Player Matchup

Khepri
Khepri
DYS11ISJEREMY
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 114L
1,591 Elo+
Solo
Apollo
Apollo
Daffiii
Apollo
Level 31
God Stats
3W - 3L
1,684 SR
Queue Stats
159W - 126L
1,632 Elo+
Solo
Hou Yi
Hou Yi
HouseofLove
Hou Yi
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
114W - 101L
1,673 Elo+
Solo
The Morrigan
The Morrigan
StonedSmurf2
The Morrigan
Level 15
God Stats
21W - 20L
1,668 SR
Queue Stats
53W - 49L
1,627 Elo+
Solo
Fenrir
Fenrir
VanHealn
Fenrir
Level 28
God Stats
76W - 81L
1,664 SR
Queue Stats
227W - 223L
1,631 Elo+
Solo
Team Averages
Level 26
1,566 SR
1,631 Elo+

VS

Team Averages
Level 43
1,567 SR
1,618 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ragnarok XVX
Arachne
Level 18
God Stats
3W - 1L
1,834 SR
Queue Stats
33W - 18L
1,718 Elo+
Solo
Baba Yaga
Baba Yaga
Vagiwal
Baba Yaga
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 11L
1,636 Elo+
Solo
Heimdallr
Heimdallr
XlxgianxlX
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,637 Elo+
Party 1
Terra
Terra
carrothigh
Terra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 196L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,288
441
1,900
8,914
5,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Daffiii
Apollo
11
3 / 3 / 1
6,659
555
3,654
7,544
2,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
10
2 / 2 / 1
6,222
519
7,535
5,441
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
StonedSmurf2
The Morrigan
13
4 / 2 / 2
7,145
595
7,276
5,765
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
VanHealn
Fenrir
10
1 / 3 / 2
5,958
497
3,947
8,372
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 2
7,604
634
5,222
5,454
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Ragnarok XVX
Arachne
10
2 / 4 / 4
6,402
534
4,776
11,430
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Vagiwal
Baba Yaga
12
3 / 1 / 2
6,996
583
5,993
4,750
1,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
XlxgianxlX
Heimdallr
13
3 / 3 / 0
7,042
587
8,024
8,696
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
10
1 / 1 / 4
5,866
489
2,883
11,493
5,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
12
12
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
L
0
2
3
0.75
L
Apollo
Daffiii
Apollo
3
3
1
1.17
L
Hou Yi
2
2
1
1.25
W
Arachne
Ragnarok XVX
Arachne
2
4
4
1
L
The Morrigan
StonedSmurf2
The Morrigan
4
2
2
2.5
W
Baba Yaga
Vagiwal
Baba Yaga
3
1
2
4
L
Fenrir
VanHealn
Fenrir
1
3
2
0.67
W
Heimdallr
XlxgianxlX
Heimdallr
3
3
0
1
W
Terra
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
26,898
36,036
Taken
41,823
14,626
Mitigated
16,243
7,756
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,222
260
0
971
5,454
1,556
919
1,628
3,826
48,461
0
L
1,900
42
30
1,110
8,914
5,279
0
3,033
5,881
18,427
0
L
Apollo
Daffiii
Apollo
3,654
2,712
0
2,167
7,544
2,298
225
5,179
2,365
0
37,024
L
Hou Yi
7,535
4,793
0
1,349
5,441
1,658
491
506
4,935
0
40,139
W
Arachne
Ragnarok XVX
Arachne
4,776
3,116
0
5,004
11,430
4,542
20
1,653
9,777
0
32,568
L
The Morrigan
StonedSmurf2
The Morrigan
7,276
1,743
88
1,762
5,765
2,102
0
2,638
3,127
40,984
6,676
W
Baba Yaga
Vagiwal
Baba Yaga
5,993
497
0
2,139
4,750
1,839
0
160
4,590
45,327
0
L
Fenrir
VanHealn
Fenrir
3,947
845
0
1,250
8,372
3,289
0
2,742
5,630
0
29,601
W
Heimdallr
XlxgianxlX
Heimdallr
8,024
5,463
0
2,298
8,696
2,717
394
1,644
7,052
0
49,850
W
Terra
2,883
606
620
3,306
11,493
5,589
0
1,843
9,650
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
33,910
328
Minions Killed
365
0
Camps Cleared
0
1,154,156
Distance Traveled
1,158,641
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,604
634
104
9
0
222,880
4
L
Khepri
5,288
441
27
2
0
246,083
0
L
Apollo
6,659
555
78
7
0
230,591
3
L
Hou Yi
6,222
519
74
6
0
212,436
1
W
Arachne
6,402
534
62
5
0
233,924
0
L
The Morrigan
7,145
595
90
8
0
218,305
2
W
Baba Yaga
6,996
583
87
7
0
232,006
1
L
Fenrir
5,958
497
59
5
0
246,741
1
W
Heimdallr
7,042
587
97
8
0
223,175
1
W
Terra
5,866
489
15
1
0
246,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role