Player Matchup

Medusa
Medusa
Festeroth
Medusa
Level 101
God Stats
1W - 0L
1,213 SR
Queue Stats
188W - 185L
1,494 Elo+
Party 2
Athena
Athena
Godw1s3
Athena
Level 60
God Stats
4W - 11L
1,500 SR
Queue Stats
56W - 55L
1,485 Elo+
Party 2
He Bo
He Bo
Itangas
He Bo
Level 122
God Stats
5W - 9L
1,714 SR
Queue Stats
76W - 81L
1,429 Elo+
Party 2
Pele
Pele
T0X1C_VeNoMsS
Pele
Level 39
God Stats
7W - 8L
1,458 SR
Queue Stats
137W - 178L
1,388 Elo+
Solo
Hades
Hades
TbTz1314
Hades
Level 25
God Stats
23W - 13L
1,738 SR
Queue Stats
124W - 117L
1,477 Elo+
Party 2
Team Averages
Level 69
1,525 SR
1,455 Elo+

VS

Team Averages
Level 51
1,520 SR
1,399 Elo+
Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FifiszeQ
Chiron
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
95W - 108L
1,340 Elo+
Party 1
Baron Samedi
Baron Samedi
Maniek5056
Baron Samedi
Level 61
God Stats
11W - 14L
1,536 SR
Queue Stats
311W - 366L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
Yuchijiro
Sun Wukong
Level 107
God Stats
7W - 7L
1,504 SR
Queue Stats
298W - 330L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
l-MateuszeQ-l
Morgan Le Fay
Level 22
God Stats
3W - 3L
1,560 SR
Queue Stats
109W - 143L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Festeroth
Medusa
17
3 / 3 / 7
10,338
517
10,570
13,747
4,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Godw1s3
Athena
14
2 / 2 / 5
9,184
459
3,648
13,878
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Itangas
He Bo
19
13 / 1 / 3
11,704
585
16,312
10,964
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 7
9,886
494
14,674
14,715
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
TbTz1314
Hades
18
4 / 1 / 2
10,764
538
9,181
12,705
8,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 3 / 3
10,926
546
11,600
14,770
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
FifiszeQ
Chiron
14
2 / 4 / 3
9,056
453
6,370
8,761
3,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Maniek5056
Baron Samedi
13
1 / 6 / 5
8,462
423
7,737
17,995
11,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Yuchijiro
Sun Wukong
18
4 / 3 / 1
11,026
551
12,222
17,900
17,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
l-MateuszeQ-l
Morgan Le Fay
14
1 / 9 / 2
8,909
445
6,072
16,417
8,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
25
Kills
13
13
Deaths
25
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
3
3
2.17
W
Medusa
Festeroth
Medusa
3
3
7
2.17
L
Chiron
FifiszeQ
Chiron
2
4
3
0.88
W
Athena
Godw1s3
Athena
2
2
5
2.25
W
He Bo
Itangas
He Bo
13
1
3
14.5
L
Baron Samedi
Maniek5056
Baron Samedi
1
6
5
0.58
W
3
6
7
1.08
W
Hades
TbTz1314
Hades
4
1
2
5
L
Sun Wukong
Yuchijiro
Sun Wukong
4
3
1
1.5
L
Morgan Le Fay
l-MateuszeQ-l
Morgan Le Fay
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
44,001
66,009
Taken
75,843
40,564
Mitigated
46,279
20,803
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,600
3,798
0
5,966
14,770
5,808
0
3,291
11,479
0
85,121
W
Medusa
Festeroth
Medusa
10,570
5,282
0
3,701
13,747
4,862
602
1,782
11,965
0
88,270
L
Chiron
FifiszeQ
Chiron
6,370
889
1,216
2,057
8,761
3,099
880
2,133
6,628
0
48,562
W
Athena
Godw1s3
Athena
3,648
644
0
1,947
13,878
15,697
0
3,992
9,886
13,204
0
W
He Bo
Itangas
He Bo
16,312
570
147
3,715
10,964
4,441
0
5,377
5,587
76,697
0
L
Baron Samedi
Maniek5056
Baron Samedi
7,737
792
1,338
4,762
17,995
11,673
280
8,442
9,553
34,325
0
W
14,674
4,989
0
2,084
14,715
6,735
480
2,555
12,160
0
68,202
W
Hades
TbTz1314
Hades
9,181
901
428
8,781
12,705
8,829
300
239
12,466
61,229
0
L
Sun Wukong
Yuchijiro
Sun Wukong
12,222
3,179
0
3,996
17,900
17,159
273
7,914
9,986
0
77,502
L
Morgan Le Fay
l-MateuszeQ-l
Morgan Le Fay
6,072
1,030
0
2,081
16,417
8,540
565
7,361
9,056
55,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,876
Gold Earned
48,379
534
Minions Killed
473
0
Camps Cleared
0
1,852,160
Distance Traveled
1,725,017
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,926
546
127
6
0
384,867
0
W
Medusa
10,338
517
139
7
0
353,409
6
L
Chiron
9,056
453
99
5
0
343,654
2
W
Athena
9,184
459
18
1
0
369,875
6
W
He Bo
11,704
585
127
6
0
389,709
4
L
Baron Samedi
8,462
423
35
2
0
333,443
2
W
Pele
9,886
494
95
5
0
400,065
2
W
Hades
10,764
538
155
8
0
339,102
2
L
Sun Wukong
11,026
551
138
7
0
359,564
2
L
Morgan Le Fay
8,909
445
74
4
0
303,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role