Player Matchup

Athena
Athena
Alexander_Rage
Athena
Level 22
God Stats
20W - 5L
1,901 SR
Queue Stats
23W - 15L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CT Seuche
Morgan Le Fay
Level 26
God Stats
17W - 28L
1,387 SR
Queue Stats
19W - 30L
1,192 Elo+
Solo
Bellona
Bellona
EiennoYume16
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 1
Ao Kuang
Ao Kuang
Guly_974
Ao Kuang
Level 26
God Stats
1W - 1L
1,247 SR
Queue Stats
38W - 48L
1,339 Elo+
Party 1
Fenrir
Fenrir
ironclyde
Fenrir
Level 9
God Stats
3W - 4L
1,180 SR
Queue Stats
168W - 182L
1,379 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,336 Elo+

VS

Team Averages
Level 18
1,407 SR
1,444 Elo+
Ra
Ra
Marteens20
Ra
Level 15
God Stats
1W - 5L
1,173 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Neith
Neith
POPINEMOPOP_B_GG
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,458 Elo+
Solo
Jormungandr
Jormungandr
SaucierGibbon57
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 141L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
Sukkucc01
Gilgamesh
Level 17
God Stats
0W - 1L
1,459 SR
Queue Stats
13W - 17L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
aymxn06
Ao Kuang
Level 26
God Stats
13W - 18L
1,404 SR
Queue Stats
152W - 164L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,697
478
4,070
8,852
6,089
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
CT Seuche
Morgan Le Fay
10
1 / 3 / 1
6,236
445
3,666
7,458
2,919
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bellona
EiennoYume16
Bellona
9
1 / 5 / 6
5,959
426
4,565
8,038
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Guly_974
Ao Kuang
11
2 / 5 / 7
7,032
502
5,420
11,837
4,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ironclyde
Fenrir
14
6 / 1 / 3
8,596
614
6,193
8,390
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,071
577
6,103
5,786
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 2
5,709
408
2,112
6,393
1,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
SaucierGibbon57
Jormungandr
13
7 / 2 / 2
7,845
560
7,928
11,436
4,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sukkucc01
Gilgamesh
7
0 / 1 / 1
5,146
368
695
2,979
1,116
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
aymxn06
Ao Kuang
14
3 / 1 / 4
7,863
562
5,743
7,595
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
13
Kills
15
15
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Morgan Le Fay
CT Seuche
Morgan Le Fay
1
3
1
0.5
W
Bellona
EiennoYume16
Bellona
1
5
6
0.8
W
Ao Kuang
Guly_974
Ao Kuang
2
5
7
1.1
L
5
2
1
2.75
L
0
7
2
0.14
L
Jormungandr
SaucierGibbon57
Jormungandr
7
2
2
4
L
Gilgamesh
Sukkucc01
Gilgamesh
0
1
1
0.5
L
Ao Kuang
aymxn06
Ao Kuang
3
1
4
5
W
Fenrir
ironclyde
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
22,581
44,575
Taken
34,189
20,723
Mitigated
12,592
13,338
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,070
833
0
1,500
8,852
6,089
0
4,011
4,621
18,441
0
W
Morgan Le Fay
CT Seuche
Morgan Le Fay
3,666
652
0
1,385
7,458
2,919
714
2,415
5,029
27,141
0
W
Bellona
EiennoYume16
Bellona
4,565
1,138
0
1,688
8,038
4,353
231
4,921
3,035
0
17,087
W
Ao Kuang
Guly_974
Ao Kuang
5,420
2,305
177
3,784
11,837
4,137
1,452
5,945
5,760
29,116
0
L
6,103
931
542
810
5,786
2,134
574
2,985
2,801
41,490
0
L
2,112
764
0
246
6,393
1,875
16
2,889
3,504
0
14,528
L
Jormungandr
SaucierGibbon57
Jormungandr
7,928
3,527
0
2,160
11,436
4,791
0
3,964
7,472
45,572
0
L
Gilgamesh
Sukkucc01
Gilgamesh
695
68
0
13
2,979
1,116
120
1,713
1,266
0
6,319
L
Ao Kuang
aymxn06
Ao Kuang
5,743
1,709
0
2,681
7,595
2,676
25
1,605
5,990
41,245
0
W
Fenrir
ironclyde
Fenrir
6,193
1,758
0
4,804
8,390
3,225
0
1,978
6,356
0
53,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
34,634
261
Minions Killed
269
0
Camps Cleared
0
1,269,691
Distance Traveled
1,030,926
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,697
478
36
3
0
259,612
0
W
Morgan Le Fay
6,236
445
54
4
0
226,470
1
W
Bellona
5,959
426
27
2
0
276,215
3
W
Ao Kuang
7,032
502
53
4
0
252,133
0
L
Ra
8,071
577
89
6
0
264,178
2
L
Neith
5,709
408
19
1
0
173,289
1
L
Jormungandr
7,845
560
67
5
0
226,194
0
L
Gilgamesh
5,146
368
11
1
0
88,266
0
L
Ao Kuang
7,863
562
83
6
0
278,999
0
W
Fenrir
8,596
614
91
7
0
255,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role