Player Matchup

Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
ItsHoppie
Anhur
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,434 MMR
Party 2
Agni
Agni
Bronze III
Thunder178
Agni
Bronze III
Level 102
God Stats
0W - 1L
1,572 SR
Queue Stats
9W - 13L
1,266 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,524 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,524 SR
1,329 MMR
Zhong Kui
Zhong Kui
Gold IV
Ojdarebel
Zhong Kui
Gold IV
Level 129
God Stats
7W - 4L
1,626 SR
Queue Stats
24W - 24L
1,579 MMR
Party 1
Medusa
Medusa
Silver IV
So1ac3
Medusa
Silver IV
Level 74
God Stats
5W - 13L
1,299 SR
Queue Stats
53W - 78L
889 MMR
Solo
Horus
Horus
Gold IV
TheAllstriker
Horus
Gold IV
Level 100
God Stats
10W - 4L
1,648 SR
Queue Stats
23W - 24L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 3 / 1
8,072
734
5,767
9,126
10,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
ItsHoppie
Anhur
9
1 / 9 / 0
6,875
625
3,703
10,824
2,977
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 8 / 4
7,439
676
7,368
9,657
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BacchusThothSobekGilgameshCerberus

VS

Bans
Morgan Le FayAnubisKhepriHeraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ojdarebel
Zhong Kui
13
7 / 2 / 12
9,707
882
9,009
10,599
9,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
So1ac3
Medusa
13
7 / 2 / 9
9,361
851
11,235
10,510
3,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 13
9,055
823
4,167
10,391
9,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
20
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
1
1.17
L
Anhur
ItsHoppie
Anhur
1
9
0
0.11
W
Zhong Kui
Ojdarebel
Zhong Kui
7
2
12
6.5
W
Medusa
So1ac3
Medusa
7
2
9
5.75
W
6
0
13
12.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
24,411
29,607
Taken
31,500
16,049
Mitigated
22,900
2,169
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,767
1,643
161
984
9,126
10,540
0
2,609
6,517
17,157
0
L
Anhur
ItsHoppie
Anhur
3,703
1,627
0
0
10,824
2,977
0
3,887
6,937
0
12,703
W
Zhong Kui
Ojdarebel
Zhong Kui
9,009
1,350
0
3,473
10,599
9,707
871
3,923
6,676
39,750
0
W
Medusa
So1ac3
Medusa
11,235
5,121
0
2,244
10,510
3,683
1,822
5,459
5,051
0
39,771
W
4,167
1,694
2,651
3,855
10,391
9,510
206
3,753
6,638
0
12,758
L
7,368
620
0
1,024
9,657
2,532
96
2,513
7,144
25,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
28,123
74
Minions Killed
150
0
Camps Cleared
0
546,256
Distance Traveled
658,077
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,072
734
14
1
0
201,190
2
L
Anhur
6,875
625
15
1
0
165,200
3
W
Zhong Kui
9,707
882
82
7
0
196,074
5
W
Medusa
9,361
851
53
5
0
215,683
2
W
Horus
9,055
823
15
1
0
246,320
4
L
Agni
7,439
676
45
4
0
179,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role