Player Matchup

Merlin
Merlin
DrApfelsaft
Merlin
Level 26
God Stats
0W - 1L
1,721 SR
Queue Stats
17W - 24L
1,468 Elo+
Party 3
Cupid
Cupid
Paranor147
Cupid
Level 63
God Stats
1W - 2L
1,554 SR
Queue Stats
122W - 148L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
SunnyL2099
Heimdallr
Level 61
God Stats
6W - 20L
1,529 SR
Queue Stats
385W - 389L
1,457 Elo+
Party 2
Rama
Rama
Thunderflyx
Rama
Level 62
God Stats
1W - 3L
1,351 SR
Queue Stats
59W - 67L
1,462 Elo+
Party 3
Hercules
Hercules
brandonD8811
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,352 Elo+
Party 2
Team Averages
Level 48
1,531 SR
1,438 Elo+

VS

Team Averages
Level 89
1,479 SR
1,562 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MissFluffyPants
Izanami
Level 114
God Stats
7W - 5L
1,553 SR
Queue Stats
258W - 170L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
SpankysSmurf
Hou Yi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 33L
1,541 Elo+
Party 1
King Arthur
King Arthur
cioclyathegamer
King Arthur
Level 28
God Stats
2W - 1L
1,269 SR
Queue Stats
191W - 113L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
spankymonkey2015
Ah Puch
Level 143
God Stats
3W - 1L
1,576 SR
Queue Stats
298W - 209L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 4
7,085
709
6,014
8,184
4,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
5 / 5 / 3
7,923
792
6,302
9,121
4,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
SunnyL2099
Heimdallr
16
5 / 6 / 3
9,356
936
9,724
12,465
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 4
6,578
658
2,939
9,047
3,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
brandonD8811
Hercules
16
1 / 1 / 8
7,742
774
3,900
15,582
11,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 7
9,357
936
8,915
8,893
5,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 2 / 5
9,692
969
7,579
7,899
3,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
15
5 / 3 / 8
8,794
879
7,037
7,927
3,647
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
cioclyathegamer
King Arthur
14
2 / 3 / 8
8,879
888
3,607
10,425
12,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 3 / 13
9,246
925
23,167
9,415
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
12
Kills
23
23
Deaths
12
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
L
Merlin
1
4
4
0.75
W
8
2
5
5.25
L
Cupid
5
5
3
1.3
W
Hou Yi
5
3
8
3
L
Heimdallr
SunnyL2099
Heimdallr
5
6
3
1.08
L
0
7
4
0.29
L
Hercules
brandonD8811
Hercules
1
1
8
5
W
King Arthur
cioclyathegamer
King Arthur
2
3
8
2
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,879
Damage
50,305
54,399
Taken
44,559
28,822
Mitigated
29,492
18,148
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,915
111
2,501
1,859
8,893
5,158
296
1,727
7,166
27,652
0
L
Merlin
6,014
512
1,100
1,144
8,184
4,152
132
5,479
2,705
15,279
0
W
7,579
4,974
1,267
1,066
7,899
3,474
3,495
1,249
6,650
0
17,044
L
Cupid
6,302
3,531
1,564
1,700
9,121
4,116
732
5,452
3,669
0
16,045
W
Hou Yi
7,037
1,309
1,117
576
7,927
3,647
1,415
523
7,404
0
17,082
L
Heimdallr
SunnyL2099
Heimdallr
9,724
2,632
1,301
1,568
12,465
5,667
0
6,290
6,175
0
24,123
L
2,939
2,039
644
595
9,047
3,638
0
6,343
2,704
0
6,122
L
Hercules
brandonD8811
Hercules
3,900
576
236
8,296
15,582
11,249
48
8,518
7,064
0
6,237
W
King Arthur
cioclyathegamer
King Arthur
3,607
634
309
561
10,425
12,689
182
1,533
8,892
0
7,931
W
23,167
542
1,226
1,342
9,415
4,524
174
982
8,433
28,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,684
Gold Earned
45,968
108
Minions Killed
108
0
Camps Cleared
0
898,053
Distance Traveled
1,022,975
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,357
936
35
4
0
247,993
1
L
Merlin
7,085
709
25
3
0
167,462
0
W
Izanami
9,692
969
33
3
0
137,737
0
L
Cupid
7,923
792
36
4
0
182,669
0
W
Hou Yi
8,794
879
16
2
0
223,279
0
L
Heimdallr
9,356
936
26
3
0
163,370
0
L
Rama
6,578
658
15
2
0
169,911
0
L
Hercules
7,742
774
6
1
0
214,641
0
W
King Arthur
8,879
888
8
1
0
213,855
1
W
Ah Puch
9,246
925
16
2
0
200,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role