Player Matchup

Neith
Neith
El_Fredericko985
Neith
Level 25
God Stats
55W - 59L
1,364 SR
Queue Stats
59W - 70L
1,255 Elo+
Solo
Janus
Janus
Mecha8704
Janus
Level 29
God Stats
9W - 4L
1,773 SR
Queue Stats
155W - 121L
1,605 Elo+
Solo
Hachiman
Hachiman
calleen
Hachiman
Level 28
God Stats
15W - 8L
1,771 SR
Queue Stats
140W - 59L
1,744 Elo+
Solo
Ymir
Ymir
huffyhoward
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,165 Elo+
Party 2
Bellona
Bellona
nacho_supreme2
Bellona
Level 6
God Stats
18W - 8L
1,072 SR
Queue Stats
25W - 17L
1,111 Elo+
Party 2
Team Averages
Level 23
1,496 SR
1,376 Elo+

VS

Team Averages
Level 20
1,587 SR
1,610 Elo+
Cernunnos
Cernunnos
Apollo Frogz
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,687 Elo+
Solo
Hel
Hel
BrahimLePen
Hel
Level 22
God Stats
5W - 5L
1,568 SR
Queue Stats
341W - 191L
1,680 Elo+
Party 1
Nox
Nox
StorkyLePen
Nox
Level 7
God Stats
6W - 2L
1,592 SR
Queue Stats
52W - 37L
1,684 Elo+
Party 1
Ymir
Ymir
synroo0
Ymir
Level 18
God Stats
21W - 16L
1,643 SR
Queue Stats
45W - 33L
1,633 Elo+
Party 1
Pele
Pele
yBaksy
Pele
Level 24
God Stats
4W - 1L
1,631 SR
Queue Stats
38W - 42L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 3
7,366
388
5,705
13,632
4,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Mecha8704
Janus
18
7 / 3 / 0
11,059
582
16,655
13,372
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
calleen
Hachiman
16
10 / 1 / 1
10,038
528
17,782
11,589
4,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 12
8,507
448
4,306
18,302
15,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 1
6,624
349
4,281
10,488
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apollo Frogz
Cernunnos
15
0 / 4 / 1
8,616
453
6,712
12,071
3,993
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
20 / 0 / 2
12,724
670
26,891
15,841
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 3
8,526
449
8,322
9,413
3,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
synroo0
Ymir
12
0 / 5 / 4
8,161
430
3,941
16,617
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
yBaksy
Pele
14
1 / 5 / 4
9,221
485
3,878
13,193
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
18
Kills
23
23
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Apollo Frogz
Cernunnos
0
4
1
0.13
W
20
0
2
21
L
0
11
3
0.14
L
Janus
Mecha8704
Janus
7
3
0
2.33
W
2
4
3
0.88
L
Hachiman
calleen
Hachiman
10
1
1
10.5
L
0
3
12
2
L
1
5
1
0.3
W
Ymir
synroo0
Ymir
0
5
4
0.4
W
Pele
yBaksy
Pele
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,729
Damage
49,744
67,383
Taken
67,135
34,254
Mitigated
30,657
12,998
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Apollo Frogz
Cernunnos
6,712
3,409
0
2,849
12,071
3,993
1,514
2,728
9,343
0
59,495
W
26,891
1,183
2,582
14,030
15,841
7,572
581
2,861
12,980
99,524
0
L
5,705
1,993
0
1,162
13,632
4,977
63
11,312
2,320
0
34,904
L
Janus
Mecha8704
Janus
16,655
804
290
3,927
13,372
4,614
31
8,838
4,534
97,087
0
W
8,322
729
0
1,376
9,413
3,622
1,060
4,654
4,759
47,716
0
L
Hachiman
calleen
Hachiman
17,782
9,932
0
4,267
11,589
4,234
458
3,926
7,663
0
95,219
L
4,306
936
0
1,520
18,302
15,872
45
9,154
9,148
19,224
0
L
4,281
1,145
0
1,832
10,488
4,557
100
6,281
4,207
0
18,885
W
Ymir
synroo0
Ymir
3,941
1,082
0
3,101
16,617
11,112
156
6,409
10,208
14,214
0
W
Pele
yBaksy
Pele
3,878
965
0
1,295
13,193
4,358
389
4,309
8,884
0
55,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
47,248
443
Minions Killed
470
0
Camps Cleared
0
1,627,227
Distance Traveled
1,801,714
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,616
453
108
6
0
341,692
1
W
Hel
12,724
670
161
8
0
378,223
4
L
Neith
7,366
388
57
3
0
293,833
0
L
Janus
11,059
582
173
9
0
373,039
5
W
Nox
8,526
449
89
5
0
339,774
1
L
Hachiman
10,038
528
146
8
0
343,640
6
L
Ymir
8,507
448
31
2
0
327,315
0
L
Bellona
6,624
349
36
2
0
289,400
0
W
Ymir
8,161
430
15
1
0
348,129
0
W
Pele
9,221
485
97
5
0
393,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role