Player Matchup

Achilles
Achilles
Bezzy10
Achilles
Level 146
God Stats
2W - 1L
1,494 SR
Queue Stats
62W - 60L
1,475 Elo+
Solo
Cerberus
Cerberus
JadeAquaria
Cerberus
Level 132
God Stats
1W - 2L
1,277 SR
Queue Stats
443W - 412L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seliora
Tsukuyomi
Level 159
God Stats
1W - 1L
1,360 SR
Queue Stats
73W - 70L
1,538 Elo+
Solo
Chang'e
Chang'e
Thanatôz
Chang'e
Level 160
God Stats
3W - 2L
1,254 SR
Queue Stats
849W - 902L
1,525 Elo+
Solo
Hades
Hades
ΤΙΑΜΑΤ
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,553 Elo+
Solo
Team Averages
Level 127
1,377 SR
1,510 Elo+

VS

Team Averages
Level 133
1,566 SR
1,561 Elo+
Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ONCER-1
Horus
Level 155
God Stats
15W - 15L
1,545 SR
Queue Stats
705W - 726L
1,565 Elo+
Solo
Jing Wei
Jing Wei
UanBunny
Jing Wei
Level 125
God Stats
2W - 2L
1,641 SR
Queue Stats
336W - 279L
1,601 Elo+
Party 1
Loki
Loki
thezacanater
Loki
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
321W - 279L
1,609 Elo+
Party 1
Persephone
Persephone
xoanXTM
Persephone
Level 127
God Stats
1W - 3L
1,643 SR
Queue Stats
150W - 128L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bezzy10
Achilles
19
10 / 5 / 16
12,451
889
13,370
24,584
46,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
JadeAquaria
Cerberus
18
4 / 5 / 18
11,969
855
14,200
21,645
24,926
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Seliora
Tsukuyomi
20
4 / 6 / 17
12,830
916
19,264
18,352
11,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Thanatôz
Chang'e
18
4 / 4 / 10
11,239
803
8,443
14,078
14,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 5 / 13
11,528
823
15,535
19,258
22,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 8 / 14
11,407
815
13,923
16,262
6,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
ONCER-1
Horus
18
2 / 6 / 16
10,762
769
9,939
25,463
30,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
UanBunny
Jing Wei
20
6 / 7 / 13
11,842
846
20,125
18,915
9,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

13
1 / 3 / 7
8,734
624
3,846
6,794
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
xoanXTM
Persephone
18
9 / 5 / 10
12,049
861
28,962
14,865
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
84
29
Kills
24
25
Deaths
29
74
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
8
14
1.63
W
Achilles
Bezzy10
Achilles
10
5
16
3.6
W
Cerberus
JadeAquaria
Cerberus
4
5
18
2.6
L
Horus
ONCER-1
Horus
2
6
16
1.67
W
Tsukuyomi
Seliora
Tsukuyomi
4
6
17
2.08
W
Chang'e
Thanatôz
Chang'e
4
4
10
2.25
L
Jing Wei
UanBunny
Jing Wei
6
7
13
1.79
L
1
3
7
1.5
L
Persephone
xoanXTM
Persephone
9
5
10
2.8
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,812
Damage
76,795
97,917
Taken
82,299
119,876
Mitigated
55,773
42,822
Healing
32,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,923
5,425
699
2,324
16,262
6,984
2,736
6,818
9,444
0
23,269
W
Achilles
Bezzy10
Achilles
13,370
3,209
1,920
3,514
24,584
46,690
691
5,622
18,962
0
20,360
W
Cerberus
JadeAquaria
Cerberus
14,200
546
1,126
4,413
21,645
24,926
640
9,229
12,416
29,666
0
L
Horus
ONCER-1
Horus
9,939
4,463
5,672
11,277
25,463
30,548
388
11,763
13,700
0
16,151
W
Tsukuyomi
Seliora
Tsukuyomi
19,264
2,122
714
3,982
18,352
11,046
1,252
4,777
13,575
0
51,660
W
Chang'e
Thanatôz
Chang'e
8,443
516
11,031
6,587
14,078
14,220
1,659
3,885
10,193
21,199
0
L
Jing Wei
UanBunny
Jing Wei
20,125
10,314
1,085
3,858
18,915
9,054
1,379
8,662
10,253
0
45,482
L
3,846
295
1,550
1,074
6,794
2,889
544
4,627
2,167
0
8,585
L
Persephone
xoanXTM
Persephone
28,962
1,772
256
4,655
14,865
6,298
365
6,304
8,556
48,074
0
W
15,535
1,634
3,840
5,695
19,258
22,994
885
5,449
13,809
29,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,017
Gold Earned
54,794
172
Minions Killed
131
0
Camps Cleared
0
1,249,791
Distance Traveled
1,096,260
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,407
815
26
2
0
224,615
0
W
Achilles
12,451
889
19
1
0
248,626
2
W
Cerberus
11,969
855
42
3
0
264,618
1
L
Horus
10,762
769
11
1
0
240,204
3
W
Tsukuyomi
12,830
916
70
5
0
277,123
0
W
Chang'e
11,239
803
18
1
0
244,296
1
L
Jing Wei
11,842
846
47
3
0
237,167
0
L
Loki
8,734
624
8
1
0
154,167
0
L
Persephone
12,049
861
39
3
0
240,107
0
W
Hades
11,528
823
23
2
0
215,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role