Player Matchup

Awilix
Awilix
Bad Vission
Awilix
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HWT Adam
Tsukuyomi
Level 7
God Stats
5W - 7L
1,143 SR
Queue Stats
8W - 18L
1,034 Elo+
Solo
Cernunnos
Cernunnos
TOLLBOOTH92
Cernunnos
Level 17
God Stats
14W - 6L
1,671 SR
Queue Stats
36W - 32L
1,377 Elo+
Solo
Merlin
Merlin
Xekar963
Merlin
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 54L
1,465 Elo+
Solo
Ra
Ra
blndsde81
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 20L
1,255 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,326 Elo+

VS

Team Averages
Level 17
1,371 SR
1,325 Elo+
Bellona
Bellona
Agent A1aska
Bellona
Level 13
God Stats
1W - 1L
1,755 SR
Queue Stats
14W - 18L
1,397 Elo+
Solo
Agni
Agni
DAGGAZBOY
Agni
Level 23
God Stats
2W - 6L
1,135 SR
Queue Stats
127W - 235L
1,278 Elo+
Party 1
Loki
Loki
duquinho220507
Loki
Level 15
God Stats
5W - 9L
1,357 SR
Queue Stats
58W - 67L
1,454 Elo+
Solo
Hades
Hades
killr12gage
Hades
Level 18
God Stats
9W - 16L
1,278 SR
Queue Stats
110W - 192L
1,255 Elo+
Party 1
Thanatos
Thanatos
siete_somatico4
Thanatos
Level 16
God Stats
8W - 14L
1,331 SR
Queue Stats
21W - 37L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
19 / 2 / 7
14,618
1,329
21,348
9,283
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
HWT Adam
Tsukuyomi
18
5 / 8 / 17
11,439
1,040
13,225
15,509
9,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
TOLLBOOTH92
Cernunnos
19
5 / 5 / 20
12,381
1,126
18,611
10,164
3,953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Xekar963
Merlin
20
11 / 4 / 15
13,649
1,241
18,898
11,936
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 20
11,055
1,005
8,907
13,291
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agent A1aska
Bellona
17
2 / 2 / 12
10,906
991
8,256
18,240
16,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
3 / 6 / 11
11,649
1,059
10,373
16,072
4,760
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 7 / 4
11,935
1,085
13,122
10,972
3,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 9 / 9
12,054
1,096
9,452
18,766
10,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
17
5 / 17 / 10
11,369
1,034
10,896
25,530
8,076
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
41
Kills
26
26
Deaths
41
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agent A1aska
Bellona
2
2
12
4
W
Awilix
19
2
7
11.25
L
Agni
3
6
11
1.42
W
Tsukuyomi
HWT Adam
Tsukuyomi
5
8
17
1.69
W
Cernunnos
TOLLBOOTH92
Cernunnos
5
5
20
3
W
Merlin
Xekar963
Merlin
11
4
15
4.63
W
1
7
20
1.57
L
10
7
4
1.71
L
6
9
9
1.17
L
Thanatos
5
17
10
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,989
Damage
52,099
60,183
Taken
89,580
26,979
Mitigated
43,252
7,200
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agent A1aska
Bellona
8,256
2,893
0
45
18,240
16,975
0
5,298
12,942
0
21,425
W
Awilix
21,348
10,609
0
156
9,283
4,536
0
3,045
6,238
0
32,804
L
Agni
10,373
816
193
1,365
16,072
4,760
0
5,578
10,494
25,236
0
W
Tsukuyomi
HWT Adam
Tsukuyomi
13,225
4,899
38
3,479
15,509
9,179
0
3,790
11,542
152
26,008
W
Cernunnos
TOLLBOOTH92
Cernunnos
18,611
10,818
0
0
10,164
3,953
0
4,531
5,633
0
32,175
W
Merlin
Xekar963
Merlin
18,898
1,556
294
2,036
11,936
4,096
0
5,227
6,709
50,328
0
W
8,907
897
466
731
13,291
5,215
0
3,232
10,059
19,524
0
L
13,122
3,265
0
0
10,972
3,246
0
2,826
8,146
0
19,308
L
9,452
58
70
632
18,766
10,195
0
6,795
11,971
28,683
0
L
Thanatos
10,896
5,405
0
4,891
25,530
8,076
0
7,408
18,122
0
19,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,142
Gold Earned
57,913
178
Minions Killed
124
6
Camps Cleared
2
927,842
Distance Traveled
936,932
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,906
991
21
2
0
205,630
1
W
Awilix
14,618
1,329
17
2
5
236,596
0
L
Agni
11,649
1,059
32
3
1
193,342
1
W
Tsukuyomi
11,439
1,040
26
2
1
174,801
2
W
Cernunnos
12,381
1,126
26
2
0
142,796
0
W
Merlin
13,649
1,241
81
7
0
201,028
1
W
Ra
11,055
1,005
28
3
0
172,621
0
L
Loki
11,935
1,085
9
1
0
160,913
1
L
Hades
12,054
1,096
41
4
1
181,021
1
L
Thanatos
11,369
1,034
21
2
0
196,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role