Player Matchup

Sylvanus
Sylvanus
ElBlanco622
Sylvanus
Level 28
God Stats
8W - 6L
1,598 SR
Queue Stats
107W - 90L
1,608 Elo+
Solo
Ymir
Ymir
Rigoisgood
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,160 Elo+
Solo
Raijin
Raijin
SanMarcoss
Raijin
Level 28
God Stats
2W - 2L
1,568 SR
Queue Stats
152W - 172L
1,408 Elo+
Solo
Jing Wei
Jing Wei
YourBronzeHero
Jing Wei
Level 23
God Stats
13W - 1L
1,635 SR
Queue Stats
56W - 45L
1,558 Elo+
Solo
Danzaburou
Danzaburou
villitaflaying
Danzaburou
Level 6
God Stats
5W - 5L
1,386 SR
Queue Stats
36W - 35L
1,446 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,436 Elo+

VS

Team Averages
Level 19
1,484 SR
1,460 Elo+
Ares
Ares
IceDarkIce
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,317 Elo+
Solo
Bakasura
Bakasura
ImAxelLow
Bakasura
Level 25
God Stats
3W - 1L
1,573 SR
Queue Stats
11W - 11L
1,418 Elo+
Solo
Anhur
Anhur
Rycah
Anhur
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 64L
1,498 Elo+
Solo
Anubis
Anubis
XTroublingRainX
Anubis
Level 27
God Stats
1W - 4L
1,348 SR
Queue Stats
20W - 22L
1,351 Elo+
Solo
Cthulhu
Cthulhu
owutheironman
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElBlanco622
Sylvanus
12
2 / 1 / 1
6,940
631
3,716
5,122
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 0 / 8
6,565
597
4,489
7,056
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
SanMarcoss
Raijin
12
7 / 1 / 1
7,104
646
5,617
4,336
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
10
5 / 1 / 4
6,523
593
4,239
4,402
809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
villitaflaying
Danzaburou
8
0 / 2 / 6
5,087
462
2,098
4,477
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,033
458
2,696
8,579
3,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ImAxelLow
Bakasura
9
0 / 3 / 3
5,563
506
2,277
7,043
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Rycah
Anhur
8
1 / 3 / 0
4,885
444
3,754
5,831
1,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,592
508
2,976
7,280
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
4
0 / 1 / 0
3,832
348
1,705
2,168
629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ElBlanco622
Sylvanus
2
1
1
2.5
L
1
5
1
0.3
L
Bakasura
ImAxelLow
Bakasura
0
3
3
0.5
W
3
0
8
7
L
Anhur
Rycah
Anhur
1
3
0
0.33
W
Raijin
SanMarcoss
Raijin
7
1
1
7.5
L
2
5
0
0.4
W
Jing Wei
5
1
4
7
L
Cthulhu
0
1
0
0
W
Danzaburou
villitaflaying
Danzaburou
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
13,408
25,393
Taken
30,901
9,701
Mitigated
11,567
8,879
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ElBlanco622
Sylvanus
3,716
1,271
0
2,671
5,122
3,128
282
2,956
2,085
30,199
8,202
L
2,696
584
0
250
8,579
3,809
23
3,563
5,016
9,428
0
L
Bakasura
ImAxelLow
Bakasura
2,277
1,295
0
1,743
7,043
2,748
0
2,149
4,894
0
25,969
W
4,489
1,021
0
3,171
7,056
3,665
0
2,538
4,493
17,104
0
L
Anhur
Rycah
Anhur
3,754
2,295
0
1,987
5,831
1,484
0
1,462
4,369
0
21,812
W
Raijin
SanMarcoss
Raijin
5,617
366
0
344
4,336
1,266
180
1,592
2,744
39,609
0
L
2,976
230
0
1,426
7,280
2,897
0
5,223
2,057
24,040
0
W
Jing Wei
4,239
4,025
0
1,809
4,402
809
1,268
182
4,099
0
27,037
L
Cthulhu
1,705
337
0
1,060
2,168
629
0
973
1,195
7,715
0
W
Danzaburou
villitaflaying
Danzaburou
2,098
1,099
0
884
4,477
833
22
109
4,331
0
12,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
24,905
279
Minions Killed
172
0
Camps Cleared
0
987,982
Distance Traveled
800,675
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,940
631
92
8
0
181,166
0
L
Ares
5,033
458
15
1
0
182,687
0
L
Bakasura
5,563
506
57
5
0
226,343
3
W
Ymir
6,565
597
32
3
0
195,234
0
L
Anhur
4,885
444
43
4
0
171,580
0
W
Raijin
7,104
646
70
6
0
192,544
2
L
Anubis
5,592
508
44
4
0
162,743
1
W
Jing Wei
6,523
593
59
5
0
204,507
3
L
Cthulhu
3,832
348
13
1
0
57,322
0
W
Danzaburou
5,087
462
26
2
0
214,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role