Player Matchup

Ymir
Ymir
BrasCubas
Ymir
Level 17
God Stats
5W - 3L
1,728 SR
Queue Stats
39W - 31L
1,552 Elo+
Party 2
Anubis
Anubis
Diabowysk
Anubis
Level 24
God Stats
6W - 2L
1,728 SR
Queue Stats
26W - 24L
1,455 Elo+
Party 2
Hel
Hel
Grinw
Hel
Level 105
God Stats
4W - 5L
1,355 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 2
Cupid
Cupid
InesBrasiI
Cupid
Level 155
God Stats
1W - 0L
1,317 SR
Queue Stats
35W - 33L
1,547 Elo+
Party 2
Nemesis
Nemesis
MulherPepyta
Nemesis
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 29L
1,584 Elo+
Party 2
Team Averages
Level 63
1,526 SR
1,508 Elo+

VS

Team Averages
Level 24
1,595 SR
1,545 Elo+
He Bo
He Bo
JudasTarado
He Bo
Level 26
God Stats
1W - 2L
1,474 SR
Queue Stats
45W - 37L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
KilluaHS
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
TenRep
Sylvanus
Level 16
God Stats
24W - 24L
1,582 SR
Queue Stats
26W - 24L
1,553 Elo+
Party 1
Bastet
Bastet
efcháristizoí
Bastet
Level 25
God Stats
3W - 2L
1,836 SR
Queue Stats
51W - 35L
1,549 Elo+
Solo
Olorun
Olorun
kerakim
Olorun
Level 28
God Stats
48W - 37L
1,583 SR
Queue Stats
207W - 218L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 5 / 22
14,666
978
10,953
25,578
39,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Diabowysk
Anubis
20
14 / 6 / 19
16,830
1,122
31,555
19,148
9,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Grinw
Hel
20
4 / 0 / 30
14,935
996
18,002
16,262
12,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
20
10 / 4 / 17
15,992
1,066
35,937
19,512
7,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MulherPepyta
Nemesis
20
4 / 3 / 13
13,478
899
9,526
13,377
5,257
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 9
13,666
911
12,545
19,632
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
KilluaHS
Baron Samedi
20
1 / 9 / 9
13,025
868
13,909
26,840
17,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
TenRep
Sylvanus
20
4 / 5 / 10
14,489
966
8,425
24,441
39,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 0 / 7
13,734
916
15,753
7,019
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
kerakim
Olorun
20
7 / 15 / 11
15,515
1,034
38,374
35,059
15,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
64
38
Kills
18
18
Deaths
38
101
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
5
22
3.4
W
Anubis
Diabowysk
Anubis
14
6
19
3.92
W
Hel
Grinw
Hel
4
0
30
19
W
Cupid
10
4
17
4.63
L
2
9
9
0.72
L
Baron Samedi
KilluaHS
Baron Samedi
1
9
9
0.61
W
Nemesis
MulherPepyta
Nemesis
4
3
13
3.5
L
Sylvanus
TenRep
Sylvanus
4
5
10
1.8
L
4
0
7
7.5
L
Olorun
kerakim
Olorun
7
15
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,973
Damage
89,006
93,877
Taken
112,991
73,974
Mitigated
83,404
42,375
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,953
1,519
0
0
25,578
39,608
0
22,411
3,167
20,900
0
W
Anubis
Diabowysk
Anubis
31,555
202
636
6,047
19,148
9,539
0
13,198
5,950
64,694
0
W
Hel
Grinw
Hel
18,002
107
18,842
12,181
16,262
12,450
0
11,643
4,619
53,040
0
W
Cupid
35,937
18,224
1,527
2,246
19,512
7,120
0
15,179
4,333
0
73,775
L
12,545
661
0
0
19,632
7,324
0
12,217
7,415
48,276
0
L
Baron Samedi
KilluaHS
Baron Samedi
13,909
1,639
2,442
3,211
26,840
17,790
0
17,845
8,995
54,015
0
W
Nemesis
MulherPepyta
Nemesis
9,526
3,951
0
896
13,377
5,257
0
10,822
2,555
0
19,362
L
Sylvanus
TenRep
Sylvanus
8,425
2,262
6,059
4,346
24,441
39,973
0
12,479
11,962
23,896
0
L
15,753
4,680
0
277
7,019
2,889
0
2,519
4,500
0
36,254
L
Olorun
kerakim
Olorun
38,374
25,274
1,946
9,431
35,059
15,428
0
15,450
19,609
66,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,901
Gold Earned
70,429
341
Minions Killed
309
9
Camps Cleared
12
1,410,921
Distance Traveled
1,294,343
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,666
978
21
1
1
236,271
0
W
Anubis
16,830
1,122
93
6
2
254,038
0
W
Hel
14,935
996
90
6
1
365,233
0
W
Cupid
15,992
1,066
107
7
4
274,573
0
L
He Bo
13,666
911
85
6
3
271,219
0
L
Baron Samedi
13,025
868
87
6
0
252,862
1
W
Nemesis
13,478
899
30
2
1
280,806
0
L
Sylvanus
14,489
966
32
2
1
247,151
0
L
Bastet
13,734
916
46
3
1
291,331
0
L
Olorun
15,515
1,034
59
4
7
231,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role