Player Matchup

Anubis
Anubis
AdHerR
Anubis
Level 15
God Stats
4W - 1L
1,877 SR
Queue Stats
23W - 16L
1,466 Elo+
Solo
Thoth
Thoth
Belugalus
Thoth
Level 29
God Stats
0W - 1L
1,720 SR
Queue Stats
36W - 25L
1,592 Elo+
Party 1
Artemis
Artemis
ChampagneBrian
Artemis
Level 11
God Stats
1W - 1L
1,811 SR
Queue Stats
7W - 9L
1,451 Elo+
Solo
Bellona
Bellona
bebabsa
Bellona
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 19L
1,256 Elo+
Solo
Mercury
Mercury
josh14000
Mercury
Level 29
God Stats
2W - 2L
1,604 SR
Queue Stats
32W - 35L
1,442 Elo+
Party 1
Team Averages
Level 17
1,702 SR
1,442 Elo+

VS

Team Averages
Level 18
1,503 SR
1,373 Elo+
Bastet
Bastet
CougarBaitBoii
Bastet
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 79L
1,484 Elo+
Solo
Ullr
Ullr
HurtsToPeepee
Ullr
Level 18
God Stats
34W - 36L
1,480 SR
Queue Stats
76W - 95L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Wardawwg
Jormungandr
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
8W - 10L
1,380 Elo+
Solo
Kukulkan
Kukulkan
ZuXBlacK
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo
Bellona
Bellona
ragnaloy
Bellona
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 111L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdHerR
Anubis
16
4 / 6 / 7
10,369
494
10,228
13,352
5,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Belugalus
Thoth
15
6 / 8 / 5
9,651
460
14,003
14,208
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 5
7,494
357
7,085
9,870
3,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
bebabsa
Bellona
11
1 / 7 / 2
7,784
371
6,274
16,351
10,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
josh14000
Mercury
16
4 / 6 / 7
10,955
522
11,206
18,796
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
11,433
544
11,246
17,118
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 4 / 5
9,943
473
9,237
11,287
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Wardawwg
Jormungandr
14
0 / 3 / 15
8,748
417
6,672
18,059
19,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ZuXBlacK
Kukulkan
15
3 / 5 / 5
9,842
469
9,270
10,721
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ragnaloy
Bellona
19
14 / 1 / 4
12,604
600
16,416
15,435
17,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
15
Kills
31
31
Deaths
15
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
AdHerR
Anubis
4
6
7
1.25
L
Thoth
Belugalus
Thoth
6
8
5
1.06
L
0
4
5
0.63
W
10
2
5
6.25
W
4
4
5
1.63
W
Jormungandr
Wardawwg
Jormungandr
0
3
15
2.5
W
Kukulkan
ZuXBlacK
Kukulkan
3
5
5
1.1
L
Bellona
bebabsa
Bellona
1
7
2
0.29
L
Mercury
josh14000
Mercury
4
6
7
1.25
W
Bellona
ragnaloy
Bellona
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
52,841
72,577
Taken
72,620
31,722
Mitigated
51,725
13,383
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AdHerR
Anubis
10,228
320
120
4,411
13,352
5,773
1,263
2,507
10,845
49,830
0
L
Thoth
Belugalus
Thoth
14,003
247
0
1,359
14,208
4,707
1,215
4,729
9,479
45,545
0
L
7,085
3,068
338
2,635
9,870
3,290
324
1,321
8,549
0
37,645
W
11,246
4,829
0
7,922
17,118
6,701
0
2,800
14,268
0
91,163
W
9,237
3,622
0
388
11,287
3,837
2,837
3,304
7,837
0
65,949
W
Jormungandr
Wardawwg
Jormungandr
6,672
2,080
0
2,582
18,059
19,398
300
7,430
10,303
27,617
0
W
Kukulkan
ZuXBlacK
Kukulkan
9,270
344
0
681
10,721
3,792
896
6,125
4,434
44,540
0
L
Bellona
bebabsa
Bellona
6,274
1,911
0
970
16,351
10,977
68
3,347
13,004
340
32,430
L
Mercury
josh14000
Mercury
11,206
5,181
0
3,550
18,796
6,975
0
4,038
14,758
0
59,395
W
Bellona
ragnaloy
Bellona
16,416
4,000
0
4,395
15,435
17,997
0
3,892
11,207
0
70,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
52,570
374
Minions Killed
503
0
Camps Cleared
0
1,862,329
Distance Traveled
1,908,162
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,369
494
85
4
0
342,718
3
L
Thoth
9,651
460
86
4
0
335,860
0
L
Artemis
7,494
357
64
3
0
354,102
0
W
Bastet
11,433
544
142
7
0
415,920
2
W
Ullr
9,943
473
101
5
0
365,879
4
W
Jormungandr
8,748
417
35
2
0
356,047
1
W
Kukulkan
9,842
469
100
5
0
352,568
1
L
Bellona
7,784
371
51
2
0
387,084
0
L
Mercury
10,955
522
88
4
0
442,565
0
W
Bellona
12,604
600
125
6
0
417,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role