Player Matchup

Chang'e
Chang'e
Platinum IV
DecidingHarbor2
Chang'e
Platinum IV
Level 141
God Stats
46W - 26L
1,642 SR
Queue Stats
219W - 212L
1,649 MMR
Party 3
Artemis
Artemis
Gold II
GFMShadow
Artemis
Gold II
Level 129
God Stats
19W - 11L
1,604 SR
Queue Stats
124W - 106L
1,598 MMR
Party 1
Thanatos
Thanatos
Platinum I
LouisVSaint
Thanatos
Platinum I
Level 113
God Stats
16W - 13L
1,712 SR
Queue Stats
201W - 189L
1,702 MMR
Party 1
Ganesha
Ganesha
Platinum III
Mondri Duck
Ganesha
Platinum III
Level 125
God Stats
25W - 22L
1,605 SR
Queue Stats
218W - 212L
1,698 MMR
Party 3
Tyr
Tyr
Gold II
ladwing
Tyr
Gold II
Level 126
God Stats
12W - 13L
1,875 SR
Queue Stats
209W - 198L
1,667 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,688 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,662 SR
1,660 MMR
Fenrir
Fenrir
Gold III
BurliestJm yeah
Fenrir
Gold III
Level 122
God Stats
1W - 2L
1,597 SR
Queue Stats
58W - 51L
1,641 MMR
Solo
Da Ji
Da Ji
Platinum I
Golden savior24
Da Ji
Platinum I
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,923 MMR
Party 2
Terra
Terra
Platinum V
Osirs the great
Terra
Platinum V
Level 151
God Stats
8W - 9L
1,564 SR
Queue Stats
99W - 83L
1,687 MMR
Solo
Sol
Sol
Gold I
PizzaHelper
Sol
Gold I
Level 107
God Stats
2W - 1L
1,879 SR
Queue Stats
184W - 172L
1,618 MMR
Solo
Vulcan
Vulcan
Gold I
TDCxBOT
Vulcan
Gold I
Level 157
God Stats
11W - 7L
1,770 SR
Queue Stats
256W - 247L
1,430 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 9
13,672
621
19,475
24,396
13,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
GFMShadow
Artemis
20
10 / 2 / 6
14,202
646
17,277
15,281
5,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
LouisVSaint
Thanatos
19
6 / 5 / 9
13,093
595
10,736
19,950
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Mondri Duck
Ganesha
16
0 / 4 / 20
10,744
488
4,589
18,555
19,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
20
8 / 0 / 8
15,215
692
12,906
16,235
12,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatSetMorgan Le FayAthenaGilgamesh

VS

Bans
Zhong KuiCthulhuCu ChulainnMerlinThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
8,961
407
7,882
19,997
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 10 / 0
10,733
488
12,839
18,468
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 7
8,543
388
10,045
18,173
19,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 2
11,803
537
10,327
13,612
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
TDCxBOT
Vulcan
16
4 / 10 / 3
10,685
486
10,757
14,427
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
38
Kills
16
16
Deaths
39
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
14
5
9
3.7
W
Artemis
GFMShadow
Artemis
10
2
6
6.5
L
6
10
0
0.6
W
Thanatos
LouisVSaint
Thanatos
6
5
9
2.1
W
Ganesha
Mondri Duck
Ganesha
0
4
20
2.5
L
2
7
7
0.79
L
3
3
2
1.33
L
Vulcan
TDCxBOT
Vulcan
4
10
3
0.55
W
Tyr
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,983
Damage
51,850
94,417
Taken
84,677
58,911
Mitigated
45,246
55,341
Healing
17,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,882
1,195
0
4,934
19,997
7,759
0
4,876
15,121
0
50,547
W
19,475
1,007
3,929
14,158
24,396
13,241
3,291
9,968
14,125
82,754
0
W
Artemis
GFMShadow
Artemis
17,277
8,113
0
5,882
15,281
5,635
4,083
5,564
9,545
0
128,760
L
12,839
2,140
0
2,711
18,468
8,130
0
4,620
13,848
0
69,103
W
Thanatos
LouisVSaint
Thanatos
10,736
3,500
0
19,917
19,950
7,935
618
5,132
14,560
0
92,728
W
Ganesha
Mondri Duck
Ganesha
4,589
507
0
2,096
18,555
19,421
1,112
7,522
10,633
26,523
0
L
10,045
923
1,582
3,309
18,173
19,415
98
7,478
10,695
29,123
0
L
10,327
3,433
0
4,973
13,612
4,165
61
2,248
11,364
82,921
0
L
Vulcan
TDCxBOT
Vulcan
10,757
3,622
0
437
14,427
5,777
0
4,842
9,585
70,132
0
W
Tyr
12,906
2,002
0
9,359
16,235
12,679
3,072
3,032
13,068
0
108,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,926
Gold Earned
50,725
654
Minions Killed
493
0
Camps Cleared
0
2,130,022
Distance Traveled
1,904,343
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,961
407
72
3
0
400,626
3
W
Chang'e
13,672
621
137
6
0
409,677
1
W
Artemis
14,202
646
170
8
0
386,089
1
L
Da Ji
10,733
488
115
5
0
356,523
0
W
Thanatos
13,093
595
132
6
0
435,342
2
W
Ganesha
10,744
488
13
1
0
408,695
7
L
Terra
8,543
388
31
1
0
377,479
12
L
Sol
11,803
537
150
7
0
386,817
5
L
Vulcan
10,685
486
125
6
0
382,898
2
W
Tyr
15,215
692
202
9
0
490,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role