Player Matchup

Ares
Ares
Ankawu52
Ares
Level 27
God Stats
3W - 9L
1,242 SR
Queue Stats
115W - 134L
1,483 Elo+
Solo
Skadi
Skadi
Nash1993
Skadi
Level 14
God Stats
14W - 11L
1,500 SR
Queue Stats
124W - 144L
1,223 Elo+
Solo
Bakasura
Bakasura
Neczus
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,440 Elo+
Solo
Bellona
Bellona
talyaistgeil_452
Bellona
Level 7
God Stats
3W - 6L
1,691 SR
Queue Stats
7W - 15L
1,013 Elo+
Solo
Tiamat
Tiamat
thifasinaco
Tiamat
Level 23
God Stats
8W - 5L
1,500 SR
Queue Stats
28W - 22L
1,216 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,275 Elo+

VS

Team Averages
Level 19
1,449 SR
1,278 Elo+
Neith
Neith
DarkPaines
Neith
Level 20
God Stats
99W - 101L
1,314 SR
Queue Stats
135W - 152L
1,226 Elo+
Solo
Danzaburou
Danzaburou
Im Akon1931
Danzaburou
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 30L
1,492 Elo+
Solo
Merlin
Merlin
jenkomango
Merlin
Level 7
God Stats
3W - 3L
1,436 SR
Queue Stats
5W - 8L
1,224 Elo+
Solo
Bacchus
Bacchus
nikolai_mz
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,006 Elo+
Solo
Bakasura
Bakasura
toychisama
Bakasura
Level 26
God Stats
6W - 1L
1,498 SR
Queue Stats
109W - 84L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 5 / 3
12,001
522
8,004
20,981
19,963
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Nash1993
Skadi
15
1 / 7 / 3
9,582
417
7,258
16,117
4,811
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Neczus
Bakasura
14
2 / 10 / 3
9,544
415
7,635
17,275
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 11 / 2
8,712
379
7,726
19,646
9,392
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
15
0 / 6 / 0
9,047
393
4,814
13,730
7,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 3 / 5
11,907
518
11,518
12,285
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Im Akon1931
Danzaburou
20
15 / 2 / 1
17,113
744
19,870
17,065
7,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
jenkomango
Merlin
16
2 / 1 / 4
11,717
509
7,225
7,172
2,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
nikolai_mz
Bacchus
16
3 / 2 / 8
11,310
492
5,635
15,224
17,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
toychisama
Bakasura
20
15 / 2 / 4
15,105
657
16,732
24,636
13,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
38
39
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
5
5
3
1.3
W
Neith
3
3
5
1.83
W
Danzaburou
Im Akon1931
Danzaburou
15
2
1
7.75
L
Skadi
Nash1993
Skadi
1
7
3
0.36
L
Bakasura
Neczus
Bakasura
2
10
3
0.35
W
Merlin
jenkomango
Merlin
2
1
4
4
W
Bacchus
nikolai_mz
Bacchus
3
2
8
3.5
L
2
11
2
0.27
L
Tiamat
0
6
0
0
W
Bakasura
toychisama
Bakasura
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
60,980
87,749
Taken
76,382
49,864
Mitigated
45,312
13,426
Healing
34,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,004
446
0
3,150
20,981
19,963
597
2,311
18,110
50,472
0
W
Neith
11,518
7,077
473
6,017
12,285
4,046
3,812
1,646
10,199
0
57,024
W
Danzaburou
Im Akon1931
Danzaburou
19,870
9,731
0
9,375
17,065
7,780
4,927
3,944
12,728
0
147,824
L
Skadi
Nash1993
Skadi
7,258
3,140
0
4,320
16,117
4,811
712
3,309
12,230
0
62,251
L
Bakasura
Neczus
Bakasura
7,635
4,318
0
2,306
17,275
8,143
1,622
1,123
15,872
0
54,273
W
Merlin
jenkomango
Merlin
7,225
156
0
514
7,172
2,554
923
3,341
3,831
60,047
0
W
Bacchus
nikolai_mz
Bacchus
5,635
906
0
3,454
15,224
17,145
408
3,218
11,906
15,790
0
L
7,726
1,736
0
898
19,646
9,392
338
3,574
15,427
0
30,613
L
Tiamat
4,814
303
0
2,752
13,730
7,555
94
2,543
10,689
35,999
0
W
Bakasura
toychisama
Bakasura
16,732
12,866
0
14,839
24,636
13,787
2,249
2,569
21,977
0
118,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
67,152
419
Minions Killed
614
0
Camps Cleared
0
1,900,360
Distance Traveled
2,109,451
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,001
522
67
3
0
386,523
3
W
Neith
11,907
518
103
4
0
383,640
0
W
Danzaburou
17,113
744
238
10
0
416,959
1
L
Skadi
9,582
417
115
5
0
352,810
1
L
Bakasura
9,544
415
103
4
0
438,750
3
W
Merlin
11,717
509
102
4
0
412,646
0
W
Bacchus
11,310
492
15
1
0
423,590
2
L
Bellona
8,712
379
55
2
0
346,443
0
L
Tiamat
9,047
393
79
3
0
375,834
3
W
Bakasura
15,105
657
156
7
0
472,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role