Player Matchup

Pele
Pele
Bionse
Pele
Level 31
God Stats
4W - 7L
1,196 SR
Queue Stats
87W - 97L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
DanielSalles
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 4
Jing Wei
Jing Wei
Garapadepiru
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 4
Sol
Sol
VeniceWitchBtch
Sol
Level 82
God Stats
22W - 28L
1,382 SR
Queue Stats
278W - 317L
1,444 Elo+
Party 1
Set
Set
serpenth_game
Set
Level 44
God Stats
5W - 6L
1,364 SR
Queue Stats
103W - 126L
1,353 Elo+
Solo
Team Averages
Level 49
1,388 SR
1,429 Elo+

VS

Team Averages
Level 51
1,447 SR
1,369 Elo+
Awilix
Awilix
ARIMAkill
Awilix
Level 45
God Stats
5W - 11L
1,148 SR
Queue Stats
258W - 357L
1,403 Elo+
Party 3
Cernunnos
Cernunnos
JUNIUSEIFERO
Cernunnos
Level 48
God Stats
22W - 31L
1,397 SR
Queue Stats
130W - 154L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
LOLISLAYER1908
Cu Chulainn
Level 28
God Stats
5W - 5L
1,766 SR
Queue Stats
124W - 195L
1,314 Elo+
Party 3
Janus
Janus
Misled130806690
Janus
Level 89
God Stats
7W - 8L
1,425 SR
Queue Stats
470W - 547L
1,372 Elo+
Party 2
Kuzenbo
Kuzenbo
MulaDeBone
Kuzenbo
Level 46
God Stats
14W - 11L
1,501 SR
Queue Stats
252W - 281L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bionse
Pele
8
2 / 2 / 0
5,057
506
2,895
6,206
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
DanielSalles
Xing Tian
7
0 / 2 / 0
4,193
419
1,347
5,988
3,184
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Garapadepiru
Jing Wei
7
0 / 2 / 0
4,544
454
2,362
5,156
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 3 / 2
5,121
512
2,863
5,253
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 0
5,166
517
1,935
4,406
1,369
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ARIMAkill
Awilix
9
2 / 1 / 3
5,383
538
3,989
5,713
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
JUNIUSEIFERO
Cernunnos
9
3 / 0 / 2
5,594
559
4,600
3,148
874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LOLISLAYER1908
Cu Chulainn
9
0 / 0 / 4
5,420
542
2,848
4,567
2,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 3
6,694
669
3,866
4,188
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MulaDeBone
Kuzenbo
8
1 / 0 / 3
5,391
539
2,850
5,815
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
ARIMAkill
Awilix
2
1
3
3.5
L
Pele
Bionse
Pele
2
2
0
1
L
Xing Tian
DanielSalles
Xing Tian
0
2
0
0
L
Jing Wei
Garapadepiru
Jing Wei
0
2
0
0
W
Cernunnos
JUNIUSEIFERO
Cernunnos
3
0
2
4
W
Cu Chulainn
LOLISLAYER1908
Cu Chulainn
0
0
4
2
W
5
2
3
3.25
W
Kuzenbo
MulaDeBone
Kuzenbo
1
0
3
2.5
L
1
3
2
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,402
Damage
18,153
27,009
Taken
23,431
8,656
Mitigated
10,044
6,915
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ARIMAkill
Awilix
3,989
1,483
0
2,316
5,713
1,605
0
1,012
4,701
0
20,384
L
Pele
Bionse
Pele
2,895
817
0
1,995
6,206
1,492
0
546
5,660
0
20,371
L
Xing Tian
DanielSalles
Xing Tian
1,347
175
0
0
5,988
3,184
0
1,907
4,081
11,241
0
L
Jing Wei
Garapadepiru
Jing Wei
2,362
2,010
0
1,649
5,156
1,322
0
1,782
3,374
0
22,751
W
Cernunnos
JUNIUSEIFERO
Cernunnos
4,600
1,613
0
1,603
3,148
874
0
172
2,976
0
29,964
W
Cu Chulainn
LOLISLAYER1908
Cu Chulainn
2,848
575
0
872
4,567
2,317
410
383
4,184
0
25,617
W
3,866
679
0
180
4,188
1,023
0
934
3,254
38,758
0
W
Kuzenbo
MulaDeBone
Kuzenbo
2,850
1,498
0
1,329
5,815
4,225
0
1,709
4,106
12,408
0
L
2,863
1,575
0
2,417
5,253
1,289
0
2,310
2,943
18,095
0
L
1,935
446
0
854
4,406
1,369
0
171
4,235
0
24,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
28,482
201
Minions Killed
246
0
Camps Cleared
0
819,422
Distance Traveled
1,009,123
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,383
538
33
3
0
215,408
1
L
Pele
5,057
506
48
5
0
180,271
1
L
Xing Tian
4,193
419
15
2
0
189,238
2
L
Jing Wei
4,544
454
45
5
0
173,189
3
W
Cernunnos
5,594
559
69
7
0
187,888
3
W
Cu Chulainn
5,420
542
54
5
0
195,410
1
W
Janus
6,694
669
74
7
0
215,839
1
W
Kuzenbo
5,391
539
16
2
0
194,578
4
L
Sol
5,121
512
46
5
0
105,682
6
L
Set
5,166
517
47
5
0
171,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role