Player Matchup

Sobek
Sobek
ElRaeTheKing
Sobek
Level 96
God Stats
9W - 8L
1,633 SR
Queue Stats
167W - 139L
1,613 Elo+
Solo
Achilles
Achilles
RoyalTeaHD
Achilles
Level 105
God Stats
6W - 13L
1,530 SR
Queue Stats
541W - 547L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
aBombinaBowlCDN
Baron Samedi
Level 124
God Stats
8W - 11L
1,290 SR
Queue Stats
348W - 340L
1,584 Elo+
Solo
Jormungandr
Jormungandr
betros
Jormungandr
Level 157
God Stats
3W - 6L
1,247 SR
Queue Stats
203W - 194L
1,582 Elo+
Solo
Artemis
Artemis
srgtbeefcannon
Artemis
Level 93
God Stats
4W - 4L
1,471 SR
Queue Stats
355W - 380L
1,515 Elo+
Solo
Team Averages
Level 115
1,434 SR
1,585 Elo+

VS

Team Averages
Level 104
1,494 SR
1,590 Elo+
Yemoja
Yemoja
Bensworthy
Yemoja
Level 109
God Stats
13W - 15L
1,554 SR
Queue Stats
376W - 305L
1,568 Elo+
Party 1
Apollo
Apollo
GOOREO98
Apollo
Level 106
God Stats
3W - 10L
1,328 SR
Queue Stats
918W - 857L
1,599 Elo+
Party 1
Bakasura
Bakasura
GriimReaperr
Bakasura
Level 126
God Stats
33W - 24L
1,625 SR
Queue Stats
641W - 616L
1,637 Elo+
Solo
Hel
Hel
JoyWolffe
Hel
Level 119
God Stats
2W - 5L
1,465 SR
Queue Stats
371W - 343L
1,546 Elo+
Party 1
Osiris
Osiris
toadin
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 144L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,081
553
3,851
8,733
6,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
RoyalTeaHD
Achilles
12
10 / 1 / 4
7,798
709
7,133
7,136
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
aBombinaBowlCDN
Baron Samedi
11
2 / 2 / 2
6,547
595
7,704
5,787
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
betros
Jormungandr
11
0 / 1 / 1
6,443
586
5,152
7,265
6,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 1 / 4
6,740
613
4,887
4,111
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bensworthy
Yemoja
8
1 / 5 / 0
5,036
458
2,388
9,062
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
GOOREO98
Apollo
11
1 / 3 / 0
5,696
518
3,893
6,082
1,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GriimReaperr
Bakasura
11
2 / 4 / 2
6,375
580
3,052
7,637
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 2
5,440
495
3,461
7,950
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
toadin
Osiris
11
1 / 2 / 0
5,765
524
5,914
8,509
6,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bensworthy
Yemoja
1
5
0
0.2
W
2
0
7
5.5
L
Apollo
GOOREO98
Apollo
1
3
0
0.33
L
Bakasura
GriimReaperr
Bakasura
2
4
2
0.75
L
0
4
2
0.25
W
Achilles
RoyalTeaHD
Achilles
10
1
4
12
W
Baron Samedi
aBombinaBowlCDN
Baron Samedi
2
2
2
1.5
W
Jormungandr
betros
Jormungandr
0
1
1
0.5
W
4
1
4
6
L
Osiris
toadin
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
18,708
33,032
Taken
39,240
18,472
Mitigated
18,255
12,728
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bensworthy
Yemoja
2,388
437
482
1,343
9,062
5,436
0
4,188
4,874
10,624
0
W
3,851
1,161
0
4,130
8,733
6,167
255
1,370
7,078
22,917
0
L
Apollo
GOOREO98
Apollo
3,893
2,728
0
2,433
6,082
1,403
0
1,843
4,239
0
33,948
L
Bakasura
GriimReaperr
Bakasura
3,052
2,111
0
2,295
7,637
2,806
95
751
6,886
0
31,268
L
3,461
111
496
2,408
7,950
2,120
0
4,773
3,177
29,152
0
W
Achilles
RoyalTeaHD
Achilles
7,133
2,995
0
2,351
7,136
2,961
0
971
5,607
0
35,136
W
Baron Samedi
aBombinaBowlCDN
Baron Samedi
7,704
587
293
1,635
5,787
1,966
0
2,092
3,554
42,593
0
W
Jormungandr
betros
Jormungandr
5,152
2,357
0
3,217
7,265
6,196
330
0
6,532
38,749
0
W
4,887
3,327
0
1,102
4,111
1,182
1,514
831
3,089
0
31,783
L
Osiris
toadin
Osiris
5,914
1,666
0
3,183
8,509
6,490
0
5,152
3,357
0
33,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
28,312
336
Minions Killed
285
0
Camps Cleared
0
1,010,074
Distance Traveled
1,033,777
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,036
458
17
2
0
191,048
3
W
Sobek
6,081
553
28
3
0
209,205
6
L
Apollo
5,696
518
66
6
0
204,032
1
L
Bakasura
6,375
580
82
7
0
216,656
1
L
Hel
5,440
495
58
5
0
202,955
4
W
Achilles
7,798
709
64
6
0
239,206
1
W
Baron Samedi
6,547
595
80
7
0
198,240
3
W
Jormungandr
6,443
586
90
8
0
184,711
2
W
Artemis
6,740
613
74
7
0
178,712
3
L
Osiris
5,765
524
62
6
0
219,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role