143
Minions Killed
220
0
Camps Cleared
0
553,616
Distance Traveled
680,335
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,773
539
12
2
0
139,108
1
L
Sobek
3,595
514
8
1
0
162,788
5
L
Nu Wa
4,447
635
57
8
0
134,320
3
W
Heimdallr
3,955
565
37
5
0
121,947
1
L
Apollo
3,849
550
36
5
0
126,374
3
W
Ratatoskr
3,989
570
48
7
0
136,456
0
L
Arachne
4,004
572
42
6
0
130,134
1
W
Janus
5,042
720
68
10
0
153,984
3
W
Chaac
5,087
727
55
8
0
128,840
0
L
Tiamat
2,826
404
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role