Player Matchup

Chiron
Chiron
 
Chiron
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlignedCellar82
Bellona
Level 27
God Stats
10W - 8L
1,876 SR
Queue Stats
225W - 226L
1,529 Elo+
Solo
Cthulhu
Cthulhu
DigitalBadge
Cthulhu
Level 22
God Stats
5W - 3L
1,560 SR
Queue Stats
41W - 39L
1,616 Elo+
Solo
Tiamat
Tiamat
ESCΑNΦR
Tiamat
Level 22
God Stats
7W - 14L
1,596 SR
Queue Stats
111W - 128L
1,563 Elo+
Solo
Thanatos
Thanatos
dablickey
Thanatos
Level 21
God Stats
2W - 3L
1,167 SR
Queue Stats
105W - 76L
1,597 Elo+
Solo
Team Averages
Level 23
1,540 SR
1,561 Elo+

VS

Team Averages
Level 19
1,558 SR
1,594 Elo+
Bakasura
Bakasura
Kaleplayssmite
Bakasura
Level 29
God Stats
6W - 5L
1,498 SR
Queue Stats
362W - 325L
1,540 Elo+
Solo
Olorun
Olorun
SamOnSmite
Olorun
Level 18
God Stats
3W - 1L
1,854 SR
Queue Stats
109W - 56L
1,711 Elo+
Solo
Achilles
Achilles
SwampDuck
Achilles
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 37L
1,638 Elo+
Solo
Ymir
Ymir
THEHAPPYHORSE
Ymir
Level 28
God Stats
2W - 2L
1,459 SR
Queue Stats
155W - 106L
1,556 Elo+
Solo
Danzaburou
Danzaburou
villitaflaying
Danzaburou
Level 6
God Stats
5W - 5L
1,478 SR
Queue Stats
36W - 35L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 4 / 3
8,390
466
4,392
9,168
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 7 / 0
9,438
524
12,966
18,328
14,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
DigitalBadge
Cthulhu
13
1 / 4 / 5
7,897
439
7,459
14,152
12,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ESCΑNΦR
Tiamat
16
0 / 5 / 4
9,467
526
7,284
13,432
8,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dablickey
Thanatos
13
5 / 6 / 1
9,330
518
8,584
12,172
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
8 / 1 / 4
11,929
663
12,218
13,751
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
SamOnSmite
Olorun
19
8 / 0 / 5
11,409
634
12,823
11,896
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SwampDuck
Achilles
16
7 / 4 / 5
10,092
561
11,729
15,452
15,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 3 / 13
9,522
529
6,465
15,852
13,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
villitaflaying
Danzaburou
11
1 / 4 / 1
7,574
421
3,381
7,831
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
26
26
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
3
0.38
L
6
7
0
0.86
L
Cthulhu
DigitalBadge
Cthulhu
1
4
5
0.88
L
Tiamat
ESCΑNΦR
Tiamat
0
5
4
0.4
W
Bakasura
8
1
4
10
W
Olorun
SamOnSmite
Olorun
8
0
5
10.5
W
Achilles
SwampDuck
Achilles
7
4
5
2.38
W
2
3
13
2.83
L
Thanatos
dablickey
Thanatos
5
6
1
0.92
W
Danzaburou
villitaflaying
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,685
Damage
46,616
67,252
Taken
64,782
43,956
Mitigated
45,190
20,353
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,392
3,213
589
2,816
9,168
3,090
1,963
1,518
6,923
0
60,977
L
12,966
6,118
0
3,708
18,328
14,317
515
5,586
12,385
0
53,225
L
Cthulhu
DigitalBadge
Cthulhu
7,459
823
163
2,142
14,152
12,675
499
4,844
9,113
30,829
0
L
Tiamat
ESCΑNΦR
Tiamat
7,284
1,195
0
3,279
13,432
8,799
225
4,363
8,791
69,968
0
W
Bakasura
12,218
8,251
0
5,519
13,751
8,116
0
1,763
11,988
0
105,305
W
Olorun
SamOnSmite
Olorun
12,823
9,542
518
4,333
11,896
5,208
0
4,651
7,245
92,341
0
W
Achilles
SwampDuck
Achilles
11,729
3,187
0
4,468
15,452
15,063
198
2,607
12,845
0
46,450
W
6,465
1,150
0
670
15,852
13,539
90
4,753
11,099
26,884
0
L
Thanatos
dablickey
Thanatos
8,584
2,202
0
7,656
12,172
5,075
570
3,152
8,449
0
48,771
W
Danzaburou
villitaflaying
Danzaburou
3,381
1,399
0
18
7,831
3,264
646
969
6,862
0
15,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,522
Gold Earned
50,526
464
Minions Killed
495
0
Camps Cleared
0
1,626,315
Distance Traveled
1,825,297
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,390
466
121
7
0
337,107
4
L
Bellona
9,438
524
99
6
0
334,434
4
L
Cthulhu
7,897
439
51
3
0
348,938
2
L
Tiamat
9,467
526
129
7
0
302,214
4
W
Bakasura
11,929
663
179
10
0
426,472
2
W
Olorun
11,409
634
161
9
0
370,012
7
W
Achilles
10,092
561
76
4
0
351,799
3
W
Ymir
9,522
529
39
2
0
364,615
1
L
Thanatos
9,330
518
64
4
0
303,622
0
W
Danzaburou
7,574
421
40
2
0
312,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role