Player Matchup

Artemis
Artemis
Ebance
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 13L
1,800 Elo+
Party 1
Hera
Hera
mabudatinet
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 66L
1,887 Elo+
Party 1
Ares
Ares
snowman1919
Ares
Level 122
God Stats
15W - 4L
1,984 SR
Queue Stats
213W - 125L
1,657 Elo+
Party 1
Baba Yaga
Baba Yaga
tanakaHS
Baba Yaga
Level 160
God Stats
3W - 0L
2,026 SR
Queue Stats
257W - 70L
1,773 Elo+
Party 1
Achilles
Achilles
ÊthÃn
Achilles
Level 157
God Stats
16W - 2L
1,733 SR
Queue Stats
226W - 58L
1,765 Elo+
Party 1
Team Averages
Level 114
1,748 SR
1,776 Elo+

VS

Team Averages
Level 60
1,485 SR
1,418 Elo+
Tyr
Tyr
 
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MidniteRaven915
Neith
Level 118
God Stats
7W - 12L
1,429 SR
Queue Stats
143W - 168L
1,378 Elo+
Solo
Hel
Hel
cisored
Hel
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 230L
1,340 Elo+
Solo
Freya
Freya
overlord950
Freya
Level 49
God Stats
4W - 7L
1,479 SR
Queue Stats
9W - 14L
1,405 Elo+
Solo
Arachne
Arachne
petmalu25
Arachne
Level 45
God Stats
124W - 122L
1,516 SR
Queue Stats
266W - 316L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ebance
Artemis
11
5 / 0 / 8
6,280
1,256
7,272
2,534
988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 13
6,337
1,267
6,562
2,860
1,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 13
6,503
1,301
5,653
4,529
3,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
tanakaHS
Baba Yaga
11
4 / 0 / 9
6,255
1,251
5,603
2,798
1,126
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
ÊthÃn
Achilles
11
4 / 0 / 10
6,127
1,225
6,234
5,780
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

461

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 7 / 0
4,867
973
3,449
12,323
8,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,801
960
2,960
4,839
1,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
9
0 / 5 / 0
4,680
936
3,246
10,134
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
4,837
967
2,272
5,941
2,043
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
petmalu25
Arachne
9
0 / 1 / 0
4,550
910
151
695
206

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
18
Kills
0
0
Deaths
18
53
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
0
0
W
Artemis
Ebance
Artemis
5
0
8
9
L
0
4
0
0
L
Hel
0
5
0
0
W
2
0
13
8.5
L
0
1
0
0
L
Arachne
petmalu25
Arachne
0
1
0
0
W
3
0
13
9.5
W
Baba Yaga
tanakaHS
Baba Yaga
4
0
9
8.5
W
Achilles
ÊthÃn
Achilles
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,324
Damage
12,078
18,501
Taken
33,932
11,194
Mitigated
19,104
3,394
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,449
920
0
1,161
12,323
8,951
0
5,474
6,546
0
6,902
W
Artemis
Ebance
Artemis
7,272
4,424
0
965
2,534
988
0
515
2,019
0
22,338
L
2,960
956
0
275
4,839
1,515
0
2,159
2,600
0
6,939
L
Hel
3,246
600
622
1,109
10,134
6,389
0
6,490
3,603
5,200
179
W
6,562
1,452
82
262
2,860
1,033
0
547
2,313
13,510
0
L
2,272
708
0
193
5,941
2,043
0
4,181
1,675
9,646
0
L
Arachne
petmalu25
Arachne
151
77
0
0
695
206
0
521
136
0
151
W
5,653
173
450
345
4,529
3,234
0
1,491
3,038
8,739
0
W
Baba Yaga
tanakaHS
Baba Yaga
5,603
682
0
533
2,798
1,126
0
700
2,098
13,702
0
W
Achilles
ÊthÃn
Achilles
6,234
1,856
0
757
5,780
4,813
0
2,089
3,691
3,235
6,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
23,735
84
Minions Killed
34
6
Camps Cleared
2
521,127
Distance Traveled
313,767
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,867
973
3
1
1
93,818
3
W
Artemis
6,280
1,256
38
8
0
100,981
0
L
Neith
4,801
960
7
1
1
49,798
0
L
Hel
4,680
936
6
1
0
81,341
1
W
Hera
6,337
1,267
14
3
2
106,449
1
L
Freya
4,837
967
18
4
0
73,413
0
L
Arachne
4,550
910
0
0
0
15,397
0
W
Ares
6,503
1,301
11
2
2
102,890
1
W
Baba Yaga
6,255
1,251
14
3
1
98,581
0
W
Achilles
6,127
1,225
7
1
1
112,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role